PCL · Patch 14.05 · Spring
PlayoffsApr 10, 2024, 11:32 AM · 24.1 min · Game 2Scouting line
CTBC Flying Oyster Academy won: +11.0k team gold, Top, Bot and Support won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
MasuHana
2/2/0
Hasu7
4/0/1
RenHao
1/3/2
BiIIy
1/2/7
kanashimi
0/1/3
HongQ
1/0/5
Whale
0/2/2
Herma
6/0/2
OverT1me
0/4/2
Kino
0/1/7
Draft
Deep Cross Gaming Academy
Blue sideFirst pick
AatroxMasuHana
Lee SinRenHao
Karmakanashimi
VarusWhale
AlistarOverT1me
CTBC Flying Oyster Academy
Red side
GwenHasu7
ViBiIIy
AhriHongQ
ZeriHerma
NautilusKino
Objectives
- -4,643
- Gold at 15
- +4,643
- 1
- Dragons
- 2
- 0
- Void grubs
- 6
- 0
- Heralds
- 1
- 0
- Barons
- 0
- 0
- Towers
- 7
- 1
- Plates
- 8
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Deep Cross Gaming Academy leads; below, CTBC Flying Oyster Academy.
Biggest lead: Deep Cross Gaming Academy +0, CTBC Flying Oyster Academy +11,018. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | CTBC Flying Oyster Academy +2,704 |
| 15 min | CTBC Flying Oyster Academy +4,643 |
| 20 min | CTBC Flying Oyster Academy +6,860 |
| End (24 min) | CTBC Flying Oyster Academy +11,018 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
No off-meta choices in this game: everyone followed the season's most common builds.
MasuHanaAatrox
Hasu7Gwen
RenHaoLee Sin
BiIIyVi
kanashimiKarma
HongQAhri
WhaleVarus
HermaZeri
OverT1meAlistar
KinoNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Deep Cross Gaming Academy
DefeatRed side
CTBC Flying Oyster Academy
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/0 | 1/3/2 | 0/1/3 | 0/2/2 | 0/4/2 | 4/0/1 | 1/2/7 | 1/0/5 | 6/0/2 | 0/1/7 |
| Kill participation | 66.7% | 100% | 100% | 66.7% | 66.7% | 41.7% | 66.7% | 50% | 66.7% | 58.3% |
| CS | 167 | 140 | 216 | 218 | 30 | 230 | 150 | 212 | 274 | 19 |
| CS per minute | 6.9 | 5.8 | 9.0 | 9.0 | 1.2 | 9.5 | 6.2 | 8.8 | 11.4 | 0.8 |
| Gold | 7,386 | 6,895 | 8,042 | 8,063 | 5,224 | 11,903 | 8,001 | 9,294 | 11,577 | 5,853 |
| Gold share | 20.7% | 19.4% | 22.6% | 22.6% | 14.7% | 25.5% | 17.2% | 19.9% | 24.8% | 12.6% |
| Earned gold per minute | 172 | 152 | 200 | 201 | 83 | 360 | 198 | 252 | 346 | 109 |
| Damage to champions | 5,292 | 3,429 | 7,750 | 7,875 | 1,666 | 11,603 | 4,779 | 9,990 | 12,066 | 3,145 |
| Damage share | 20.3% | 13.2% | 29.8% | 30.3% | 6.4% | 27.9% | 11.5% | 24% | 29% | 7.6% |
| Damage per minute | 219 | 142 | 321 | 327 | 69 | 481 | 198 | 414 | 500 | 130 |
| Damage taken per minute | 535 | 827 | 376 | 368 | 424 | 411 | 920 | 251 | 148 | 344 |
| Damage mitigated per minute | 377 | 688 | 326 | 162 | 493 | 345 | 1,051 | 108 | 227 | 439 |
| Damage to towers | 0 | 0 | 305 | 514 | 0 | 16,962 | 2,252 | 905 | 1,181 | 111 |
| Vision score | 16 | 27 | 25 | 40 | 64 | 17 | 32 | 50 | 21 | 65 |
| Wards placed | 9 | 11 | 11 | 22 | 28 | 6 | 13 | 20 | 6 | 36 |
| Wards killed | 0 | 6 | 9 | 7 | 12 | 3 | 6 | 12 | 12 | 6 |
| Control wards | 3 | 8 | 5 | 4 | 11 | 0 | 5 | 6 | 1 | 12 |
| Gold at 15 | 4,285 | 4,740 | 5,282 | 4,660 | 3,246 | 6,697 | 4,796 | 5,376 | 6,233 | 3,754 |
| Gold diff at 10 | -998 | +24 | +74 | -1,480 | -324 | +998 | -24 | -74 | +1,480 | +324 |
| Gold diff at 15 | -2,412 | -56 | -94 | -1,573 | -508 | +2,412 | +56 | +94 | +1,573 | +508 |
| XP diff at 10 | -507 | -48 | +280 | -844 | -405 | +507 | +48 | -280 | +844 | +405 |
| XP diff at 15 | -812 | -358 | +93 | -1,176 | -413 | +812 | +358 | -93 | +1,176 | +413 |
| CS diff at 10 | -14 | +10 | +2 | -19 | +4 | +14 | -10 | -2 | +19 | -4 |
| CS diff at 15 | -23 | +8 | +1 | -20 | +7 | +23 | -8 | -1 | +20 | -7 |
| Gold diff at 20 | -3,018 | -306 | -708 | -2,379 | -449 | +3,018 | +306 | +708 | +2,379 | +449 |
| XP diff at 20 | -1,547 | -764 | +409 | -2,059 | -89 | +1,547 | +764 | -409 | +2,059 | +89 |
| CS diff at 20 | -33 | -1 | +4 | -47 | +9 | +33 | +1 | -4 | +47 | -9 |
| Gold diff at 25 | -4,517 | -1,106 | -1,252 | -3,514 | -629 | +4,517 | +1,106 | +1,252 | +3,514 | +629 |
| XP diff at 25 | -3,839 | -1,471 | +114 | -3,170 | -456 | +3,839 | +1,471 | -114 | +3,170 | +456 |
| CS diff at 25 | -63 | -10 | +4 | -56 | +11 | +63 | +10 | -4 | +56 | -11 |
| Gold spent | 6,925 | 6,700 | 7,325 | 7,750 | 4,425 | 8,950 | 6,575 | 7,700 | 7,925 | 5,100 |
| Multikills | 1× double | — | — | — | — | 1× double | — | — | 1× double, 1× triple | — |
Game ID LOLTMNT01_83063
Methodology →