PCS · Patch 14.15 · Summer
PlayoffsAug 31, 2024, 11:02 AM · 29.7 min · Game 4Scouting line
Fukuoka SoftBank HAWKS gaming won: +13.5k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
1Jiang
2/2/1
Evi
6/4/7
Gemini
1/4/3
Forest
4/1/10
JimieN
1/6/2
DasheR
5/0/7
Wako
1/4/2
Marble
3/0/10
Kaiwing
2/2/4
Vsta
0/2/11
Draft
Frank Esports
Blue sideFirst pick
Rumble1Jiang
SejuaniGemini
LucianJimieN
XayahWako
RakanKaiwing
Fukuoka SoftBank HAWKS gaming
Red side
KennenEvi
ViForest
AzirDasheR
EzrealMarble
AlistarVsta
Objectives
- -2,232
- Gold at 15
- +2,232
- 0
- Dragons
- 2
- 3
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 2
- Towers
- 10
- 4
- Plates
- 3
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Frank Esports leads; below, Fukuoka SoftBank HAWKS gaming.
Biggest lead: Frank Esports +0, Fukuoka SoftBank HAWKS gaming +13,508. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Fukuoka SoftBank HAWKS gaming +1,245 |
| 15 min | Fukuoka SoftBank HAWKS gaming +2,232 |
| 20 min | Fukuoka SoftBank HAWKS gaming +3,098 |
| 25 min | Fukuoka SoftBank HAWKS gaming +4,160 |
| End (30 min) | Fukuoka SoftBank HAWKS gaming +13,508 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Press the AttackDasheR, in 1.4% of the champion's games
ConquerorWako, in 2.9% of the champion's games
1JiangRumble
EviKennen
GeminiSejuani
ForestVi
JimieNLucian
DasheRAzir
WakoXayah
MarbleEzreal
KaiwingRakan
VstaAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Frank Esports
DefeatRed side
Fukuoka SoftBank HAWKS gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/1 | 1/4/3 | 1/6/2 | 1/4/2 | 2/2/4 | 6/4/7 | 4/1/10 | 5/0/7 | 3/0/10 | 0/2/11 |
| Kill participation | 42.9% | 57.1% | 42.9% | 42.9% | 85.7% | 72.2% | 77.8% | 66.7% | 72.2% | 61.1% |
| CS | 217 | 143 | 218 | 265 | 26 | 202 | 215 | 301 | 263 | 16 |
| CS per minute | 7.3 | 4.8 | 7.4 | 8.9 | 0.9 | 6.8 | 7.3 | 10.2 | 8.9 | 0.5 |
| Gold | 9,955 | 7,996 | 9,388 | 10,888 | 7,122 | 11,394 | 11,995 | 14,775 | 13,003 | 7,690 |
| Gold share | 22% | 17.6% | 20.7% | 24% | 15.7% | 19.4% | 20.4% | 25.1% | 22.1% | 13.1% |
| Earned gold per minute | 204 | 138 | 185 | 236 | 108 | 253 | 273 | 367 | 307 | 128 |
| Damage to champions | 17,764 | 11,725 | 21,154 | 21,781 | 7,008 | 26,645 | 15,366 | 29,640 | 30,071 | 5,537 |
| Damage share | 22.4% | 14.8% | 26.6% | 27.4% | 8.8% | 24.8% | 14.3% | 27.6% | 28% | 5.2% |
| Damage per minute | 599 | 395 | 713 | 735 | 236 | 899 | 518 | 1,000 | 1,014 | 187 |
| Damage taken per minute | 662 | 1,355 | 759 | 572 | 997 | 592 | 1,183 | 567 | 482 | 1,058 |
| Damage mitigated per minute | 696 | 1,498 | 344 | 303 | 766 | 386 | 1,414 | 517 | 306 | 1,500 |
| Damage to towers | 2,006 | 0 | 2,973 | 2,805 | 1,489 | 2,551 | 1,251 | 8,352 | 8,465 | 2,475 |
| Vision score | 36 | 51 | 26 | 22 | 112 | 32 | 59 | 55 | 30 | 87 |
| Wards placed | 17 | 25 | 11 | 9 | 73 | 13 | 9 | 12 | 15 | 40 |
| Wards killed | 6 | 10 | 5 | 5 | 14 | 11 | 27 | 21 | 6 | 8 |
| Control wards | 8 | 10 | 4 | 2 | 8 | 4 | 7 | 7 | 5 | 12 |
| Gold at 15 | 4,685 | 4,230 | 4,871 | 5,246 | 3,320 | 5,099 | 5,090 | 5,735 | 5,495 | 3,165 |
| Gold diff at 10 | -434 | -648 | -177 | +45 | -31 | +434 | +648 | +177 | -45 | +31 |
| Gold diff at 15 | -414 | -860 | -864 | -249 | +155 | +414 | +860 | +864 | +249 | -155 |
| XP diff at 10 | -512 | -414 | -390 | -275 | +508 | +512 | +414 | +390 | +275 | -508 |
| XP diff at 15 | -321 | -487 | -1,126 | -632 | +693 | +321 | +487 | +1,126 | +632 | -693 |
| CS diff at 10 | -10 | -11 | -8 | -7 | +1 | +10 | +11 | +8 | +7 | -1 |
| CS diff at 15 | -9 | -16 | -17 | -3 | +3 | +9 | +16 | +17 | +3 | -3 |
| Gold diff at 20 | -47 | -1,236 | -2,029 | -460 | +674 | +47 | +1,236 | +2,029 | +460 | -674 |
| XP diff at 20 | +605 | -846 | -2,149 | -976 | +1,472 | -605 | +846 | +2,149 | +976 | -1,472 |
| CS diff at 20 | +13 | -31 | -50 | -7 | +3 | -13 | +31 | +50 | +7 | -3 |
| Gold diff at 25 | +639 | -1,806 | -3,220 | -483 | +710 | -639 | +1,806 | +3,220 | +483 | -710 |
| XP diff at 25 | +1,063 | -1,522 | -3,715 | -484 | +1,220 | -1,063 | +1,522 | +3,715 | +484 | -1,220 |
| CS diff at 25 | +18 | -53 | -73 | +10 | +6 | -18 | +53 | +73 | -10 | -6 |
| Gold spent | 9,450 | 7,250 | 9,150 | 10,850 | 6,600 | 10,250 | 9,425 | 13,525 | 10,458 | 6,100 |
| Multikills | — | — | — | — | — | 2× double | — | — | — | — |
Game ID LOLTMNT02_161902
Methodology →