ESLOL · Patch 14.18 · BLX Masters
PlayoffsOct 10, 2024, 09:52 PM · 36.8 min · Game 3Scouting line
RED OUAT won: +8.0k team gold, Mid, Bot and Support won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
IW GodOfHax
2/3/12
Galaxynt
4/5/3
Jonathan Isaac
4/4/7
Kweezer
1/5/8
IW Scopes
10/5/1
Raphi
6/2/10
IW Shippex
1/8/6
Évangelyne
11/2/7
IW Luukbingo
0/6/11
Garank
4/3/19
Draft
Infernal Wolves
Blue sideFirst pick
CamilleIW GodOfHax
JaxJonathan Isaac
ViktorIW Scopes
SmolderIW Shippex
RellIW Luukbingo
RED OUAT
Red side
NasusGalaxynt
Xin ZhaoKweezer
AhriRaphi
JhinÉvangelyne
ZileanGarank
Objectives
- -843
- Gold at 15
- +843
- 1
- Dragons
- 4
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 6
- Towers
- 11
- 1
- Plates
- 5
- 1
- Inhibitors
- 4
- RED OUAT First blood
- RED OUAT First dragon
- Infernal Wolves First herald
- RED OUAT First tower
- RED OUAT First mid tower
- RED OUAT First to 3 towers
- Infernal Wolves First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Infernal Wolves leads; below, RED OUAT.
Biggest lead: Infernal Wolves +366, RED OUAT +8,016. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Infernal Wolves +366 |
| 15 min | RED OUAT +843 |
| 20 min | RED OUAT +3,751 |
| 25 min | RED OUAT +3,090 |
| End (37 min) | RED OUAT +8,016 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Sundered SkyGalaxynt, in 2% of the champion's games
Staff of Flowing WaterGarank, in 2.1% of the champion's games
Executioner's CallingIW GodOfHax, in 2.6% of the champion's games
ConquerorJonathan Isaac, in 3.5% of the champion's games
EclipseKweezer, in 5.1% of the champion's games
BloodthirsterÉvangelyne, in 6.6% of the champion's games
Spear of ShojinJonathan Isaac, in 7.3% of the champion's games
Titanic HydraJonathan Isaac, in 7.4% of the champion's games
B. F. SwordIW Shippex, in 7.7% of the champion's games
IW GodOfHaxCamille
GalaxyntNasus
Jonathan IsaacJax
KweezerXin Zhao
IW ScopesViktor
RaphiAhri
IW ShippexSmolder
ÉvangelyneJhin
IW LuukbingoRell
GarankZilean
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Infernal Wolves
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| IW GodOfHaxIW GodOfHax | 2 / 3 / 12(4.67) | 291 7.9/m | |
| Jonathan IsaacJonathan Isaac | 4 / 4 / 7(2.75) | 223 6.1/m | |
| IW ScopesIW Scopes | 10 / 5 / 1(2.2) | 309 8.4/m | |
| IW ShippexIW Shippex | 1 / 8 / 6(0.88) | 281 7.6/m | |
| IW LuukbingoIW Luukbingo | 0 / 6 / 11(1.83) | 25 0.7/m |
Red side
RED OUAT
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| GalaxyntGalaxynt | 4 / 5 / 3(1.4) | 286 7.8/m | |
| 1 / 5 / 8(1.8) | 197 5.4/m | ||
| RaphiRaphi | 6 / 2 / 10(8) | 257 7.0/m | |
| ÉvangelyneÉvangelyne | 11 / 2 / 7(9) | 401 10.9/m | |
| GarankGarankFB | 4 / 3 / 19(7.67) | 45 1.2/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/12 | 4/4/7 | 10/5/1 | 1/8/6 | 0/6/11 | 4/5/3 | 1/5/8 | 6/2/10 | 11/2/7 | 4/3/19 |
| Kill participation | 82.4% | 64.7% | 64.7% | 41.2% | 64.7% | 26.9% | 34.6% | 61.5% | 69.2% | 88.5% |
| CS | 291 | 223 | 309 | 281 | 25 | 286 | 197 | 257 | 401 | 45 |
| CS per minute | 7.9 | 6.1 | 8.4 | 7.6 | 0.7 | 7.8 | 5.4 | 7.0 | 10.9 | 1.2 |
| Gold | 14,149 | 13,808 | 16,231 | 13,156 | 8,356 | 16,264 | 11,070 | 14,352 | 20,661 | 11,369 |
| Gold share | 21.5% | 21% | 24.7% | 20% | 12.7% | 22.1% | 15% | 19.5% | 28% | 15.4% |
| Earned gold per minute | 254 | 245 | 311 | 227 | 97 | 312 | 171 | 260 | 431 | 179 |
| Damage to champions | 49,696 | 14,366 | 30,138 | 22,064 | 7,637 | 36,923 | 11,976 | 30,338 | 36,546 | 10,145 |
| Damage share | 40.1% | 11.6% | 24.3% | 17.8% | 6.2% | 29.3% | 9.5% | 24.1% | 29% | 8.1% |
| Damage per minute | 1,350 | 390 | 819 | 599 | 207 | 1,003 | 325 | 824 | 993 | 276 |
| Damage taken per minute | 1,336 | 1,140 | 572 | 817 | 534 | 1,878 | 1,256 | 588 | 532 | 504 |
| Damage mitigated per minute | 1,588 | 1,143 | 751 | 434 | 759 | 1,684 | 863 | 321 | 423 | 230 |
| Damage to towers | 2,678 | 5,877 | 4,927 | 3,474 | 727 | 16,059 | 716 | 4,393 | 9,796 | 637 |
| Vision score | 29 | 63 | 29 | 14 | 120 | 42 | 40 | 59 | 25 | 123 |
| Wards placed | 15 | 16 | 13 | 8 | 56 | 12 | 6 | 21 | 11 | 43 |
| Wards killed | 3 | 17 | 4 | 2 | 14 | 4 | 11 | 9 | 3 | 24 |
| Control wards | 2 | 5 | 4 | 1 | 20 | 2 | 4 | 8 | 2 | 7 |
| Gold at 15 | 5,076 | 4,899 | 5,237 | 4,652 | 3,280 | 4,316 | 4,433 | 5,497 | 5,788 | 3,953 |
| Gold diff at 10 | +632 | +548 | -104 | -318 | -392 | -632 | -548 | +104 | +318 | +392 |
| Gold diff at 15 | +760 | +466 | -260 | -1,136 | -673 | -760 | -466 | +260 | +1,136 | +673 |
| XP diff at 10 | +278 | +555 | -53 | -188 | -858 | -278 | -555 | +53 | +188 | +858 |
| XP diff at 15 | +347 | +65 | +5 | -669 | -1,712 | -347 | -65 | -5 | +669 | +1,712 |
| CS diff at 10 | +11 | +5 | +3 | -19 | -2 | -11 | -5 | -3 | +19 | +2 |
| CS diff at 15 | +17 | -4 | +10 | -29 | -7 | -17 | +4 | -10 | +29 | +7 |
| Gold diff at 20 | +165 | +1,181 | -223 | -3,313 | -1,561 | -165 | -1,181 | +223 | +3,313 | +1,561 |
| XP diff at 20 | -519 | +291 | -200 | -1,962 | -1,577 | +519 | -291 | +200 | +1,962 | +1,577 |
| CS diff at 20 | +1 | +15 | +16 | -59 | -7 | -1 | -15 | -16 | +59 | +7 |
| Gold diff at 25 | -194 | +2,426 | +463 | -3,931 | -1,854 | +194 | -2,426 | -463 | +3,931 | +1,854 |
| XP diff at 25 | -370 | +729 | +869 | -2,325 | -1,046 | +370 | -729 | -869 | +2,325 | +1,046 |
| CS diff at 25 | -20 | +25 | +17 | -76 | -10 | +20 | -25 | -17 | +76 | +10 |
| Gold spent | 13,938 | 13,175 | 14,735 | 12,658 | 8,100 | 15,663 | 9,100 | 13,150 | 16,950 | 9,025 |
| Multikills | — | — | 2× double | — | — | — | — | 2× double | 3× double, 1× triple | — |
Game ID LOLTMNT02_178135
Methodology →