PCL · Patch 14.12 · Summer
Jun 21, 2024, 11:51 AM · 36 min · Game 2Scouting line
TNU Eagle (東南飛鷹) won: +2.9k team gold, Top and Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
JP6RU8
6/3/15
danny1018
1/6/9
ANKS
8/3/9
Gaeul
4/5/6
Roger
3/2/13
Coining
6/4/7
Lo33v
5/6/10
Milkcat
10/4/7
ieyasu
2/7/18
BoxeR2
0/5/13
Draft
TNU Eagle (東南飛鷹)
Blue sideFirst pick
SkarnerJP6RU8
ViegoANKS
HweiRoger
ZeriLo33v
Nautilusieyasu
Frank Esports Academy
Red side
Aatroxdanny1018
TaliyahGaeul
CorkiCoining
Kai'SaMilkcat
LeonaBoxeR2
Objectives
- +1,639
- Gold at 15
- -1,639
- 1
- Dragons
- 4
- 4
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 8
- Towers
- 6
- 4
- Plates
- 3
- 1
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line TNU Eagle (東南飛鷹) leads; below, Frank Esports Academy.
Biggest lead: TNU Eagle (東南飛鷹) +2,887, Frank Esports Academy +422. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Frank Esports Academy +422 |
| 15 min | TNU Eagle (東南飛鷹) +1,639 |
| 20 min | TNU Eagle (東南飛鷹) +1,985 |
| 25 min | TNU Eagle (東南飛鷹) +1,540 |
| End (36 min) | TNU Eagle (東南飛鷹) +2,887 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Unending Despairdanny1018, in 0.1% of the champion's games
Spirit Visagedanny1018, in 1.3% of the champion's games
ElectrocuteGaeul, in 5.8% of the champion's games
JP6RU8Skarner
danny1018Aatrox
ANKSViego
GaeulTaliyah
RogerHwei
CoiningCorki
Lo33vZeri
MilkcatKai'Sa
ieyasuNautilus
BoxeR2Leona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
TNU Eagle (東南飛鷹)
VictoryRed side
Frank Esports Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/3/15 | 8/3/9 | 3/2/13 | 5/6/10 | 2/7/18 | 1/6/9 | 4/5/6 | 6/4/7 | 10/4/7 | 0/5/13 |
| Kill participation | 87.5% | 70.8% | 66.7% | 62.5% | 83.3% | 47.6% | 47.6% | 61.9% | 81% | 61.9% |
| CS | 240 | 228 | 300 | 340 | 39 | 249 | 239 | 280 | 335 | 43 |
| CS per minute | 6.7 | 6.3 | 8.3 | 9.5 | 1.1 | 6.9 | 6.6 | 7.8 | 9.3 | 1.2 |
| Gold | 14,500 | 14,799 | 14,340 | 16,679 | 9,376 | 12,567 | 13,026 | 15,610 | 16,617 | 8,987 |
| Gold share | 20.8% | 21.2% | 20.6% | 23.9% | 13.5% | 18.8% | 19.5% | 23.4% | 24.9% | 13.5% |
| Earned gold per minute | 273 | 282 | 269 | 334 | 131 | 219 | 232 | 304 | 332 | 120 |
| Damage to champions | 29,480 | 14,877 | 34,354 | 26,445 | 10,673 | 14,095 | 20,677 | 32,058 | 37,171 | 8,556 |
| Damage share | 25.5% | 12.8% | 29.7% | 22.8% | 9.2% | 12.5% | 18.4% | 28.5% | 33% | 7.6% |
| Damage per minute | 820 | 414 | 956 | 736 | 297 | 392 | 575 | 892 | 1,034 | 238 |
| Damage taken per minute | 1,051 | 840 | 479 | 711 | 857 | 1,166 | 807 | 606 | 662 | 890 |
| Damage mitigated per minute | 2,653 | 1,210 | 297 | 406 | 1,031 | 1,071 | 388 | 406 | 508 | 1,013 |
| Damage to towers | 3,021 | 2,236 | 4,763 | 10,358 | 178 | 2,361 | 739 | 8,678 | 4,812 | 305 |
| Vision score | 22 | 34 | 52 | 48 | 114 | 26 | 46 | 19 | 34 | 139 |
| Wards placed | 6 | 13 | 20 | 12 | 45 | 8 | 11 | 7 | 11 | 72 |
| Wards killed | 3 | 5 | 7 | 15 | 15 | 4 | 4 | 7 | 13 | 18 |
| Control wards | 3 | 16 | 8 | 8 | 15 | 3 | 9 | 1 | 3 | 24 |
| Gold at 15 | 5,851 | 5,645 | 5,207 | 5,327 | 3,772 | 4,261 | 4,512 | 5,086 | 6,718 | 3,586 |
| Gold diff at 10 | +353 | +81 | +234 | -934 | -156 | -353 | -81 | -234 | +934 | +156 |
| Gold diff at 15 | +1,590 | +1,133 | +121 | -1,391 | +186 | -1,590 | -1,133 | -121 | +1,391 | -186 |
| XP diff at 10 | -120 | +276 | +160 | -342 | +89 | +120 | -276 | -160 | +342 | -89 |
| XP diff at 15 | +1,175 | +1,455 | -29 | -800 | -145 | -1,175 | -1,455 | +29 | +800 | +145 |
| CS diff at 10 | +2 | +8 | +4 | -15 | +5 | -2 | -8 | -4 | +15 | -5 |
| CS diff at 15 | +9 | +15 | -14 | -23 | +3 | -9 | -15 | +14 | +23 | -3 |
| Gold diff at 20 | +1,723 | +1,672 | -216 | -1,533 | +339 | -1,723 | -1,672 | +216 | +1,533 | -339 |
| XP diff at 20 | +985 | +1,494 | +418 | -831 | +17 | -985 | -1,494 | -418 | +831 | -17 |
| CS diff at 20 | +9 | +24 | -13 | -18 | +2 | -9 | -24 | +13 | +18 | -2 |
| Gold diff at 25 | +2,551 | +1,745 | -1,318 | -1,740 | +302 | -2,551 | -1,745 | +1,318 | +1,740 | -302 |
| XP diff at 25 | +1,137 | +883 | +609 | -1,156 | +630 | -1,137 | -883 | -609 | +1,156 | -630 |
| CS diff at 25 | +15 | +18 | -8 | -25 | +1 | -15 | -18 | +8 | +25 | -1 |
| Gold spent | 13,675 | 12,775 | 12,400 | 13,600 | 8,325 | 12,325 | 12,775 | 15,058 | 15,625 | 8,720 |
| Multikills | — | 1× double, 1× triple | — | — | — | — | — | 1× double | 1× double | — |
Game ID LOLTMNT02_110786
Methodology →