HC · Patch 16.17 · Summer
Sep 19, 2026, 07:12 PM · 28.9 min · Game 3Scouting line
Priority won: +11.8k team gold, Jungle and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kars
1/4/3
VOPI
4/1/7
Kricgang
2/4/4
Crazzor
5/1/9
NvN
3/5/1
Danos
4/2/10
safo
1/5/5
Yolotelis
8/2/6
salamek
0/4/6
Henning
0/1/19
Draft
CITA Kaizen Academy
Blue sideFirst pick
GnarKars
Jarvan IVKricgang
MorganaNvN
Viktorsafo
Braumsalamek
Priority
Red side
K'SanteVOPI
ViCrazzor
YoneDanos
Kai'SaYolotelis
RellHenning
Objectives
- -526
- Gold at 15
- +526
- 0
- Dragons
- 4
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 4
- Towers
- 8
- 24
- Plates
- 35
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line CITA Kaizen Academy leads; below, Priority.
Biggest lead: CITA Kaizen Academy +0, Priority +11,846. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Priority +458 |
| 15 min | Priority +526 |
| 20 min | Priority +4,175 |
| 25 min | Priority +7,226 |
| End (29 min) | Priority +11,846 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Serpent's FangKricgang, in 1.8% of the champion's games
Knight's VowVOPI, in 2.6% of the champion's games
EclipseKricgang, in 2.9% of the champion's games
Force of NatureVOPI, in 3.9% of the champion's games
Runaan's HurricaneYolotelis, in 4.6% of the champion's games
Death's DanceCrazzor, in 6.3% of the champion's games
Lord Dominik's RegardsDanos, in 8% of the champion's games
KarsGnar
VOPIK'Sante
KricgangJarvan IV
CrazzorVi
NvNMorgana
DanosYone
safoViktor
YolotelisKai'Sa
salamekBraum
HenningRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
CITA Kaizen Academy
DefeatRed side
Priority
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/3 | 2/4/4 | 3/5/1 | 1/5/5 | 0/4/6 | 4/1/7 | 5/1/9 | 4/2/10 | 8/2/6 | 0/1/19 |
| Kill participation | 57.1% | 85.7% | 57.1% | 85.7% | 85.7% | 52.4% | 66.7% | 66.7% | 66.7% | 90.5% |
| CS | 229 | 173 | 230 | 266 | 35 | 229 | 224 | 248 | 275 | 25 |
| CS per minute | 7.9 | 6.0 | 8.0 | 9.2 | 1.2 | 7.9 | 7.8 | 8.6 | 9.5 | 0.9 |
| Gold | 10,478 | 9,988 | 10,865 | 11,241 | 6,975 | 11,205 | 13,042 | 12,624 | 16,381 | 8,141 |
| Gold share | 21.1% | 20.2% | 21.9% | 22.7% | 14.1% | 18.3% | 21.2% | 20.6% | 26.7% | 13.3% |
| Earned gold per minute | 231 | 214 | 244 | 257 | 110 | 256 | 320 | 305 | 436 | 150 |
| Damage to champions | 11,480 | 4,962 | 9,620 | 18,765 | 4,324 | 9,665 | 14,834 | 11,847 | 20,245 | 6,965 |
| Damage share | 23.4% | 10.1% | 19.6% | 38.2% | 8.8% | 15.2% | 23.3% | 18.6% | 31.9% | 11% |
| Damage per minute | 398 | 172 | 333 | 650 | 150 | 335 | 514 | 410 | 701 | 241 |
| Damage taken per minute | 698 | 558 | 707 | 485 | 530 | 644 | 416 | 505 | 508 | 375 |
| Damage mitigated per minute | 699 | 727 | 506 | 359 | 510 | 1,437 | 985 | 587 | 371 | 670 |
| Damage to towers | 8,905 | 2,609 | 2,885 | 4,616 | 1,262 | 3,214 | 8,091 | 11,255 | 13,399 | 1,431 |
| Vision score | 31 | 30 | 20 | 20 | 113 | 21 | 42 | 22 | 30 | 91 |
| Wards placed | 7 | 4 | 8 | 8 | 46 | 10 | 4 | 7 | 8 | 46 |
| Wards killed | 4 | 5 | 3 | 3 | 13 | 3 | 6 | 3 | 7 | 3 |
| Control wards | 2 | 1 | 0 | 0 | 11 | 0 | 2 | 3 | 0 | 10 |
| Gold at 15 | 5,397 | 5,769 | 5,319 | 5,692 | 3,731 | 5,251 | 6,440 | 4,812 | 6,124 | 3,807 |
| Gold diff at 10 | -17 | -667 | +274 | -10 | -38 | +17 | +667 | -274 | +10 | +38 |
| Gold diff at 15 | +146 | -671 | +507 | -432 | -76 | -146 | +671 | -507 | +432 | +76 |
| XP diff at 10 | +124 | -538 | +572 | +720 | -236 | -124 | +538 | -572 | -720 | +236 |
| XP diff at 15 | +145 | -923 | +736 | +883 | -925 | -145 | +923 | -736 | -883 | +925 |
| CS diff at 10 | -4 | -10 | +14 | +10 | +4 | +4 | +10 | -14 | -10 | -4 |
| CS diff at 15 | +3 | -22 | +14 | +22 | 0 | -3 | +22 | -14 | -22 | 0 |
| Gold diff at 20 | +376 | -1,746 | -890 | -1,521 | -394 | -376 | +1,746 | +890 | +1,521 | +394 |
| XP diff at 20 | -1,033 | -2,895 | -881 | -852 | -573 | +1,033 | +2,895 | +881 | +852 | +573 |
| CS diff at 20 | -10 | -42 | -6 | +16 | +1 | +10 | +42 | +6 | -16 | -1 |
| Gold diff at 25 | +162 | -2,334 | -807 | -3,475 | -772 | -162 | +2,334 | +807 | +3,475 | +772 |
| XP diff at 25 | -513 | -3,957 | -1,249 | -2,041 | -850 | +513 | +3,957 | +1,249 | +2,041 | +850 |
| CS diff at 25 | +5 | -43 | -14 | -4 | +5 | -5 | +43 | +14 | +4 | -5 |
| Gold spent | 10,183 | 9,875 | 9,860 | 10,200 | 5,990 | 10,200 | 11,783 | 11,325 | 14,750 | 7,230 |
| Multikills | — | — | — | — | — | — | 1× double | — | 2× double | — |
Game ID LOLTMNT01_463408
Methodology →