PCS · Patch 14.15 · Summer
PlayoffsAug 14, 2024, 09:08 AM · 32.2 minScouting line
DetonatioN FocusMe won: +2.8k team gold, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
RayFarky
4/3/12
Taco
4/4/1
Steal
5/1/15
POP9
3/5/6
Aria
8/3/12
Cryscata
1/5/6
Yutapon
4/3/14
Feng
2/3/7
Harp
1/1/20
Orca
1/5/8
Draft
DetonatioN FocusMe
Blue sideFirst pick
K'SanteRayFarky
SejuaniSteal
AuroraAria
AsheYutapon
SeraphineHarp
Deep Cross Gaming
Red side
SmolderTaco
ViPOP9
RumbleCryscata
EzrealFeng
BraumOrca
Objectives
- +2,263
- Gold at 15
- -2,263
- 4
- Dragons
- 0
- 2
- Void grubs
- 4
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 7
- Towers
- 5
- 4
- Plates
- 4
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DetonatioN FocusMe leads; below, Deep Cross Gaming.
Biggest lead: DetonatioN FocusMe +2,806, Deep Cross Gaming +1,440. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | DetonatioN FocusMe +695 |
| 15 min | DetonatioN FocusMe +2,263 |
| 20 min | DetonatioN FocusMe +2,446 |
| 25 min | Deep Cross Gaming +1,440 |
| End (32 min) | DetonatioN FocusMe +2,806 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
No off-meta choices in this game: everyone followed the season's most common builds.
RayFarkyK'Sante
TacoSmolder
StealSejuani
POP9Vi
AriaAurora
CryscataRumble
YutaponAshe
FengEzreal
HarpSeraphine
OrcaBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
DetonatioN FocusMe
VictoryRed side
Deep Cross Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/12 | 5/1/15 | 8/3/12 | 4/3/14 | 1/1/20 | 4/4/1 | 3/5/6 | 1/5/6 | 2/3/7 | 1/5/8 |
| Kill participation | 72.7% | 90.9% | 90.9% | 81.8% | 95.5% | 45.5% | 81.8% | 63.6% | 81.8% | 81.8% |
| CS | 206 | 162 | 273 | 305 | 34 | 291 | 213 | 231 | 253 | 33 |
| CS per minute | 6.4 | 5.0 | 8.5 | 9.5 | 1.1 | 9.0 | 6.6 | 7.2 | 7.9 | 1.0 |
| Gold | 11,067 | 11,067 | 14,512 | 13,947 | 8,730 | 13,075 | 12,048 | 11,231 | 12,270 | 7,893 |
| Gold share | 18.7% | 18.7% | 24.5% | 23.5% | 14.7% | 23.1% | 21.3% | 19.9% | 21.7% | 14% |
| Earned gold per minute | 213 | 213 | 320 | 302 | 140 | 275 | 243 | 218 | 250 | 114 |
| Damage to champions | 11,518 | 13,421 | 31,631 | 26,449 | 10,963 | 34,083 | 10,695 | 21,814 | 33,716 | 7,709 |
| Damage share | 12.3% | 14.3% | 33.7% | 28.1% | 11.7% | 31.6% | 9.9% | 20.2% | 31.2% | 7.1% |
| Damage per minute | 358 | 417 | 982 | 821 | 340 | 1,058 | 332 | 677 | 1,047 | 239 |
| Damage taken per minute | 1,005 | 1,352 | 640 | 549 | 487 | 653 | 1,077 | 622 | 593 | 866 |
| Damage mitigated per minute | 1,622 | 1,861 | 394 | 402 | 316 | 361 | 1,257 | 497 | 295 | 731 |
| Damage to towers | 2,479 | 616 | 5,854 | 4,059 | 3,359 | 3,375 | 1,251 | 2,511 | 4,668 | 1,724 |
| Vision score | 30 | 55 | 75 | 48 | 98 | 37 | 55 | 28 | 35 | 103 |
| Wards placed | 11 | 11 | 30 | 8 | 52 | 20 | 11 | 11 | 13 | 53 |
| Wards killed | 5 | 15 | 16 | 14 | 9 | 10 | 16 | 7 | 8 | 13 |
| Control wards | 5 | 10 | 6 | 0 | 14 | 11 | 11 | 7 | 6 | 11 |
| Gold at 15 | 5,176 | 5,028 | 6,704 | 5,545 | 3,808 | 5,515 | 4,647 | 4,580 | 5,423 | 3,833 |
| Gold diff at 10 | +68 | +227 | +730 | -42 | -288 | -68 | -227 | -730 | +42 | +288 |
| Gold diff at 15 | -339 | +381 | +2,124 | +122 | -25 | +339 | -381 | -2,124 | -122 | +25 |
| XP diff at 10 | -363 | -431 | +398 | +210 | +108 | +363 | +431 | -398 | -210 | -108 |
| XP diff at 15 | -896 | -213 | +1,526 | +452 | +1,025 | +896 | +213 | -1,526 | -452 | -1,025 |
| CS diff at 10 | -13 | -16 | +22 | +9 | -6 | +13 | +16 | -22 | -9 | +6 |
| CS diff at 15 | -33 | -19 | +31 | +20 | -3 | +33 | +19 | -31 | -20 | +3 |
| Gold diff at 20 | +701 | -875 | +2,079 | +106 | +435 | -701 | +875 | -2,079 | -106 | -435 |
| XP diff at 20 | -198 | -480 | +1,185 | +320 | +1,122 | +198 | +480 | -1,185 | -320 | -1,122 |
| CS diff at 20 | -24 | -25 | +31 | +8 | -3 | +24 | +25 | -31 | -8 | +3 |
| Gold diff at 25 | -1,127 | -1,360 | +1,393 | -588 | +242 | +1,127 | +1,360 | -1,393 | +588 | -242 |
| XP diff at 25 | -2,520 | -1,815 | +698 | -1,269 | +1,134 | +2,520 | +1,815 | -698 | +1,269 | -1,134 |
| CS diff at 25 | -60 | -37 | +42 | +9 | 0 | +60 | +37 | -42 | -9 | 0 |
| Gold spent | 10,175 | 9,650 | 12,900 | 11,525 | 7,850 | 12,658 | 11,750 | 10,825 | 11,933 | 7,325 |
| Multikills | — | — | 2× double | 1× double, 1× triple | — | 1× double | — | — | 1× double | — |
Game ID LOLTMNT02_155863
Methodology →