PCL · Patch 14.05 · Spring
Mar 26, 2024, 08:58 AM · 21 min · Game 2Scouting line
Chienhsin Bear (健行熊) won: +19.5k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
MMG
3/2/10
Senmary
3/5/2
bemine
13/0/9
Nesty
0/7/7
Zhifeig
9/2/8
1buki
2/7/0
zkaic
5/2/3
chico
2/5/1
Ghost
0/1/18
Sh1vq
0/6/4
Draft
Chienhsin Bear (健行熊)
Blue sideFirst pick
KarmaMMG
Viegobemine
RenektonZhifeig
Vaynezkaic
MilioGhost
Sengoku Gaming Academy
Red side
AatroxSenmary
SejuaniNesty
Sylas1buki
Zerichico
RakanSh1vq
Objectives
- +9,906
- Gold at 15
- -9,906
- 2
- Dragons
- 0
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 10
- Towers
- 0
- 10
- Plates
- 1
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Chienhsin Bear (健行熊) leads; below, Sengoku Gaming Academy.
Biggest lead: Chienhsin Bear (健行熊) +19,464, Sengoku Gaming Academy +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Chienhsin Bear (健行熊) +3,377 |
| 15 min | Chienhsin Bear (健行熊) +9,906 |
| 20 min | Chienhsin Bear (健行熊) +15,733 |
| End (21 min) | Chienhsin Bear (健行熊) +19,464 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Shurelya's BattlesongSh1vq, in 1.1% of the champion's games
Ionian Boots of LucidityNesty, in 7.2% of the champion's games
Arcane CometSenmary, in 11% of the champion's games
MMGKarma
SenmaryAatrox
bemineViego
NestySejuani
ZhifeigRenekton
1bukiSylas
zkaicVayne
chicoZeri
GhostMilio
Sh1vqRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Chienhsin Bear (健行熊)
VictoryRed side
Sengoku Gaming Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/10 | 13/0/9 | 9/2/8 | 5/2/3 | 0/1/18 | 3/5/2 | 0/7/7 | 2/7/0 | 2/5/1 | 0/6/4 |
| Kill participation | 43.3% | 73.3% | 56.7% | 26.7% | 60% | 71.4% | 100% | 28.6% | 42.9% | 57.1% |
| CS | 170 | 175 | 186 | 190 | 26 | 140 | 104 | 119 | 156 | 26 |
| CS per minute | 8.1 | 8.3 | 8.9 | 9.0 | 1.2 | 6.7 | 5.0 | 5.7 | 7.4 | 1.2 |
| Gold | 9,061 | 13,041 | 11,999 | 10,843 | 7,027 | 7,527 | 6,230 | 6,081 | 7,939 | 4,730 |
| Gold share | 17.4% | 25.1% | 23.1% | 20.9% | 13.5% | 23.2% | 19.2% | 18.7% | 24.4% | 14.6% |
| Earned gold per minute | 296 | 485 | 436 | 381 | 199 | 223 | 161 | 154 | 243 | 90 |
| Damage to champions | 16,823 | 23,342 | 30,798 | 19,066 | 4,038 | 13,072 | 8,739 | 13,491 | 11,985 | 3,899 |
| Damage share | 17.9% | 24.8% | 32.7% | 20.3% | 4.3% | 25.5% | 17.1% | 26.4% | 23.4% | 7.6% |
| Damage per minute | 801 | 1,112 | 1,467 | 908 | 192 | 622 | 416 | 642 | 571 | 186 |
| Damage taken per minute | 505 | 1,526 | 1,316 | 592 | 410 | 1,200 | 1,181 | 1,386 | 722 | 661 |
| Damage mitigated per minute | 506 | 1,089 | 1,218 | 372 | 216 | 806 | 1,219 | 823 | 396 | 516 |
| Damage to towers | 3,073 | 8,881 | 4,897 | 8,116 | 2,598 | 0 | 0 | 0 | 0 | 0 |
| Vision score | 25 | 15 | 14 | 11 | 39 | 12 | 8 | 13 | 15 | 54 |
| Wards placed | 10 | 4 | 8 | 6 | 19 | 6 | 2 | 6 | 6 | 32 |
| Wards killed | 1 | 4 | 2 | 3 | 8 | 0 | 1 | 2 | 4 | 8 |
| Control wards | 3 | 23 | 4 | 3 | 4 | 2 | 1 | 2 | 1 | 7 |
| Gold at 15 | 5,600 | 7,388 | 6,814 | 7,238 | 4,239 | 4,604 | 4,456 | 4,372 | 4,496 | 3,445 |
| Gold diff at 10 | +183 | +1,239 | +876 | +822 | +257 | -183 | -1,239 | -876 | -822 | -257 |
| Gold diff at 15 | +996 | +2,932 | +2,442 | +2,742 | +794 | -996 | -2,932 | -2,442 | -2,742 | -794 |
| XP diff at 10 | +62 | +638 | +287 | +697 | +488 | -62 | -638 | -287 | -697 | -488 |
| XP diff at 15 | +1,403 | +2,076 | +1,574 | +837 | +1,365 | -1,403 | -2,076 | -1,574 | -837 | -1,365 |
| CS diff at 10 | +16 | +25 | +17 | +19 | -5 | -16 | -25 | -17 | -19 | +5 |
| CS diff at 15 | +32 | +39 | +34 | +37 | -3 | -32 | -39 | -34 | -37 | +3 |
| Gold diff at 20 | +306 | +5,667 | +4,980 | +2,962 | +1,818 | -306 | -5,667 | -4,980 | -2,962 | -1,818 |
| XP diff at 20 | +1,489 | +3,488 | +4,013 | +780 | +1,584 | -1,489 | -3,488 | -4,013 | -780 | -1,584 |
| CS diff at 20 | +25 | +62 | +57 | +43 | -1 | -25 | -62 | -57 | -43 | +1 |
| Gold spent | 6,475 | 9,058 | 11,025 | 10,358 | 4,550 | 7,705 | 5,775 | 6,100 | 7,775 | 4,525 |
| Multikills | 1× double | 4× double, 1× triple | 3× double | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT01_78035
Methodology →