KeSPA · Patch 14.23
Dec 07, 2024, 06:08 AM · 38.9 minScouting line
HANJIN BRION won: Jungle and Mid won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Morgan
6/2/10
Rooster
6/4/7
HamBak
1/6/15
Grizzly
2/1/14
Clozer
5/2/14
Zeka
8/5/8
Hype
9/3/10
Viper
1/7/11
Pollu
0/6/16
Delight
2/4/15
Draft
HANJIN BRION
Blue sideFirst pick
AmbessaMorgan
NocturneHamBak
AuroraClozer
ZeriHype
NautilusPollu
Hanwha Life Esports
Red side
K'SanteRooster
SejuaniGrizzly
YoneZeka
XayahViper
RakanDelight
Objectives
- +1,594
- Gold at 15
- -1,594
- 1
- Dragons
- 5
- 3
- Void grubs
- 3
- 1
- Heralds
- 0
- 0
- Barons
- 3
- 0
- Elder dragons
- 1
- 7
- Towers
- 5
- 3
- Plates
- 1
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line HANJIN BRION leads; below, Hanwha Life Esports.
Biggest lead: HANJIN BRION +1,594, Hanwha Life Esports +2,034. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | HANJIN BRION +563 |
| 15 min | HANJIN BRION +1,594 |
| 20 min | HANJIN BRION +1,545 |
| 25 min | Hanwha Life Esports +252 |
| End (39 min) | Hanwha Life Esports +2,034 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Immortal ShieldbowViper, in 0.8% of the champion's games
Death's DanceZeka, in 5% of the champion's games
Zeke's ConvergenceGrizzly, in 5.1% of the champion's games
MorganAmbessa
RoosterK'Sante
HamBakNocturne
GrizzlySejuani
ClozerAurora
ZekaYone
HypeZeri
ViperXayah
PolluNautilus
DelightRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
HANJIN BRION
VictoryRed side
Hanwha Life Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/2/10 | 1/6/15 | 5/2/14 | 9/3/10 | 0/6/16 | 6/4/7 | 2/1/14 | 8/5/8 | 1/7/11 | 2/4/15 |
| Kill participation | 76.2% | 76.2% | 90.5% | 90.5% | 76.2% | 68.4% | 84.2% | 84.2% | 63.2% | 89.5% |
| CS | 336 | 215 | 330 | 368 | 30 | 297 | 213 | 351 | 389 | 67 |
| CS per minute | 8.6 | 5.5 | 8.5 | 9.5 | 0.8 | 7.6 | 5.5 | 9.0 | 10.0 | 1.7 |
| Gold | 16,188 | 12,162 | 16,473 | 18,627 | 8,668 | 15,593 | 13,333 | 18,392 | 16,037 | 10,797 |
| Gold share | 22.4% | 16.9% | 22.8% | 25.8% | 12% | 21% | 18% | 24.8% | 21.6% | 14.6% |
| Earned gold per minute | 287 | 183 | 294 | 349 | 93 | 271 | 213 | 343 | 283 | 148 |
| Damage to champions | 31,034 | 15,278 | 45,988 | 36,021 | 8,275 | 23,318 | 15,856 | 33,349 | 19,669 | 7,931 |
| Damage share | 22.7% | 11.2% | 33.7% | 26.4% | 6.1% | 23.3% | 15.8% | 33.3% | 19.6% | 7.9% |
| Damage per minute | 798 | 393 | 1,182 | 926 | 213 | 599 | 408 | 857 | 506 | 204 |
| Damage taken per minute | 711 | 1,179 | 578 | 554 | 530 | 1,043 | 1,147 | 1,060 | 632 | 662 |
| Damage mitigated per minute | 1,663 | 1,084 | 375 | 320 | 932 | 1,625 | 1,654 | 1,420 | 433 | 698 |
| Damage to towers | 4,835 | 0 | 4,666 | 5,242 | 428 | 366 | 265 | 2,771 | 1,269 | 727 |
| Vision score | 41 | 81 | 69 | 57 | 134 | 26 | 63 | 43 | 58 | 179 |
| Wards placed | 9 | 37 | 35 | 16 | 76 | 16 | 19 | 23 | 18 | 106 |
| Wards killed | 10 | 17 | 18 | 30 | 10 | 2 | 17 | 11 | 18 | 31 |
| Control wards | 7 | 14 | 8 | 4 | 24 | 6 | 17 | 9 | 8 | 26 |
| Gold at 15 | 5,448 | 5,341 | 5,666 | 5,300 | 3,380 | 5,287 | 4,337 | 5,270 | 5,233 | 3,414 |
| Gold diff at 10 | +138 | +393 | +288 | -218 | -38 | -138 | -393 | -288 | +218 | +38 |
| Gold diff at 15 | +161 | +1,004 | +396 | +67 | -34 | -161 | -1,004 | -396 | -67 | +34 |
| XP diff at 10 | +62 | +639 | +482 | -29 | -494 | -62 | -639 | -482 | +29 | +494 |
| XP diff at 15 | +75 | +1,783 | +393 | +342 | -950 | -75 | -1,783 | -393 | -342 | +950 |
| CS diff at 10 | +7 | +18 | +7 | -10 | -10 | -7 | -18 | -7 | +10 | +10 |
| CS diff at 15 | +3 | +36 | +2 | -8 | -19 | -3 | -36 | -2 | +8 | +19 |
| Gold diff at 20 | -110 | +1,414 | +94 | +127 | +20 | +110 | -1,414 | -94 | -127 | -20 |
| XP diff at 20 | +362 | +1,681 | -736 | -44 | -550 | -362 | -1,681 | +736 | +44 | +550 |
| CS diff at 20 | +10 | +40 | -9 | -17 | -25 | -10 | -40 | +9 | +17 | +25 |
| Gold diff at 25 | +80 | +807 | -708 | +274 | -705 | -80 | -807 | +708 | -274 | +705 |
| XP diff at 25 | +252 | +463 | -367 | -361 | -801 | -252 | -463 | +367 | +361 | +801 |
| CS diff at 25 | +11 | +31 | -7 | -31 | -30 | -11 | -31 | +7 | +31 | +30 |
| Gold spent | 15,675 | 11,300 | 16,450 | 16,600 | 7,800 | 15,675 | 12,625 | 16,875 | 14,400 | 10,600 |
| Multikills | 2× double | — | 1× double | 3× double, 1× triple | — | 2× double | — | 1× double, 1× triple | — | — |
Game ID LOLTMNT02_193000
Methodology →