LJL · Patch 14.12 · Summer
Jun 30, 2024, 12:45 PM · 31.1 min · Game 2Scouting line
DetonatioN FocusMe won: +6.9k team gold, Mid and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Washidai
2/3/4
RayFarky
3/1/8
Van
4/3/3
Steal
6/3/12
Eugeo
1/4/3
Aria
5/3/10
Ssol
3/5/0
Yutapon
8/2/14
Ino
1/8/6
Harp
1/2/15
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Washidai
Rumble · 2/3/4
1010
Better in 10 x 10 of 20
RayFarky
K'Sante · 3/1/8![]()
- 2
- Kills
- 3
- 3
- Deaths
- 1
- 4
- Assists
- 8
- 2.0
- KDA
- 11.0
- 55%
- Kill participation
- 48%
- 257
- CS
- 281
- 8.3
- CS per minute
- 9.0
- 11,464
- Gold
- 11,501
- 22%
- Gold share
- 19%
- 19,821
- Damage to champions
- 18,493
- 637
- Damage per minute
- 594
- 24%
- Damage share
- 20%
- 3,126
- Damage to towers
- 2,022
- 618
- Damage taken per minute
- 1,056
- 31
- Vision score
- 27
- 9
- Wards placed
- 10
- 2
- Wards killed
- 6
- 5,346
- Gold at 15
- 5,138
- +208
- Gold diff at 15
- -208
- +8
- XP diff at 15
- -8
- -10
- CS diff at 15
- +10
Draft
AXIZ CREST
Blue sideFirst pick
RumbleWashidai
Kha'ZixVan
GalioEugeo
EzrealSsol
LeonaIno
DetonatioN FocusMe
Red side
K'SanteRayFarky
ViegoSteal
AnnieAria
SennaYutapon
NautilusHarp
Objectives
- -542
- Gold at 15
- +542
- 1
- Dragons
- 3
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 3
- Towers
- 7
- 2
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line AXIZ CREST leads; below, DetonatioN FocusMe.
Biggest lead: AXIZ CREST +0, DetonatioN FocusMe +6,904. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | DetonatioN FocusMe +881 |
| 15 min | DetonatioN FocusMe +542 |
| 20 min | DetonatioN FocusMe +1,396 |
| 25 min | DetonatioN FocusMe +993 |
| End (31 min) | DetonatioN FocusMe +6,904 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Jak'Sho, The ProteanWashidai, in 4% of the champion's games
Hollow RadianceHarp, in 4.9% of the champion's games
Boots of SwiftnessIno, in 5.2% of the champion's games
Plated SteelcapsWashidai, in 9.3% of the champion's games
Last WhisperVan, in 9.4% of the champion's games
WashidaiRumble
RayFarkyK'Sante
VanKha'Zix
StealViego
EugeoGalio
AriaAnnie
SsolEzreal
YutaponSenna
InoLeona
HarpNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
AXIZ CREST
DefeatRed side
DetonatioN FocusMe
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/4 | 4/3/3 | 1/4/3 | 3/5/0 | 1/8/6 | 3/1/8 | 6/3/12 | 5/3/10 | 8/2/14 | 1/2/15 |
| Kill participation | 54.5% | 63.6% | 36.4% | 27.3% | 63.6% | 47.8% | 78.3% | 65.2% | 95.7% | 69.6% |
| CS | 257 | 232 | 234 | 246 | 25 | 281 | 190 | 273 | 56 | 231 |
| CS per minute | 8.3 | 7.5 | 7.5 | 7.9 | 0.8 | 9.0 | 6.1 | 8.8 | 1.8 | 7.4 |
| Gold | 11,464 | 12,676 | 10,218 | 11,421 | 7,070 | 11,501 | 12,159 | 13,565 | 11,471 | 11,057 |
| Gold share | 21.7% | 24% | 19.3% | 21.6% | 13.4% | 19.2% | 20.3% | 22.7% | 19.2% | 18.5% |
| Earned gold per minute | 237 | 276 | 197 | 236 | 96 | 238 | 259 | 304 | 237 | 224 |
| Damage to champions | 19,821 | 19,242 | 10,479 | 28,701 | 6,056 | 18,493 | 12,465 | 24,579 | 25,597 | 10,927 |
| Damage share | 23.5% | 22.8% | 12.4% | 34% | 7.2% | 20.1% | 13.5% | 26.7% | 27.8% | 11.9% |
| Damage per minute | 637 | 618 | 337 | 922 | 195 | 594 | 400 | 789 | 822 | 351 |
| Damage taken per minute | 618 | 1,133 | 814 | 679 | 800 | 1,056 | 1,050 | 431 | 410 | 828 |
| Damage mitigated per minute | 657 | 810 | 1,003 | 310 | 590 | 1,944 | 1,040 | 341 | 170 | 1,738 |
| Damage to towers | 3,126 | 1,348 | 0 | 389 | 0 | 2,022 | 2,254 | 5,069 | 7,211 | 3,369 |
| Vision score | 31 | 87 | 29 | 32 | 92 | 27 | 56 | 28 | 78 | 27 |
| Wards placed | 9 | 33 | 13 | 8 | 46 | 10 | 12 | 9 | 28 | 22 |
| Wards killed | 2 | 21 | 4 | 8 | 9 | 6 | 18 | 8 | 19 | 2 |
| Control wards | 5 | 11 | 7 | 4 | 11 | 5 | 15 | 8 | 5 | 10 |
| Gold at 15 | 5,346 | 5,680 | 5,366 | 4,722 | 3,572 | 5,138 | 4,794 | 5,945 | 4,532 | 4,819 |
| Gold diff at 10 | -46 | +168 | +111 | -19 | -1,095 | +46 | -168 | -111 | +19 | +1,095 |
| Gold diff at 15 | +208 | +886 | -579 | +190 | -1,247 | -208 | -886 | +579 | -190 | +1,247 |
| XP diff at 10 | +123 | +754 | +224 | +475 | -1,205 | -123 | -754 | -224 | -475 | +1,205 |
| XP diff at 15 | +8 | +998 | +187 | +2,083 | -2,757 | -8 | -998 | -187 | -2,083 | +2,757 |
| CS diff at 10 | -1 | +19 | -6 | +51 | -65 | +1 | -19 | +6 | -51 | +65 |
| CS diff at 15 | -10 | +30 | -7 | +82 | -98 | +10 | -30 | +7 | -82 | +98 |
| Gold diff at 20 | +433 | +276 | -1,427 | +653 | -1,331 | -433 | -276 | +1,427 | -653 | +1,331 |
| XP diff at 20 | -362 | +1,215 | -503 | +2,459 | -3,863 | +362 | -1,215 | +503 | -2,459 | +3,863 |
| CS diff at 20 | -13 | +45 | -28 | +125 | -122 | +13 | -45 | +28 | -125 | +122 |
| Gold diff at 25 | +412 | +1,186 | -1,466 | +1,462 | -2,587 | -412 | -1,186 | +1,466 | -1,462 | +2,587 |
| XP diff at 25 | -274 | +1,286 | +238 | +4,098 | -6,026 | +274 | -1,286 | -238 | -4,098 | +6,026 |
| CS diff at 25 | -13 | +51 | -23 | +160 | -172 | +13 | -51 | +23 | -160 | +172 |
| Gold spent | 11,325 | 11,700 | 9,875 | 11,283 | 6,425 | 9,725 | 10,350 | 12,150 | 10,425 | 10,650 |
| Multikills | — | — | — | — | — | — | 1× double | 2× double | 1× double | — |
Game ID LOLTMNT02_129992
Methodology →