PCL · Patch 14.12 · Summer
Jun 21, 2024, 09:10 AM · 21 min · Game 2Scouting line
Hungkuang Falcon (弘光獵鷹) won: +18.8k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
TopRed
2/1/12
Yuu
0/4/0
Killer2
9/2/10
HALdesu
4/8/2
Ray
6/1/17
Karaage
2/9/2
Prage
18/0/7
TenT
2/6/2
1ssue
2/4/20
Kentakki
0/10/4
Draft
Hungkuang Falcon (弘光獵鷹)
Blue sideFirst pick
SkarnerTopRed
NocturneKiller2
OriannaRay
KalistaPrage
Ashe1ssue
Burning Core Toyama Academy
Red side
GnarYuu
MaokaiHALdesu
CorkiKaraage
ZeriTenT
NautilusKentakki
Objectives
- +9,184
- Gold at 15
- -9,184
- 1
- Dragons
- 1
- 4
- Void grubs
- 1
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 10
- Towers
- 1
- 9
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Hungkuang Falcon (弘光獵鷹) leads; below, Burning Core Toyama Academy.
Biggest lead: Hungkuang Falcon (弘光獵鷹) +18,800, Burning Core Toyama Academy +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Hungkuang Falcon (弘光獵鷹) +3,322 |
| 15 min | Hungkuang Falcon (弘光獵鷹) +9,184 |
| 20 min | Hungkuang Falcon (弘光獵鷹) +16,575 |
| End (21 min) | Hungkuang Falcon (弘光獵鷹) +18,800 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
No off-meta choices in this game: everyone followed the season's most common builds.
TopRedSkarner
YuuGnar
Killer2Nocturne
HALdesuMaokai
RayOrianna
KaraageCorki
PrageKalista
TenTZeri
1ssueAshe
KentakkiNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Hungkuang Falcon (弘光獵鷹)
VictoryRed side
Burning Core Toyama Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/12 | 9/2/10 | 6/1/17 | 18/0/7 | 2/4/20 | 0/4/0 | 4/8/2 | 2/9/2 | 2/6/2 | 0/10/4 |
| Kill participation | 37.8% | 51.4% | 62.2% | 67.6% | 59.5% | 0% | 75% | 50% | 50% | 50% |
| CS | 158 | 164 | 162 | 191 | 16 | 172 | 89 | 136 | 156 | 28 |
| CS per minute | 7.5 | 7.8 | 7.7 | 9.1 | 0.8 | 8.2 | 4.2 | 6.5 | 7.4 | 1.3 |
| Gold | 8,288 | 11,293 | 10,211 | 14,385 | 7,160 | 7,416 | 6,577 | 6,725 | 7,126 | 4,693 |
| Gold share | 16.1% | 22% | 19.9% | 28% | 13.9% | 22.8% | 20.2% | 20.7% | 21.9% | 14.4% |
| Earned gold per minute | 259 | 402 | 351 | 549 | 205 | 218 | 178 | 185 | 204 | 88 |
| Damage to champions | 17,166 | 15,242 | 20,175 | 24,072 | 9,945 | 9,243 | 10,065 | 10,893 | 9,702 | 7,068 |
| Damage share | 19.8% | 17.6% | 23.3% | 27.8% | 11.5% | 19.7% | 21.4% | 23.2% | 20.7% | 15% |
| Damage per minute | 817 | 726 | 961 | 1,146 | 474 | 440 | 479 | 519 | 462 | 337 |
| Damage taken per minute | 922 | 1,072 | 571 | 493 | 620 | 840 | 1,288 | 1,068 | 700 | 848 |
| Damage mitigated per minute | 1,477 | 581 | 334 | 230 | 301 | 581 | 534 | 471 | 270 | 761 |
| Damage to towers | 1,523 | 9,964 | 4,112 | 9,860 | 874 | 4,338 | 0 | 1,916 | 35 | 0 |
| Vision score | 15 | 19 | 13 | 33 | 67 | 14 | 12 | 17 | 20 | 41 |
| Wards placed | 8 | 5 | 9 | 8 | 31 | 7 | 5 | 7 | 5 | 24 |
| Wards killed | 1 | 2 | 1 | 6 | 12 | 1 | 2 | 2 | 13 | 7 |
| Control wards | 1 | 2 | 4 | 2 | 8 | 3 | 3 | 2 | 0 | 10 |
| Gold at 15 | 5,283 | 5,910 | 6,239 | 9,747 | 4,905 | 4,819 | 4,884 | 4,900 | 4,748 | 3,549 |
| Gold diff at 10 | +257 | +405 | +533 | +1,542 | +585 | -257 | -405 | -533 | -1,542 | -585 |
| Gold diff at 15 | +464 | +1,026 | +1,339 | +4,999 | +1,356 | -464 | -1,026 | -1,339 | -4,999 | -1,356 |
| XP diff at 10 | +218 | -109 | +1,017 | +205 | -10 | -218 | +109 | -1,017 | -205 | +10 |
| XP diff at 15 | +164 | +1,248 | +2,256 | +1,094 | +434 | -164 | -1,248 | -2,256 | -1,094 | -434 |
| CS diff at 10 | +11 | +6 | +18 | +20 | -14 | -11 | -6 | -18 | -20 | +14 |
| CS diff at 15 | -4 | +23 | +31 | +23 | -16 | +4 | -23 | -31 | -23 | +16 |
| Gold diff at 20 | +549 | +4,268 | +3,006 | +6,565 | +2,187 | -549 | -4,268 | -3,006 | -6,565 | -2,187 |
| XP diff at 20 | +1,446 | +4,371 | +3,136 | +2,039 | +1,275 | -1,446 | -4,371 | -3,136 | -2,039 | -1,275 |
| CS diff at 20 | -15 | +65 | +27 | +33 | -13 | +15 | -65 | -27 | -33 | +13 |
| Gold spent | 7,975 | 9,750 | 9,350 | 12,700 | 6,975 | 7,558 | 6,025 | 6,333 | 7,150 | 4,150 |
| Multikills | — | 1× double | — | 4× double, 2× triple | — | — | 1× double | — | — | — |
Game ID LOLTMNT02_111602
Methodology →