HC · Patch 16.17 · Summer
Sep 21, 2026, 06:44 PM · 28.2 min · Game 2Scouting line
Rugby Club Havířov closed it: +9.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kars
1/3/3
Palco
3/2/5
Kricgang
3/7/2
Danden
11/1/8
NvN
3/10/1
Mikel
4/2/15
safo
4/7/0
Electro
6/4/10
salamek
0/0/6
Maty
3/2/17
Draft
CITA Kaizen Academy
Blue sideFirst pick
GragasKars
ShyvanaKricgang
IreliaNvN
Yunarasafo
Lulusalamek
Rugby Club Havířov
Red side
VaynePalco
ViDanden
SyndraMikel
AsheElectro
SeraphineMaty
Objectives
- +2,068
- Gold at 15
- -2,068
- 1
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 4
- Towers
- 9
- 20
- Plates
- 35
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line CITA Kaizen Academy leads; below, Rugby Club Havířov.
Biggest lead: CITA Kaizen Academy +2,068, Rugby Club Havířov +9,226. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Rugby Club Havířov +152 |
| 15 min | CITA Kaizen Academy +2,068 |
| 20 min | Rugby Club Havířov +4,494 |
| 25 min | Rugby Club Havířov +4,276 |
| End (28 min) | Rugby Club Havířov +9,226 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Yun Tal Wildarrowssafo, in 4.9% of the champion's games
Mejai's SoulstealerMikel, in 9.3% of the champion's games
Yun Tal WildarrowsElectro, in 9.9% of the champion's games
KarsGragas
PalcoVayne
KricgangShyvana
DandenVi
NvNIrelia
MikelSyndra
safoYunara
ElectroAshe
salamekLulu
MatySeraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
CITA Kaizen Academy
DefeatRed side
Rugby Club Havířov
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/3 | 3/7/2 | 3/10/1 | 4/7/0 | 0/0/6 | 3/2/5 | 11/1/8 | 4/2/15 | 6/4/10 | 3/2/17 |
| Kill participation | 36.4% | 45.5% | 36.4% | 36.4% | 54.5% | 29.6% | 70.4% | 70.4% | 59.3% | 74.1% |
| CS | 180 | 189 | 191 | 255 | 50 | 202 | 184 | 245 | 215 | 29 |
| CS per minute | 6.4 | 6.7 | 6.8 | 9.0 | 1.8 | 7.2 | 6.5 | 8.7 | 7.6 | 1.0 |
| Gold | 9,557 | 11,306 | 9,170 | 13,344 | 7,605 | 11,208 | 13,675 | 11,938 | 14,331 | 9,056 |
| Gold share | 18.7% | 22.2% | 18% | 26.2% | 14.9% | 18.6% | 22.7% | 19.8% | 23.8% | 15% |
| Earned gold per minute | 207 | 269 | 193 | 341 | 138 | 266 | 353 | 291 | 376 | 189 |
| Damage to champions | 8,983 | 13,627 | 12,184 | 22,874 | 5,384 | 19,034 | 20,592 | 21,779 | 20,227 | 9,227 |
| Damage share | 14.2% | 21.6% | 19.3% | 36.3% | 8.5% | 20.9% | 22.7% | 24% | 22.3% | 10.2% |
| Damage per minute | 319 | 484 | 432 | 812 | 191 | 675 | 731 | 773 | 718 | 327 |
| Damage taken per minute | 898 | 973 | 1,032 | 768 | 319 | 577 | 703 | 591 | 551 | 537 |
| Damage mitigated per minute | 893 | 1,338 | 896 | 499 | 179 | 360 | 1,601 | 405 | 344 | 374 |
| Damage to towers | 5,088 | 4,241 | 5,055 | 4,818 | 1,868 | 6,874 | 6,079 | 7,893 | 16,728 | 1,554 |
| Vision score | 27 | 26 | 18 | 16 | 87 | 33 | 30 | 22 | 24 | 95 |
| Wards placed | 11 | 2 | 9 | 8 | 32 | 12 | 7 | 11 | 6 | 45 |
| Wards killed | 1 | 10 | 0 | 3 | 9 | 3 | 4 | 3 | 7 | 9 |
| Control wards | 4 | 1 | 0 | 0 | 15 | 0 | 3 | 0 | 1 | 18 |
| Gold at 15 | 5,013 | 6,268 | 5,954 | 6,580 | 4,123 | 4,698 | 5,927 | 5,561 | 5,392 | 4,292 |
| Gold diff at 10 | +300 | +33 | -420 | +26 | -91 | -300 | -33 | +420 | -26 | +91 |
| Gold diff at 15 | +315 | +341 | +393 | +1,188 | -169 | -315 | -341 | -393 | -1,188 | +169 |
| XP diff at 10 | +420 | +262 | -521 | -480 | +82 | -420 | -262 | +521 | +480 | -82 |
| XP diff at 15 | +49 | +90 | -608 | +25 | +544 | -49 | -90 | +608 | -25 | -544 |
| CS diff at 10 | 0 | +9 | -15 | -15 | +10 | 0 | -9 | +15 | +15 | -10 |
| CS diff at 15 | +10 | +12 | -10 | +1 | +10 | -10 | -12 | +10 | -1 | -10 |
| Gold diff at 20 | -1,343 | -1,509 | -451 | -589 | -602 | +1,343 | +1,509 | +451 | +589 | +602 |
| XP diff at 20 | -1,613 | -728 | -1,565 | -1,082 | -562 | +1,613 | +728 | +1,565 | +1,082 | +562 |
| CS diff at 20 | -16 | +18 | -24 | +12 | +19 | +16 | -18 | +24 | -12 | -19 |
| Gold diff at 25 | -155 | -1,270 | -1,916 | -103 | -832 | +155 | +1,270 | +1,916 | +103 | +832 |
| XP diff at 25 | +517 | -2,032 | -3,842 | -1,239 | -782 | -517 | +2,032 | +3,842 | +1,239 | +782 |
| CS diff at 25 | -7 | +8 | -50 | +40 | +20 | +7 | -8 | +50 | -40 | -20 |
| Gold spent | 8,450 | 11,143 | 8,700 | 12,900 | 7,130 | 8,600 | 12,258 | 10,450 | 12,755 | 8,885 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID LOLTMNT01_462724
Methodology →