HW · Patch 14.18
Oct 14, 2024, 05:59 PM · 24.9 min · Game 2Scouting line
OGC Esports won: +13.8k team gold, Jungle, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Saethra
2/1/10
adamsn
1/4/3
Equa
6/2/12
Trila
0/6/5
NvN
1/2/16
Someone
3/5/2
Anyone
13/2/9
Ronin
3/4/1
oki1
3/1/18
Ranorr
1/6/4
Draft
OGC Esports
Blue sideFirst pick
PoppySaethra
ViEqua
Kog'MawNvN
Kai'SaAnyone
Relloki1
EXILE esports Academy
Red side
Renektonadamsn
IvernTrila
RyzeSomeone
EzrealRonin
AlistarRanorr
Objectives
- +1,933
- Gold at 15
- -1,933
- 1
- Dragons
- 1
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 2
- 6
- Plates
- 7
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line OGC Esports leads; below, EXILE esports Academy.
Biggest lead: OGC Esports +13,752, EXILE esports Academy +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | OGC Esports +1,582 |
| 15 min | OGC Esports +1,933 |
| 20 min | OGC Esports +6,086 |
| End (25 min) | OGC Esports +13,752 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Phase RushNvN, in 1.9% of the champion's games
Ionian Boots of LucidityNvN, in 1.9% of the champion's games
Rylai's Crystal ScepterNvN, in 2.4% of the champion's games
StormsurgeSomeone, in 3.8% of the champion's games
MalignanceNvN, in 8.7% of the champion's games
SaethraPoppy
adamsnRenekton
EquaVi
TrilaIvern
NvNKog'Maw
SomeoneRyze
AnyoneKai'Sa
RoninEzreal
oki1Rell
RanorrAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
OGC Esports
VictoryRed side
EXILE esports Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/10 | 6/2/12 | 1/2/16 | 13/2/9 | 3/1/18 | 1/4/3 | 0/6/5 | 3/5/2 | 3/4/1 | 1/6/4 |
| Kill participation | 48% | 72% | 68% | 88% | 84% | 50% | 62.5% | 62.5% | 50% | 62.5% |
| CS | 166 | 151 | 196 | 235 | 21 | 191 | 108 | 198 | 186 | 22 |
| CS per minute | 6.7 | 6.1 | 7.9 | 9.4 | 0.8 | 7.7 | 4.3 | 7.9 | 7.5 | 0.9 |
| Gold | 10,015 | 11,062 | 10,087 | 15,536 | 7,881 | 9,024 | 7,197 | 8,797 | 9,868 | 5,943 |
| Gold share | 18.3% | 20.3% | 18.5% | 28.5% | 14.4% | 22.1% | 17.6% | 21.5% | 24.2% | 14.6% |
| Earned gold per minute | 268 | 311 | 271 | 490 | 183 | 229 | 155 | 220 | 263 | 105 |
| Damage to champions | 14,104 | 12,563 | 21,074 | 30,956 | 7,008 | 11,304 | 4,449 | 14,538 | 17,318 | 2,546 |
| Damage share | 16.5% | 14.7% | 24.6% | 36.1% | 8.2% | 22.5% | 8.9% | 29% | 34.5% | 5.1% |
| Damage per minute | 566 | 504 | 846 | 1,242 | 281 | 454 | 179 | 583 | 695 | 102 |
| Damage taken per minute | 660 | 1,035 | 521 | 485 | 531 | 1,115 | 576 | 828 | 753 | 701 |
| Damage mitigated per minute | 1,076 | 1,198 | 231 | 322 | 729 | 867 | 416 | 537 | 348 | 843 |
| Damage to towers | 8,513 | 2,625 | 2,899 | 13,420 | 2,608 | 2,819 | 165 | 610 | 1,523 | 0 |
| Vision score | 13 | 32 | 18 | 18 | 60 | 17 | 29 | 18 | 14 | 71 |
| Wards placed | 7 | 7 | 8 | 6 | 22 | 8 | 9 | 9 | 6 | 31 |
| Wards killed | 2 | 5 | 3 | 6 | 5 | 2 | 3 | 3 | 2 | 6 |
| Control wards | 0 | 5 | 0 | 0 | 4 | 0 | 7 | 1 | 0 | 10 |
| Gold at 15 | 5,059 | 5,215 | 5,757 | 6,112 | 3,581 | 5,537 | 4,384 | 5,389 | 5,295 | 3,186 |
| Gold diff at 10 | -42 | +337 | +382 | +656 | +249 | +42 | -337 | -382 | -656 | -249 |
| Gold diff at 15 | -478 | +831 | +368 | +817 | +395 | +478 | -831 | -368 | -817 | -395 |
| XP diff at 10 | +328 | +500 | +260 | -245 | +443 | -328 | -500 | -260 | +245 | -443 |
| XP diff at 15 | -15 | +603 | +188 | -552 | +442 | +15 | -603 | -188 | +552 | -442 |
| CS diff at 10 | -11 | +16 | +11 | +19 | +1 | +11 | -16 | -11 | -19 | -1 |
| CS diff at 15 | -18 | +19 | +12 | +20 | 0 | +18 | -19 | -12 | -20 | 0 |
| Gold diff at 20 | -242 | +2,069 | +28 | +3,588 | +643 | +242 | -2,069 | -28 | -3,588 | -643 |
| XP diff at 20 | -165 | +1,447 | -537 | +762 | +1,244 | +165 | -1,447 | +537 | -762 | -1,244 |
| CS diff at 20 | -23 | +44 | -10 | +30 | +3 | +23 | -44 | +10 | -30 | -3 |
| Gold diff at 25 | +991 | +3,865 | +1,290 | +5,668 | +1,938 | -991 | -3,865 | -1,290 | -5,668 | -1,938 |
| XP diff at 25 | +1,818 | +3,199 | +1,419 | +2,078 | +2,932 | -1,818 | -3,199 | -1,419 | -2,078 | -2,932 |
| CS diff at 25 | -25 | +43 | -2 | +49 | -1 | +25 | -43 | +2 | -49 | +1 |
| Gold spent | 8,650 | 9,625 | 8,750 | 12,250 | 6,550 | 8,400 | 6,925 | 7,975 | 7,993 | 5,550 |
| Multikills | — | 1× double | — | 2× double, 1× triple | 1× double | — | — | — | — | — |
Game ID LOLTMNT02_177859
Methodology →