PCL · Patch 14.05 · Spring
Mar 22, 2024, 11:35 AM · 24.6 minScouting line
Sengoku Gaming Academy won: +14.2k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Senmary
9/1/4
Momo
3/7/1
Nesty
11/3/8
Ham
5/6/4
1buki
5/0/16
Yuji
0/5/7
chico
11/4/13
wanan
4/9/5
Sh1vq
2/5/22
Kurahuto
1/11/7
Draft
Sengoku Gaming Academy
Blue sideFirst pick
AatroxSenmary
BriarNesty
Karma1buki
Varuschico
RellSh1vq
DetonatioN FocusMe Academy
Red side
GwenMomo
Lee SinHam
AhriYuji
Dravenwanan
NautilusKurahuto
Objectives
- +3,300
- Gold at 15
- -3,300
- 3
- Dragons
- 0
- 5
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 7
- Towers
- 1
- 7
- Plates
- 3
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Sengoku Gaming Academy leads; below, DetonatioN FocusMe Academy.
Biggest lead: Sengoku Gaming Academy +14,245, DetonatioN FocusMe Academy +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Sengoku Gaming Academy +1,376 |
| 15 min | Sengoku Gaming Academy +3,300 |
| 20 min | Sengoku Gaming Academy +9,226 |
| End (25 min) | Sengoku Gaming Academy +14,245 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Last WhisperSenmary, in 6.7% of the champion's games
Arcane Cometchico, in 8.1% of the champion's games
Cosmic Drive1buki, in 8.9% of the champion's games
SenmaryAatrox
MomoGwen
NestyBriar
HamLee Sin
1bukiKarma
YujiAhri
chicoVarus
wananDraven
Sh1vqRell
KurahutoNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Sengoku Gaming Academy
VictoryRed side
DetonatioN FocusMe Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 9/1/4 | 11/3/8 | 5/0/16 | 11/4/13 | 2/5/22 | 3/7/1 | 5/6/4 | 0/5/7 | 4/9/5 | 1/11/7 |
| Kill participation | 34.2% | 50% | 55.3% | 63.2% | 63.2% | 30.8% | 69.2% | 53.8% | 69.2% | 61.5% |
| CS | 239 | 150 | 199 | 159 | 28 | 189 | 98 | 193 | 154 | 17 |
| CS per minute | 9.7 | 6.1 | 8.1 | 6.5 | 1.1 | 7.7 | 4.0 | 7.8 | 6.3 | 0.7 |
| Gold | 12,385 | 12,110 | 11,234 | 11,872 | 8,637 | 9,078 | 8,887 | 8,215 | 9,222 | 6,591 |
| Gold share | 22% | 21.5% | 20% | 21.1% | 15.4% | 21.6% | 21.2% | 19.6% | 22% | 15.7% |
| Earned gold per minute | 369 | 358 | 322 | 348 | 217 | 235 | 227 | 200 | 241 | 134 |
| Damage to champions | 28,750 | 20,157 | 24,404 | 23,342 | 5,414 | 22,070 | 8,630 | 9,398 | 18,040 | 5,688 |
| Damage share | 28.2% | 19.7% | 23.9% | 22.9% | 5.3% | 34.6% | 13.5% | 14.7% | 28.3% | 8.9% |
| Damage per minute | 1,167 | 818 | 991 | 948 | 220 | 896 | 350 | 382 | 732 | 231 |
| Damage taken per minute | 981 | 1,198 | 426 | 641 | 626 | 1,193 | 1,140 | 758 | 929 | 878 |
| Damage mitigated per minute | 613 | 1,008 | 366 | 270 | 757 | 898 | 765 | 286 | 338 | 1,101 |
| Damage to towers | 5,774 | 3,408 | 2,867 | 5,143 | 969 | 2,991 | 19 | 1,179 | 228 | 0 |
| Vision score | 22 | 20 | 32 | 29 | 75 | 13 | 19 | 25 | 16 | 73 |
| Wards placed | 9 | 4 | 13 | 11 | 34 | 7 | 10 | 11 | 8 | 34 |
| Wards killed | 2 | 3 | 9 | 7 | 10 | 1 | 4 | 4 | 4 | 10 |
| Control wards | 4 | 3 | 7 | 4 | 12 | 1 | 6 | 5 | 1 | 12 |
| Gold at 15 | 5,708 | 6,551 | 6,534 | 6,891 | 4,548 | 5,443 | 5,279 | 5,150 | 6,344 | 4,716 |
| Gold diff at 10 | +560 | -30 | +653 | +79 | +114 | -560 | +30 | -653 | -79 | -114 |
| Gold diff at 15 | +265 | +1,272 | +1,384 | +547 | -168 | -265 | -1,272 | -1,384 | -547 | +168 |
| XP diff at 10 | +687 | +660 | +1,227 | +236 | -338 | -687 | -660 | -1,227 | -236 | +338 |
| XP diff at 15 | +280 | +1,431 | +1,330 | +533 | +216 | -280 | -1,431 | -1,330 | -533 | -216 |
| CS diff at 10 | -2 | +19 | +20 | -1 | +8 | +2 | -19 | -20 | +1 | -8 |
| CS diff at 15 | +4 | +24 | +11 | +17 | +7 | -4 | -24 | -11 | -17 | -7 |
| Gold diff at 20 | +1,377 | +3,407 | +2,136 | +1,352 | +954 | -1,377 | -3,407 | -2,136 | -1,352 | -954 |
| XP diff at 20 | +798 | +2,790 | +1,425 | +1,503 | +2,180 | -798 | -2,790 | -1,425 | -1,503 | -2,180 |
| CS diff at 20 | +23 | +51 | +12 | +11 | +8 | -23 | -51 | -12 | -11 | -8 |
| Gold diff at 25 | +3,307 | +3,223 | +3,019 | +2,650 | +2,046 | -3,307 | -3,223 | -3,019 | -2,650 | -2,046 |
| XP diff at 25 | +3,092 | +3,609 | +2,714 | +2,752 | +4,043 | -3,092 | -3,609 | -2,714 | -2,752 | -4,043 |
| CS diff at 25 | +50 | +52 | +6 | +5 | +11 | -50 | -52 | -6 | -5 | -11 |
| Gold spent | 9,585 | 10,325 | 11,175 | 9,775 | 7,000 | 8,725 | 8,600 | 7,325 | 9,075 | 6,050 |
| Multikills | 2× double | 1× double | — | 2× double, 1× triple | — | — | — | — | 1× double | — |
Game ID LOLTMNT01_75047
Methodology →