PCL · Patch 14.12 · Summer
Jun 27, 2024, 08:06 AM · 17.3 minScouting line
Chienhsin Bear (健行熊) won: +14.2k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Adizai
3/1/2
Yuu
2/3/0
Hardy
3/2/10
HALdesu
2/5/2
Zhifeig
7/3/7
Karaage
3/6/1
zkaic
11/0/1
TenT
1/4/2
MMG
0/2/11
Kentakki
0/6/2
Draft
Chienhsin Bear (健行熊)
Blue sideFirst pick
RumbleAdizai
SejuaniHardy
EzrealZhifeig
Aphelioszkaic
LeonaMMG
Burning Core Toyama Academy
Red side
SkarnerYuu
ViegoHALdesu
HweiKaraage
Kai'SaTenT
NautilusKentakki
Objectives
- +10,236
- Gold at 15
- -10,236
- 1
- Dragons
- 1
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 8
- Towers
- 0
- 13
- Plates
- 2
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Chienhsin Bear (健行熊) leads; below, Burning Core Toyama Academy.
Biggest lead: Chienhsin Bear (健行熊) +14,211, Burning Core Toyama Academy +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Chienhsin Bear (健行熊) +4,026 |
| 15 min | Chienhsin Bear (健行熊) +10,236 |
| End (17 min) | Chienhsin Bear (健行熊) +14,211 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Boots of SwiftnessTenT, in 0.1% of the champion's games
Archangel's StaffKaraage, in 0.2% of the champion's games
Arcane CometYuu, in 12% of the champion's games
AdizaiRumble
YuuSkarner
HardySejuani
HALdesuViego
ZhifeigEzreal
KaraageHwei
zkaicAphelios
TenTKai'Sa
MMGLeona
KentakkiNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Chienhsin Bear (健行熊)
VictoryRed side
Burning Core Toyama Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/2 | 3/2/10 | 7/3/7 | 11/0/1 | 0/2/11 | 2/3/0 | 2/5/2 | 3/6/1 | 1/4/2 | 0/6/2 |
| Kill participation | 20.8% | 54.2% | 58.3% | 50% | 45.8% | 25% | 50% | 50% | 37.5% | 25% |
| CS | 163 | 97 | 135 | 164 | 16 | 109 | 101 | 111 | 113 | 17 |
| CS per minute | 9.4 | 5.6 | 7.8 | 9.5 | 0.9 | 6.3 | 5.8 | 6.4 | 6.5 | 1.0 |
| Gold | 7,884 | 7,200 | 9,052 | 11,199 | 5,383 | 5,574 | 5,736 | 6,095 | 5,345 | 3,757 |
| Gold share | 19.4% | 17.7% | 22.2% | 27.5% | 13.2% | 21% | 21.6% | 23% | 20.2% | 14.2% |
| Earned gold per minute | 318 | 279 | 386 | 510 | 173 | 184 | 194 | 215 | 171 | 79 |
| Damage to champions | 11,727 | 5,194 | 19,565 | 11,386 | 3,718 | 7,069 | 5,568 | 9,359 | 5,484 | 3,585 |
| Damage share | 22.7% | 10.1% | 37.9% | 22.1% | 7.2% | 22.8% | 17.9% | 30.1% | 17.7% | 11.5% |
| Damage per minute | 679 | 301 | 1,133 | 659 | 215 | 409 | 322 | 542 | 318 | 208 |
| Damage taken per minute | 544 | 1,126 | 648 | 284 | 458 | 772 | 979 | 815 | 503 | 654 |
| Damage mitigated per minute | 501 | 919 | 221 | 194 | 484 | 663 | 477 | 350 | 195 | 718 |
| Damage to towers | 3,570 | 1,561 | 5,588 | 9,602 | 5,362 | 0 | 0 | 296 | 0 | 0 |
| Vision score | 20 | 19 | 10 | 18 | 38 | 10 | 11 | 9 | 8 | 46 |
| Wards placed | 7 | 6 | 5 | 8 | 18 | 5 | 4 | 6 | 4 | 21 |
| Wards killed | 3 | 3 | 1 | 3 | 4 | 2 | 0 | 2 | 2 | 7 |
| Control wards | 4 | 4 | 1 | 2 | 4 | 2 | 3 | 2 | 0 | 8 |
| Gold at 15 | 6,266 | 5,853 | 6,919 | 9,514 | 4,684 | 4,687 | 5,232 | 4,843 | 4,827 | 3,411 |
| Gold diff at 10 | +882 | +172 | +532 | +1,888 | +552 | -882 | -172 | -532 | -1,888 | -552 |
| Gold diff at 15 | +1,579 | +621 | +2,076 | +4,687 | +1,273 | -1,579 | -621 | -2,076 | -4,687 | -1,273 |
| XP diff at 10 | +513 | -318 | +169 | +607 | +526 | -513 | +318 | -169 | -607 | -526 |
| XP diff at 15 | +665 | +390 | +2,938 | +1,785 | +793 | -665 | -390 | -2,938 | -1,785 | -793 |
| CS diff at 10 | +37 | -13 | +14 | +24 | +3 | -37 | +13 | -14 | -24 | -3 |
| CS diff at 15 | +50 | -13 | +34 | +43 | -1 | -50 | +13 | -34 | -43 | +1 |
| Gold spent | 6,460 | 6,100 | 8,058 | 8,950 | 4,500 | 5,350 | 5,400 | 6,100 | 5,075 | 3,400 |
| Multikills | — | — | — | 4× double, 1× triple | — | — | — | — | — | — |
Game ID LOLTMNT02_122680
Methodology →