PCS · Patch 14.15 · Summer
PlayoffsAug 24, 2024, 12:15 PM · 37 min · Game 4Scouting line
Frank Esports won: +9.1k team gold, Jungle, Bot and Support won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Driver
4/5/6
1Jiang
2/6/6
Karsa
0/4/9
Gemini
5/3/9
Gori
9/4/3
Pretender
7/0/6
Shunn
2/2/7
Wako
4/2/8
SwordArt
0/5/5
Kaiwing
2/4/12
Draft
CTBC Flying Oyster
Blue sideFirst pick
UrgotDriver
SkarnerKarsa
LeBlancGori
SmolderShunn
LeonaSwordArt
Frank Esports
Red side
Riven1Jiang
ZyraGemini
CorkiPretender
Miss FortuneWako
RellKaiwing
Objectives
- -2,120
- Gold at 15
- +2,120
- 1
- Dragons
- 4
- 6
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 2
- 3
- Towers
- 10
- 2
- Plates
- 3
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line CTBC Flying Oyster leads; below, Frank Esports.
Biggest lead: CTBC Flying Oyster +0, Frank Esports +9,106. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Frank Esports +1,407 |
| 15 min | Frank Esports +2,120 |
| 20 min | Frank Esports +2,961 |
| 25 min | Frank Esports +505 |
| End (37 min) | Frank Esports +9,106 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Sterak's Gage1Jiang, in 6.4% of the champion's games
Abyssal MaskKarsa, in 6.5% of the champion's games
DriverUrgot
1JiangRiven
KarsaSkarner
GeminiZyra
GoriLeBlanc
PretenderCorki
ShunnSmolder
WakoMiss Fortune
SwordArtLeona
KaiwingRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
CTBC Flying Oyster
DefeatRed side
Frank Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/5/6 | 0/4/9 | 9/4/3 | 2/2/7 | 0/5/5 | 2/6/6 | 5/3/9 | 7/0/6 | 4/2/8 | 2/4/12 |
| Kill participation | 66.7% | 60% | 80% | 60% | 33.3% | 40% | 70% | 65% | 60% | 70% |
| CS | 258 | 191 | 304 | 333 | 54 | 304 | 217 | 337 | 332 | 25 |
| CS per minute | 7.0 | 5.2 | 8.2 | 9.0 | 1.5 | 8.2 | 5.9 | 9.1 | 9.0 | 0.7 |
| Gold | 14,019 | 10,997 | 16,119 | 14,682 | 7,887 | 14,670 | 13,349 | 18,579 | 16,478 | 9,734 |
| Gold share | 22% | 17.3% | 25.3% | 23% | 12.4% | 20.1% | 18.3% | 25.5% | 22.6% | 13.4% |
| Earned gold per minute | 250 | 168 | 306 | 267 | 84 | 267 | 231 | 373 | 316 | 134 |
| Damage to champions | 21,647 | 9,394 | 39,646 | 28,440 | 4,330 | 16,399 | 23,914 | 46,482 | 28,238 | 7,147 |
| Damage share | 20.9% | 9.1% | 38.3% | 27.5% | 4.2% | 13.4% | 19.6% | 38% | 23.1% | 5.8% |
| Damage per minute | 586 | 254 | 1,073 | 770 | 117 | 444 | 647 | 1,258 | 764 | 193 |
| Damage taken per minute | 1,035 | 1,220 | 685 | 573 | 689 | 1,062 | 477 | 695 | 313 | 976 |
| Damage mitigated per minute | 1,607 | 1,692 | 346 | 300 | 582 | 1,255 | 282 | 426 | 539 | 960 |
| Damage to towers | 4,283 | 1,202 | 4,036 | 0 | 0 | 2,127 | 1,332 | 10,654 | 8,000 | 1,044 |
| Vision score | 38 | 49 | 65 | 39 | 150 | 43 | 101 | 40 | 50 | 130 |
| Wards placed | 12 | 16 | 25 | 17 | 79 | 19 | 50 | 14 | 16 | 76 |
| Wards killed | 12 | 12 | 15 | 12 | 27 | 5 | 21 | 14 | 17 | 13 |
| Control wards | 9 | 15 | 6 | 5 | 22 | 10 | 13 | 2 | 5 | 16 |
| Gold at 15 | 5,545 | 5,001 | 5,184 | 4,410 | 3,320 | 5,249 | 5,566 | 5,041 | 5,933 | 3,791 |
| Gold diff at 10 | -83 | -521 | +70 | -719 | -154 | +83 | +521 | -70 | +719 | +154 |
| Gold diff at 15 | +296 | -565 | +143 | -1,523 | -471 | -296 | +565 | -143 | +1,523 | +471 |
| XP diff at 10 | -9 | -374 | +151 | -814 | +342 | +9 | +374 | -151 | +814 | -342 |
| XP diff at 15 | -377 | -231 | -272 | -1,818 | +513 | +377 | +231 | +272 | +1,818 | -513 |
| CS diff at 10 | -8 | -5 | +2 | -20 | +5 | +8 | +5 | -2 | +20 | -5 |
| CS diff at 15 | -8 | -9 | -3 | -35 | +15 | +8 | +9 | +3 | +35 | -15 |
| Gold diff at 20 | +901 | -594 | -496 | -2,071 | -701 | -901 | +594 | +496 | +2,071 | +701 |
| XP diff at 20 | -188 | +197 | +531 | -1,866 | -509 | +188 | -197 | -531 | +1,866 | +509 |
| CS diff at 20 | -9 | -7 | -7 | -33 | +21 | +9 | +7 | +7 | +33 | -21 |
| Gold diff at 25 | +1,951 | -244 | -687 | -1,245 | -280 | -1,951 | +244 | +687 | +1,245 | +280 |
| XP diff at 25 | +846 | +1,194 | +895 | +14 | +339 | -846 | -1,194 | -895 | -14 | -339 |
| CS diff at 25 | -7 | 0 | -14 | -25 | +26 | +7 | 0 | +14 | +25 | -26 |
| Gold spent | 13,575 | 10,725 | 16,200 | 14,525 | 7,400 | 13,700 | 11,375 | 15,233 | 14,575 | 8,200 |
| Multikills | — | — | 2× double | — | — | — | — | 1× double, 1× triple | 1× double | — |
Game ID LOLTMNT02_161285
Methodology →