LJL · Patch 14.02 · Spring
Feb 18, 2024, 10:12 AM · 24.9 minScouting line
Fukuoka SoftBank HAWKS gaming won: +11.1k team gold, Jungle, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Washidai
0/3/0
Evi
0/0/8
Cassin
1/3/1
Forest
4/1/5
Eugeo
1/2/1
DasheR
4/1/5
Ssol
1/4/0
Marble
5/0/6
Ino
0/1/2
Vsta
0/1/9
Draft
AXIZ CREST
Blue sideFirst pick
UdyrWashidai
Jarvan IVCassin
HweiEugeo
LucianSsol
MilioIno
Fukuoka SoftBank HAWKS gaming
Red side
K'SanteEvi
Lee SinForest
ViktorDasheR
VarusMarble
NautilusVsta
Objectives
- -2,684
- Gold at 15
- +2,684
- 0
- Dragons
- 3
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 11
- 3
- Plates
- 3
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line AXIZ CREST leads; below, Fukuoka SoftBank HAWKS gaming.
Biggest lead: AXIZ CREST +0, Fukuoka SoftBank HAWKS gaming +11,077. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Fukuoka SoftBank HAWKS gaming +839 |
| 15 min | Fukuoka SoftBank HAWKS gaming +2,684 |
| 20 min | Fukuoka SoftBank HAWKS gaming +4,742 |
| End (25 min) | Fukuoka SoftBank HAWKS gaming +11,077 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Lethal TempoCassin, in 3.7% of the champion's games
WashidaiUdyr
EviK'Sante
CassinJarvan IV
ForestLee Sin
EugeoHwei
DasheRViktor
SsolLucian
MarbleVarus
InoMilio
VstaNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
AXIZ CREST
DefeatRed side
Fukuoka SoftBank HAWKS gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/0 | 1/3/1 | 1/2/1 | 1/4/0 | 0/1/2 | 0/0/8 | 4/1/5 | 4/1/5 | 5/0/6 | 0/1/9 |
| Kill participation | 0% | 66.7% | 66.7% | 33.3% | 66.7% | 61.5% | 69.2% | 69.2% | 84.6% | 69.2% |
| CS | 182 | 130 | 214 | 202 | 30 | 184 | 192 | 229 | 227 | 36 |
| CS per minute | 7.3 | 5.2 | 8.6 | 8.1 | 1.2 | 7.4 | 7.7 | 9.2 | 9.1 | 1.4 |
| Gold | 7,504 | 7,916 | 8,726 | 9,175 | 5,871 | 8,636 | 10,760 | 11,499 | 12,311 | 7,063 |
| Gold share | 19.1% | 20.2% | 22.3% | 23.4% | 15% | 17.2% | 21.4% | 22.9% | 24.5% | 14.1% |
| Earned gold per minute | 168 | 184 | 217 | 235 | 102 | 213 | 299 | 328 | 361 | 150 |
| Damage to champions | 10,810 | 5,432 | 10,283 | 11,019 | 2,214 | 10,777 | 10,657 | 16,310 | 19,517 | 5,113 |
| Damage share | 27.2% | 13.7% | 25.9% | 27.7% | 5.6% | 17.3% | 17.1% | 26.1% | 31.3% | 8.2% |
| Damage per minute | 434 | 218 | 413 | 443 | 89 | 433 | 428 | 655 | 784 | 205 |
| Damage taken per minute | 954 | 889 | 445 | 611 | 255 | 774 | 1,073 | 291 | 256 | 377 |
| Damage mitigated per minute | 1,605 | 1,027 | 230 | 331 | 92 | 1,486 | 1,250 | 244 | 132 | 638 |
| Damage to towers | 1,198 | 2,955 | 1,608 | 5,480 | 549 | 2,446 | 3,642 | 8,169 | 9,891 | 880 |
| Vision score | 19 | 24 | 19 | 31 | 78 | 21 | 44 | 41 | 21 | 73 |
| Wards placed | 9 | 11 | 11 | 5 | 48 | 9 | 10 | 15 | 13 | 33 |
| Wards killed | 2 | 4 | 1 | 13 | 12 | 2 | 11 | 10 | 1 | 9 |
| Control wards | 4 | 13 | 5 | 2 | 12 | 1 | 5 | 6 | 3 | 12 |
| Gold at 15 | 4,930 | 4,706 | 5,165 | 5,260 | 3,723 | 4,674 | 5,465 | 6,148 | 6,375 | 3,806 |
| Gold diff at 10 | +287 | -422 | -323 | -407 | +26 | -287 | +422 | +323 | +407 | -26 |
| Gold diff at 15 | +256 | -759 | -983 | -1,115 | -83 | -256 | +759 | +983 | +1,115 | +83 |
| XP diff at 10 | +62 | -517 | +27 | -194 | -421 | -62 | +517 | -27 | +194 | +421 |
| XP diff at 15 | +56 | -491 | -165 | -1,035 | -683 | -56 | +491 | +165 | +1,035 | +683 |
| CS diff at 10 | +9 | -14 | -3 | -8 | -3 | -9 | +14 | +3 | +8 | +3 |
| CS diff at 15 | +3 | -16 | -8 | -26 | -2 | -3 | +16 | +8 | +26 | +2 |
| Gold diff at 20 | +18 | -1,435 | -694 | -2,314 | -317 | -18 | +1,435 | +694 | +2,314 | +317 |
| XP diff at 20 | +349 | -1,551 | +199 | -1,439 | -1,505 | -349 | +1,551 | -199 | +1,439 | +1,505 |
| CS diff at 20 | +4 | -40 | -4 | -32 | -4 | -4 | +40 | +4 | +32 | +4 |
| Gold diff at 25 | -1,132 | -2,844 | -2,773 | -3,136 | -1,192 | +1,132 | +2,844 | +2,773 | +3,136 | +1,192 |
| XP diff at 25 | -1,234 | -3,695 | -1,933 | -2,716 | -2,924 | +1,234 | +3,695 | +1,933 | +2,716 | +2,924 |
| CS diff at 25 | -2 | -62 | -15 | -25 | -6 | +2 | +62 | +15 | +25 | +6 |
| Gold spent | 7,550 | 7,825 | 8,325 | 8,550 | 5,450 | 6,925 | 8,225 | 9,400 | 9,725 | 5,175 |
| Multikills | — | — | — | — | — | — | — | 1× double | 2× double | — |
Game ID LOLTMNT01_59617
Methodology →