PCS · Patch 14.02 · Spring
Feb 15, 2024, 12:16 PM · 28.5 minScouting line
HELL PIGS won: +5.5k team gold, Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
ICU
6/1/6
Driver
0/3/1
Kazmma
4/2/9
Husha
4/2/2
ShengBai
4/1/9
1116
1/3/4
GodJJ
0/2/16
Feng
1/4/1
Arding
2/0/12
S1aytrue
0/4/4
Draft
HELL PIGS
Blue sideFirst pick
K'SanteICU
Xin ZhaoKazmma
HweiShengBai
SennaGodJJ
NautilusArding
Beyond Gaming
Red side
UdyrDriver
ViHusha
Orianna1116
XayahFeng
RakanS1aytrue
Objectives
- -2,748
- Gold at 15
- +2,748
- 2
- Dragons
- 2
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 5
- Towers
- 3
- 0
- Plates
- 7
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line HELL PIGS leads; below, Beyond Gaming.
Biggest lead: HELL PIGS +5,536, Beyond Gaming +3,315. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Beyond Gaming +1,578 |
| 15 min | Beyond Gaming +2,748 |
| 20 min | Beyond Gaming +3,315 |
| 25 min | Beyond Gaming +1,378 |
| End (29 min) | HELL PIGS +5,536 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Randuin's OmenArding, in 1.4% of the champion's games
Hollow RadianceArding, in 4.9% of the champion's games
Spirit VisageDriver, in 8.4% of the champion's games
Lethal TempoKazmma, in 12% of the champion's games
ICUK'Sante
DriverUdyr
KazmmaXin Zhao
HushaVi
ShengBaiHwei
1116Orianna
GodJJSenna
FengXayah
ArdingNautilus
S1aytrueRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
HELL PIGS
VictoryRed side
Beyond Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/1/6 | 4/2/9 | 4/1/9 | 0/2/16 | 2/0/12 | 0/3/1 | 4/2/2 | 1/3/4 | 1/4/1 | 0/4/4 |
| Kill participation | 75% | 81.3% | 81.3% | 100% | 87.5% | 16.7% | 100% | 83.3% | 33.3% | 66.7% |
| CS | 223 | 177 | 239 | 47 | 213 | 241 | 187 | 242 | 264 | 32 |
| CS per minute | 7.8 | 6.2 | 8.4 | 1.6 | 7.5 | 8.4 | 6.6 | 8.5 | 9.3 | 1.1 |
| Gold | 11,565 | 10,403 | 11,906 | 8,129 | 10,706 | 9,951 | 10,082 | 10,453 | 10,290 | 6,397 |
| Gold share | 21.9% | 19.7% | 22.6% | 15.4% | 20.3% | 21.1% | 21.4% | 22.2% | 21.8% | 13.6% |
| Earned gold per minute | 273 | 233 | 285 | 153 | 243 | 217 | 221 | 234 | 229 | 92 |
| Damage to champions | 18,939 | 10,368 | 21,853 | 10,446 | 8,444 | 16,352 | 10,983 | 16,064 | 14,722 | 4,281 |
| Damage share | 27% | 14.8% | 31.2% | 14.9% | 12.1% | 26.2% | 17.6% | 25.7% | 23.6% | 6.9% |
| Damage per minute | 664 | 363 | 766 | 366 | 296 | 573 | 385 | 563 | 516 | 150 |
| Damage taken per minute | 784 | 1,255 | 473 | 322 | 618 | 1,027 | 748 | 488 | 466 | 438 |
| Damage mitigated per minute | 1,502 | 1,032 | 253 | 164 | 1,353 | 2,469 | 1,273 | 365 | 331 | 532 |
| Damage to towers | 1,522 | 2,661 | 5,437 | 3,873 | 1,565 | 3,503 | 1,671 | 4,443 | 1,695 | 0 |
| Vision score | 28 | 45 | 31 | 90 | 37 | 34 | 39 | 35 | 35 | 117 |
| Wards placed | 13 | 6 | 11 | 34 | 19 | 14 | 12 | 17 | 12 | 66 |
| Wards killed | 9 | 14 | 8 | 20 | 9 | 6 | 8 | 5 | 10 | 8 |
| Control wards | 3 | 6 | 5 | 6 | 10 | 8 | 10 | 9 | 6 | 13 |
| Gold at 15 | 4,779 | 4,546 | 5,165 | 3,682 | 4,847 | 5,532 | 5,437 | 5,947 | 5,063 | 3,788 |
| Gold diff at 10 | -379 | -351 | -144 | -1,014 | +310 | +379 | +351 | +144 | +1,014 | -310 |
| Gold diff at 15 | -753 | -891 | -782 | -1,381 | +1,059 | +753 | +891 | +782 | +1,381 | -1,059 |
| XP diff at 10 | -281 | +151 | +15 | -892 | +605 | +281 | -151 | -15 | +892 | -605 |
| XP diff at 15 | -187 | +106 | +41 | -1,689 | +1,313 | +187 | -106 | -41 | +1,689 | -1,313 |
| CS diff at 10 | -9 | -3 | -3 | -70 | +49 | +9 | +3 | +3 | +70 | -49 |
| CS diff at 15 | -6 | +1 | -4 | -106 | +90 | +6 | -1 | +4 | +106 | -90 |
| Gold diff at 20 | -1,024 | -1,101 | -1,553 | -1,816 | +2,179 | +1,024 | +1,101 | +1,553 | +1,816 | -2,179 |
| XP diff at 20 | -903 | +367 | +557 | -2,199 | +3,114 | +903 | -367 | -557 | +2,199 | -3,114 |
| CS diff at 20 | -29 | -3 | -6 | -137 | +129 | +29 | +3 | +6 | +137 | -129 |
| Gold diff at 25 | -562 | -737 | -340 | -2,918 | +3,179 | +562 | +737 | +340 | +2,918 | -3,179 |
| XP diff at 25 | -435 | +713 | +233 | -3,008 | +4,382 | +435 | -713 | -233 | +3,008 | -4,382 |
| CS diff at 25 | -26 | +2 | -15 | -196 | +166 | +26 | -2 | +15 | +196 | -166 |
| Gold spent | 10,675 | 9,325 | 10,325 | 7,400 | 10,000 | 9,400 | 9,250 | 10,025 | 10,100 | 5,875 |
| Multikills | 1× double, 1× triple | — | 1× double | — | — | — | — | — | — | — |
Game ID LOLTMNT01_56981
Methodology →