LJL · Patch 14.02 · Spring
Feb 18, 2024, 12:52 PM · 35.7 min · Game 2Scouting line
DetonatioN FocusMe won: +2.0k team gold, Top, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kinatu
1/4/5
RayFarky
3/4/7
Ellim
3/3/8
Steal
2/5/10
Kakkun
5/5/4
Aria
8/1/6
Yuhi
4/1/8
Yutapon
3/3/6
Gaeng
2/3/8
Harp
0/2/12
Draft
QT DIG∞
Blue sideFirst pick
UdyrKinatu
Lee SinEllim
Twisted FateKakkun
SennaYuhi
NautilusGaeng
DetonatioN FocusMe
Red side
RumbleRayFarky
PoppySteal
TristanaAria
LucianYutapon
MilioHarp
Objectives
- -1,055
- Gold at 15
- +1,055
- 3
- Dragons
- 1
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 5
- Towers
- 9
- 3
- Plates
- 8
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line QT DIG∞ leads; below, DetonatioN FocusMe.
Biggest lead: QT DIG∞ +218, DetonatioN FocusMe +1,951. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | DetonatioN FocusMe +872 |
| 15 min | DetonatioN FocusMe +1,055 |
| 20 min | QT DIG∞ +218 |
| 25 min | QT DIG∞ +177 |
| End (36 min) | DetonatioN FocusMe +1,951 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
No off-meta choices in this game: everyone followed the season's most common builds.
KinatuUdyr
RayFarkyRumble
EllimLee Sin
StealPoppy
KakkunTwisted Fate
AriaTristana
YuhiSenna
YutaponLucian
GaengNautilus
HarpMilio
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
QT DIG∞
DefeatRed side
DetonatioN FocusMe
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/5 | 3/3/8 | 5/5/4 | 4/1/8 | 2/3/8 | 3/4/7 | 2/5/10 | 8/1/6 | 3/3/6 | 0/2/12 |
| Kill participation | 40% | 73.3% | 60% | 80% | 66.7% | 62.5% | 75% | 87.5% | 56.3% | 75% |
| CS | 264 | 217 | 329 | 95 | 223 | 257 | 159 | 361 | 348 | 18 |
| CS per minute | 7.4 | 6.1 | 9.2 | 2.7 | 6.2 | 7.2 | 4.5 | 10.1 | 9.7 | 0.5 |
| Gold | 12,140 | 12,346 | 17,824 | 12,204 | 11,917 | 13,034 | 11,176 | 18,428 | 16,642 | 9,102 |
| Gold share | 18.3% | 18.6% | 26.8% | 18.4% | 17.9% | 19.1% | 16.3% | 26.9% | 24.3% | 13.3% |
| Earned gold per minute | 210 | 216 | 369 | 212 | 204 | 235 | 183 | 386 | 336 | 125 |
| Damage to champions | 7,782 | 11,588 | 21,278 | 16,702 | 6,653 | 20,289 | 7,244 | 39,387 | 18,420 | 4,616 |
| Damage share | 12.2% | 18.1% | 33.2% | 26.1% | 10.4% | 22.6% | 8.1% | 43.8% | 20.5% | 5.1% |
| Damage per minute | 218 | 324 | 596 | 468 | 186 | 568 | 203 | 1,103 | 516 | 129 |
| Damage taken per minute | 642 | 1,180 | 713 | 358 | 570 | 715 | 654 | 463 | 418 | 311 |
| Damage mitigated per minute | 1,501 | 1,296 | 580 | 161 | 1,274 | 912 | 1,056 | 606 | 259 | 164 |
| Damage to towers | 0 | 2,280 | 13,816 | 3,525 | 1,103 | 501 | 260 | 17,813 | 6,250 | 1,051 |
| Vision score | 30 | 62 | 35 | 109 | 35 | 26 | 59 | 51 | 47 | 117 |
| Wards placed | 11 | 25 | 15 | 49 | 17 | 12 | 20 | 12 | 13 | 57 |
| Wards killed | 7 | 12 | 8 | 19 | 3 | 2 | 15 | 12 | 19 | 10 |
| Control wards | 7 | 14 | 5 | 10 | 14 | 7 | 18 | 7 | 3 | 17 |
| Gold at 15 | 4,284 | 4,830 | 5,816 | 4,944 | 5,003 | 5,351 | 4,441 | 7,066 | 5,433 | 3,641 |
| Gold diff at 10 | -825 | +98 | -504 | -306 | +665 | +825 | -98 | +504 | +306 | -665 |
| Gold diff at 15 | -1,067 | +389 | -1,250 | -489 | +1,362 | +1,067 | -389 | +1,250 | +489 | -1,362 |
| XP diff at 10 | -261 | +339 | -1,118 | -491 | +1,064 | +261 | -339 | +1,118 | +491 | -1,064 |
| XP diff at 15 | -243 | +780 | -1,843 | -1,245 | +1,694 | +243 | -780 | +1,843 | +1,245 | -1,694 |
| CS diff at 10 | -22 | +13 | -9 | -67 | +57 | +22 | -13 | +9 | +67 | -57 |
| CS diff at 15 | -29 | +19 | -25 | -107 | +93 | +29 | -19 | +25 | +107 | -93 |
| Gold diff at 20 | -919 | +1,103 | -911 | -874 | +1,819 | +919 | -1,103 | +911 | +874 | -1,819 |
| XP diff at 20 | +1,452 | +563 | -2,099 | -1,747 | +1,355 | -1,452 | -563 | +2,099 | +1,747 | -1,355 |
| CS diff at 20 | -4 | +27 | -44 | -147 | +126 | +4 | -27 | +44 | +147 | -126 |
| Gold diff at 25 | -683 | +1,066 | -1 | -1,826 | +1,621 | +683 | -1,066 | +1 | +1,826 | -1,621 |
| XP diff at 25 | +2,073 | +1,121 | -2,029 | -2,635 | +1,499 | -2,073 | -1,121 | +2,029 | +2,635 | -1,499 |
| CS diff at 25 | +10 | +39 | -39 | -190 | +146 | -10 | -39 | +39 | +190 | -146 |
| Gold spent | 11,975 | 11,650 | 17,062 | 11,400 | 11,500 | 11,625 | 8,400 | 16,805 | 14,275 | 7,950 |
| Multikills | — | — | — | 1× double | — | — | — | 1× double | 1× double | — |
Game ID LOLTMNT01_58795
Methodology →