PCS · Patch 14.05 · Spring
PlayoffsMar 28, 2024, 10:47 AM · 26.7 min · Game 3Scouting line
Fukuoka SoftBank HAWKS gaming won: +13.4k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Evi
3/1/6
Taco
1/2/1
Forest
6/1/8
POP9
0/5/2
DasheR
3/0/7
Cryscata
0/2/1
Marble
5/0/7
Tide
2/5/2
Vsta
0/2/14
Orca
1/3/2
Draft
Fukuoka SoftBank HAWKS gaming
Blue sideFirst pick
GragasEvi
Lee SinForest
AhriDasheR
SmolderMarble
RakanVsta
Deep Cross Gaming
Red side
RenektonTaco
Xin ZhaoPOP9
KassadinCryscata
SennaTide
HweiOrca
Objectives
- +6,346
- Gold at 15
- -6,346
- 4
- Dragons
- 0
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 2
- 11
- Plates
- 1
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Fukuoka SoftBank HAWKS gaming leads; below, Deep Cross Gaming.
Biggest lead: Fukuoka SoftBank HAWKS gaming +13,423, Deep Cross Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Fukuoka SoftBank HAWKS gaming +3,478 |
| 15 min | Fukuoka SoftBank HAWKS gaming +6,346 |
| 20 min | Fukuoka SoftBank HAWKS gaming +6,336 |
| 25 min | Fukuoka SoftBank HAWKS gaming +9,236 |
| End (27 min) | Fukuoka SoftBank HAWKS gaming +13,423 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
First StrikeDasheR, in 1.8% of the champion's games
MorellonomiconDasheR, in 2.4% of the champion's games
Abyssal MaskEvi, in 2.8% of the champion's games
Sunfire AegisEvi, in 6.9% of the champion's games
Banshee's VeilDasheR, in 7.7% of the champion's games
EviGragas
TacoRenekton
ForestLee Sin
POP9Xin Zhao
DasheRAhri
CryscataKassadin
MarbleSmolder
TideSenna
VstaRakan
OrcaHwei
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Fukuoka SoftBank HAWKS gaming
VictoryRed side
Deep Cross Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/6 | 6/1/8 | 3/0/7 | 5/0/7 | 0/2/14 | 1/2/1 | 0/5/2 | 0/2/1 | 2/5/2 | 1/3/2 |
| Kill participation | 52.9% | 82.4% | 58.8% | 70.6% | 82.4% | 50% | 50% | 25% | 100% | 75% |
| CS | 199 | 171 | 245 | 262 | 32 | 239 | 124 | 202 | 45 | 220 |
| CS per minute | 7.5 | 6.4 | 9.2 | 9.8 | 1.2 | 9.0 | 4.7 | 7.6 | 1.7 | 8.3 |
| Gold | 11,320 | 11,425 | 12,390 | 12,667 | 7,899 | 10,003 | 7,217 | 8,511 | 7,303 | 9,244 |
| Gold share | 20.3% | 20.5% | 22.2% | 22.7% | 14.2% | 23.7% | 17.1% | 20.1% | 17.3% | 21.9% |
| Earned gold per minute | 292 | 296 | 332 | 342 | 163 | 242 | 138 | 186 | 141 | 214 |
| Damage to champions | 21,380 | 19,489 | 21,141 | 20,612 | 7,153 | 13,601 | 6,699 | 7,585 | 11,497 | 18,868 |
| Damage share | 23.8% | 21.7% | 23.5% | 23% | 8% | 23.3% | 11.5% | 13% | 19.7% | 32.4% |
| Damage per minute | 802 | 731 | 793 | 773 | 268 | 510 | 251 | 284 | 431 | 708 |
| Damage taken per minute | 1,234 | 1,342 | 393 | 222 | 576 | 1,268 | 1,104 | 1,106 | 460 | 370 |
| Damage mitigated per minute | 1,698 | 1,595 | 293 | 319 | 493 | 994 | 743 | 683 | 173 | 177 |
| Damage to towers | 8,996 | 2,457 | 3,989 | 6,387 | 1,477 | 1,631 | 629 | 3,189 | 426 | 260 |
| Vision score | 25 | 37 | 33 | 39 | 125 | 25 | 34 | 13 | 89 | 30 |
| Wards placed | 11 | 14 | 8 | 11 | 66 | 11 | 11 | 5 | 43 | 13 |
| Wards killed | 3 | 3 | 8 | 5 | 19 | 5 | 11 | 5 | 15 | 10 |
| Control wards | 3 | 7 | 6 | 2 | 12 | 6 | 10 | 4 | 7 | 5 |
| Gold at 15 | 6,548 | 6,370 | 6,164 | 6,347 | 4,159 | 5,111 | 4,076 | 3,996 | 4,426 | 5,633 |
| Gold diff at 10 | +714 | +1,521 | +1,100 | +880 | -737 | -714 | -1,521 | -1,100 | -880 | +737 |
| Gold diff at 15 | +1,437 | +2,294 | +2,168 | +1,921 | -1,474 | -1,437 | -2,294 | -2,168 | -1,921 | +1,474 |
| XP diff at 10 | +184 | +815 | +612 | +1,140 | -1,233 | -184 | -815 | -612 | -1,140 | +1,233 |
| XP diff at 15 | -326 | +646 | +1,206 | +2,713 | -3,213 | +326 | -646 | -1,206 | -2,713 | +3,213 |
| CS diff at 10 | -9 | +22 | +31 | +69 | -66 | +9 | -22 | -31 | -69 | +66 |
| CS diff at 15 | -17 | +25 | +55 | +117 | -120 | +17 | -25 | -55 | -117 | +120 |
| Gold diff at 20 | +508 | +2,463 | +2,561 | +2,792 | -1,988 | -508 | -2,463 | -2,561 | -2,792 | +1,988 |
| XP diff at 20 | -701 | +1,086 | +1,304 | +3,777 | -4,226 | +701 | -1,086 | -1,304 | -3,777 | +4,226 |
| CS diff at 20 | -22 | +31 | +63 | +162 | -158 | +22 | -31 | -63 | -162 | +158 |
| Gold diff at 25 | +651 | +3,164 | +2,966 | +4,328 | -1,873 | -651 | -3,164 | -2,966 | -4,328 | +1,873 |
| XP diff at 25 | -250 | +2,366 | +1,293 | +6,009 | -3,244 | +250 | -2,366 | -1,293 | -6,009 | +3,244 |
| CS diff at 25 | -44 | +35 | +41 | +204 | -184 | +44 | -35 | -41 | -204 | +184 |
| Gold spent | 10,075 | 9,900 | 11,300 | 10,900 | 6,950 | 9,875 | 7,350 | 8,450 | 7,075 | 8,825 |
| Multikills | 1× double | 1× double | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT01_77974
Methodology →