PCL · Patch 14.05 · Spring
Mar 18, 2024, 12:30 PM · 22.1 min · Game 2Scouting line
Chienhsin Bear (健行熊) won: +13.3k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
MMG
10/2/3
AIM4
1/6/4
bemine
0/4/6
Brucee
1/6/5
Zhifeig
5/0/11
Enapon
0/4/4
zkaic
8/1/5
evol
6/4/0
Ghost
1/1/13
L0SER
0/4/5
Draft
Chienhsin Bear (健行熊)
Blue sideFirst pick
YoneMMG
Lee Sinbemine
KarmaZhifeig
Lucianzkaic
NamiGhost
AXIZ CREST Academy
Red side
AatroxAIM4
PoppyBrucee
SyndraEnapon
Zerievol
RakanL0SER
Objectives
- +6,359
- Gold at 15
- -6,359
- 3
- Dragons
- 0
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 10
- Towers
- 1
- 8
- Plates
- 1
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Chienhsin Bear (健行熊) leads; below, AXIZ CREST Academy.
Biggest lead: Chienhsin Bear (健行熊) +13,270, AXIZ CREST Academy +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Chienhsin Bear (健行熊) +3,341 |
| 15 min | Chienhsin Bear (健行熊) +6,359 |
| 20 min | Chienhsin Bear (健行熊) +10,596 |
| End (22 min) | Chienhsin Bear (健行熊) +13,270 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
No off-meta choices in this game: everyone followed the season's most common builds.
MMGYone
AIM4Aatrox
bemineLee Sin
BruceePoppy
ZhifeigKarma
EnaponSyndra
zkaicLucian
evolZeri
GhostNami
L0SERRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Chienhsin Bear (健行熊)
VictoryRed side
AXIZ CREST Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 10/2/3 | 0/4/6 | 5/0/11 | 8/1/5 | 1/1/13 | 1/6/4 | 1/6/5 | 0/4/4 | 6/4/0 | 0/4/5 |
| Kill participation | 54.2% | 25% | 66.7% | 54.2% | 58.3% | 62.5% | 75% | 50% | 75% | 62.5% |
| CS | 162 | 113 | 166 | 223 | 15 | 136 | 110 | 199 | 162 | 21 |
| CS per minute | 7.3 | 5.1 | 7.5 | 10.1 | 0.7 | 6.1 | 5.0 | 9.0 | 7.3 | 0.9 |
| Gold | 11,592 | 7,413 | 10,187 | 12,807 | 7,267 | 7,373 | 6,525 | 7,831 | 9,249 | 5,018 |
| Gold share | 23.5% | 15% | 20.7% | 26% | 14.8% | 20.5% | 18.1% | 21.8% | 25.7% | 13.9% |
| Earned gold per minute | 389 | 200 | 326 | 444 | 194 | 198 | 160 | 219 | 283 | 92 |
| Damage to champions | 18,577 | 6,730 | 24,621 | 25,031 | 7,190 | 6,486 | 8,125 | 12,902 | 11,406 | 2,238 |
| Damage share | 22.6% | 8.2% | 30% | 30.5% | 8.8% | 15.8% | 19.7% | 31.3% | 27.7% | 5.4% |
| Damage per minute | 840 | 304 | 1,113 | 1,132 | 325 | 293 | 367 | 583 | 516 | 101 |
| Damage taken per minute | 745 | 1,199 | 454 | 481 | 284 | 954 | 1,171 | 613 | 730 | 773 |
| Damage mitigated per minute | 780 | 874 | 557 | 258 | 125 | 687 | 1,347 | 281 | 407 | 744 |
| Damage to towers | 4,412 | 4,622 | 3,988 | 11,908 | 4,017 | 2,196 | 0 | 1,847 | 0 | 57 |
| Vision score | 17 | 25 | 15 | 17 | 50 | 10 | 22 | 16 | 11 | 50 |
| Wards placed | 9 | 10 | 8 | 8 | 24 | 5 | 7 | 5 | 5 | 22 |
| Wards killed | 2 | 3 | 1 | 2 | 3 | 2 | 5 | 1 | 2 | 3 |
| Control wards | 2 | 5 | 2 | 2 | 8 | 0 | 2 | 2 | 1 | 6 |
| Gold at 15 | 6,745 | 4,996 | 5,867 | 7,214 | 4,737 | 5,627 | 4,779 | 5,076 | 4,123 | 3,595 |
| Gold diff at 10 | +1,158 | -101 | -81 | +1,820 | +545 | -1,158 | +101 | +81 | -1,820 | -545 |
| Gold diff at 15 | +1,118 | +217 | +791 | +3,091 | +1,142 | -1,118 | -217 | -791 | -3,091 | -1,142 |
| XP diff at 10 | +593 | -52 | +152 | +703 | +680 | -593 | +52 | -152 | -703 | -680 |
| XP diff at 15 | +940 | +533 | +954 | +816 | +830 | -940 | -533 | -954 | -816 | -830 |
| CS diff at 10 | +25 | -2 | 0 | +28 | -1 | -25 | +2 | 0 | -28 | +1 |
| CS diff at 15 | +21 | +7 | 0 | +50 | -9 | -21 | -7 | 0 | -50 | +9 |
| Gold diff at 20 | +3,716 | +752 | +1,965 | +2,457 | +1,706 | -3,716 | -752 | -1,965 | -2,457 | -1,706 |
| XP diff at 20 | +1,401 | +374 | +1,359 | +5 | +2,167 | -1,401 | -374 | -1,359 | -5 | -2,167 |
| CS diff at 20 | +22 | +2 | -10 | +54 | -6 | -22 | -2 | +10 | -54 | +6 |
| Gold spent | 10,760 | 6,675 | 8,350 | 9,900 | 5,950 | 7,250 | 6,350 | 6,950 | 9,200 | 4,725 |
| Multikills | 2× double | — | — | — | — | — | — | — | 1× double, 1× triple | — |
Game ID LOLTMNT01_70513
Methodology →