LJL · Patch 14.02 · Spring
Feb 11, 2024, 01:12 PM · 31.3 min · Game 2Scouting line
DetonatioN FocusMe won: +8.3k team gold, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
RayFarky
2/2/2
Washidai
3/4/2
Steal
0/7/7
Cassin
4/4/9
Aria
6/1/9
Eugeo
5/2/6
Yutapon
11/0/7
Ssol
2/5/8
Harp
3/7/10
Ino
3/7/9
Draft
DetonatioN FocusMe
Blue sideFirst pick
K'SanteRayFarky
PoppySteal
AzirAria
KalistaYutapon
PykeHarp
AXIZ CREST
Red side
GnarWashidai
Xin ZhaoCassin
HweiEugeo
Twisted FateSsol
NautilusIno
Objectives
- +50
- Gold at 15
- -50
- 4
- Dragons
- 1
- 1
- Void grubs
- 5
- 0
- Heralds
- 1
- 2
- Barons
- 0
- 9
- Towers
- 4
- 6
- Plates
- 4
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DetonatioN FocusMe leads; below, AXIZ CREST.
Biggest lead: DetonatioN FocusMe +8,293, AXIZ CREST +749. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | AXIZ CREST +749 |
| 15 min | DetonatioN FocusMe +50 |
| 20 min | DetonatioN FocusMe +797 |
| 25 min | DetonatioN FocusMe +4,906 |
| End (31 min) | DetonatioN FocusMe +8,293 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Locket of the Iron SolariYutapon, in 0.1% of the champion's games
TrailblazerIno, in 2% of the champion's games
Ionian Boots of LucidityIno, in 2.8% of the champion's games
Lethal TempoCassin, in 12% of the champion's games
RayFarkyK'Sante
WashidaiGnar
StealPoppy
CassinXin Zhao
AriaAzir
EugeoHwei
YutaponKalista
SsolTwisted Fate
HarpPyke
InoNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
DetonatioN FocusMe
VictoryRed side
AXIZ CREST
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/2 | 0/7/7 | 6/1/9 | 11/0/7 | 3/7/10 | 3/4/2 | 4/4/9 | 5/2/6 | 2/5/8 | 3/7/9 |
| Kill participation | 18.2% | 31.8% | 68.2% | 81.8% | 59.1% | 29.4% | 76.5% | 64.7% | 58.8% | 70.6% |
| CS | 241 | 137 | 344 | 275 | 45 | 282 | 154 | 299 | 236 | 43 |
| CS per minute | 7.7 | 4.4 | 11.0 | 8.8 | 1.4 | 9.0 | 4.9 | 9.5 | 7.5 | 1.4 |
| Gold | 11,318 | 9,547 | 16,964 | 17,172 | 10,493 | 12,211 | 10,029 | 13,702 | 13,022 | 8,237 |
| Gold share | 17.3% | 14.6% | 25.9% | 26.2% | 16% | 21.3% | 17.5% | 24% | 22.8% | 14.4% |
| Earned gold per minute | 230 | 174 | 410 | 417 | 204 | 259 | 189 | 306 | 285 | 132 |
| Damage to champions | 8,992 | 5,251 | 36,334 | 22,213 | 8,252 | 23,805 | 9,718 | 35,182 | 13,442 | 5,269 |
| Damage share | 11.1% | 6.5% | 44.8% | 27.4% | 10.2% | 27.2% | 11.1% | 40.2% | 15.4% | 6% |
| Damage per minute | 287 | 168 | 1,160 | 709 | 264 | 760 | 310 | 1,123 | 429 | 168 |
| Damage taken per minute | 993 | 794 | 757 | 609 | 515 | 849 | 966 | 529 | 463 | 535 |
| Damage mitigated per minute | 1,636 | 1,312 | 757 | 533 | 407 | 929 | 780 | 298 | 267 | 655 |
| Damage to towers | 867 | 902 | 8,689 | 14,689 | 1,068 | 5,681 | 1,889 | 3,262 | 3,719 | 0 |
| Vision score | 36 | 54 | 51 | 28 | 169 | 32 | 39 | 27 | 23 | 131 |
| Wards placed | 9 | 15 | 10 | 15 | 85 | 13 | 16 | 20 | 7 | 75 |
| Wards killed | 4 | 12 | 16 | 6 | 29 | 5 | 9 | 5 | 12 | 28 |
| Control wards | 3 | 15 | 9 | 1 | 18 | 5 | 17 | 9 | 1 | 20 |
| Gold at 15 | 5,082 | 4,111 | 5,447 | 7,840 | 4,254 | 5,793 | 5,531 | 6,086 | 5,230 | 4,044 |
| Gold diff at 10 | -173 | -1,207 | -1,060 | +1,502 | +189 | +173 | +1,207 | +1,060 | -1,502 | -189 |
| Gold diff at 15 | -711 | -1,420 | -639 | +2,610 | +210 | +711 | +1,420 | +639 | -2,610 | -210 |
| XP diff at 10 | -371 | -437 | -502 | +664 | -456 | +371 | +437 | +502 | -664 | +456 |
| XP diff at 15 | -786 | -852 | +82 | +967 | +22 | +786 | +852 | -82 | -967 | -22 |
| CS diff at 10 | -8 | -4 | -1 | +21 | -3 | +8 | +4 | +1 | -21 | +3 |
| CS diff at 15 | +6 | -14 | +17 | +30 | -6 | -6 | +14 | -17 | -30 | +6 |
| Gold diff at 20 | -1,142 | -1,825 | -31 | +2,578 | +1,217 | +1,142 | +1,825 | +31 | -2,578 | -1,217 |
| XP diff at 20 | -1,541 | -690 | +508 | +1,415 | +396 | +1,541 | +690 | -508 | -1,415 | -396 |
| CS diff at 20 | -6 | -17 | +13 | +36 | -3 | +6 | +17 | -13 | -36 | +3 |
| Gold diff at 25 | -1,611 | -1,175 | +1,986 | +4,013 | +1,693 | +1,611 | +1,175 | -1,986 | -4,013 | -1,693 |
| XP diff at 25 | -2,019 | +45 | +2,592 | +2,734 | +1,983 | +2,019 | -45 | -2,592 | -2,734 | -1,983 |
| CS diff at 25 | -31 | -22 | +45 | +49 | -1 | +31 | +22 | -45 | -49 | +1 |
| Gold spent | 8,775 | 9,025 | 15,150 | 13,975 | 9,350 | 13,158 | 9,625 | 13,425 | 12,125 | 8,000 |
| Multikills | 1× double | — | 1× double | 3× double | — | — | 1× double, 1× triple | 1× double | — | — |
Game ID LOLTMNT01_54009
Methodology →