VCS · Patch 16.17 · Finals
Sep 19, 2026, 01:51 PM · 34 min · Game 3Scouting line
SN CyberCore Esports won: +5.5k team gold, Top and Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sparda
7/4/10
Hasmed
8/6/10
Rikk
10/6/5
SCP
2/4/11
Vin
2/3/11
GiaQui
8/3/9
Yashiro2
4/7/4
Charlington
8/5/10
kairi
1/7/7
Zin
1/6/12
Draft
SN CyberCore Esports
Blue sideFirst pick
AmbessaSparda
QiyanaRikk
LissandraVin
AsheYashiro2
Seraphinekairi
9Gaming Esports
Red side
OlafHasmed
WukongSCP
AkaliGiaQui
JhinCharlington
CamilleZin
Objectives
- +2,234
- Gold at 15
- -2,234
- 1
- Dragons
- 4
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 7
- Towers
- 4
- 25
- Plates
- 27
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SN CyberCore Esports leads; below, 9Gaming Esports.
Biggest lead: SN CyberCore Esports +5,540, 9Gaming Esports +754. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 9Gaming Esports +754 |
| 15 min | SN CyberCore Esports +2,234 |
| 20 min | SN CyberCore Esports +395 |
| 25 min | SN CyberCore Esports +2,220 |
| End (34 min) | SN CyberCore Esports +5,540 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Mortal ReminderRikk, in 0.6% of the champion's games
SpardaAmbessa
HasmedOlaf
RikkQiyana
SCPWukong
VinLissandra
GiaQuiAkali
Yashiro2Ashe
CharlingtonJhin
kairiSeraphine
ZinCamille
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
SN CyberCore Esports
VictoryRed side
9Gaming Esports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 8 / 6 / 10(3) | 240 7.1/m | ||
| 2 / 4 / 11(3.25) | 227 6.7/m | ||
| 8 / 3 / 9(5.67) | 274 8.1/m | ||
| 8 / 5 / 10(3.6) | 313 9.2/m | ||
| 1 / 6 / 12(2.17) | 44 1.3/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/4/10 | 10/6/5 | 2/3/11 | 4/7/4 | 1/7/7 | 8/6/10 | 2/4/11 | 8/3/9 | 8/5/10 | 1/6/12 |
| Kill participation | 70.8% | 62.5% | 54.2% | 33.3% | 33.3% | 66.7% | 48.1% | 63% | 66.7% | 48.1% |
| CS | 272 | 228 | 269 | 353 | 36 | 240 | 227 | 274 | 313 | 44 |
| CS per minute | 8.0 | 6.7 | 7.9 | 10.4 | 1.1 | 7.1 | 6.7 | 8.1 | 9.2 | 1.3 |
| Gold | 16,987 | 18,520 | 12,006 | 16,490 | 8,525 | 14,560 | 13,235 | 14,058 | 15,992 | 9,143 |
| Gold share | 23.4% | 25.5% | 16.6% | 22.7% | 11.8% | 21.7% | 19.8% | 21% | 23.9% | 13.6% |
| Earned gold per minute | 370 | 415 | 223 | 355 | 120 | 298 | 259 | 283 | 340 | 139 |
| Damage to champions | 43,127 | 26,472 | 20,178 | 23,577 | 6,703 | 33,168 | 13,757 | 20,152 | 27,216 | 10,238 |
| Damage share | 35.9% | 22% | 16.8% | 19.6% | 5.6% | 31.7% | 13.2% | 19.3% | 26% | 9.8% |
| Damage per minute | 1,270 | 779 | 594 | 694 | 197 | 976 | 405 | 593 | 801 | 301 |
| Damage taken per minute | 1,244 | 795 | 636 | 616 | 586 | 1,273 | 963 | 722 | 582 | 805 |
| Damage mitigated per minute | 2,184 | 440 | 264 | 382 | 292 | 2,171 | 906 | 626 | 342 | 461 |
| Damage to towers | 13,355 | 7,862 | 2,123 | 7,015 | 1,933 | 11,885 | 4,240 | 1,702 | 3,534 | 0 |
| Vision score | 35 | 61 | 45 | 56 | 138 | 44 | 68 | 63 | 40 | 140 |
| Wards placed | 13 | 16 | 12 | 13 | 67 | 15 | 14 | 16 | 18 | 61 |
| Wards killed | 5 | 8 | 6 | 15 | 15 | 5 | 15 | 12 | 8 | 18 |
| Control wards | 2 | 14 | 6 | 6 | 21 | 6 | 10 | 14 | 9 | 33 |
| Gold at 15 | 5,892 | 8,071 | 4,960 | 5,603 | 3,522 | 4,628 | 5,175 | 5,884 | 5,888 | 4,239 |
| Gold diff at 10 | -389 | +1,244 | -422 | -480 | -707 | +389 | -1,244 | +422 | +480 | +707 |
| Gold diff at 15 | +1,264 | +2,896 | -924 | -285 | -717 | -1,264 | -2,896 | +924 | +285 | +717 |
| XP diff at 10 | +300 | -168 | +132 | -278 | -659 | -300 | +168 | -132 | +278 | +659 |
| XP diff at 15 | +1,970 | +170 | -216 | -290 | -308 | -1,970 | -170 | +216 | +290 | +308 |
| CS diff at 10 | +10 | -7 | +4 | +1 | -10 | -10 | +7 | -4 | -1 | +10 |
| CS diff at 15 | +36 | -12 | -5 | +4 | -7 | -36 | +12 | +5 | -4 | +7 |
| Gold diff at 20 | +318 | +2,780 | -1,377 | -232 | -1,094 | -318 | -2,780 | +1,377 | +232 | +1,094 |
| XP diff at 20 | +1,357 | -108 | -1,280 | -1,337 | -193 | -1,357 | +108 | +1,280 | +1,337 | +193 |
| CS diff at 20 | +42 | -22 | -22 | +1 | -8 | -42 | +22 | +22 | -1 | +8 |
| Gold diff at 25 | -153 | +4,237 | -2,244 | +1,294 | -914 | +153 | -4,237 | +2,244 | -1,294 | +914 |
| XP diff at 25 | +2,115 | -279 | -1,816 | -1,303 | +972 | -2,115 | +279 | +1,816 | +1,303 | -972 |
| CS diff at 25 | +38 | -14 | -24 | +12 | -10 | -38 | +14 | +24 | -12 | +10 |
| Gold spent | 14,300 | 14,800 | 12,100 | 15,730 | 7,160 | 13,330 | 12,333 | 13,700 | 15,555 | 8,840 |
| Multikills | 2× double | — | — | 1× double, 1× triple | — | 2× double, 1× triple | — | — | 1× double | — |
Game ID LOLTMNT01_462332
Methodology →