ROL · Patch 15.09 · Spring
PlayoffsMay 13, 2025, 05:57 PM · 25.2 min · Game 3Scouting line
Myth Esports won: +13.2k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Wind1
7/3/6
John P
3/7/3
Bandit
6/2/12
Joekie
3/5/5
Bcan
9/0/10
Kruimel
2/5/4
Space
0/5/9
Asza
2/8/6
Crow
7/1/8
Anthrax
1/4/10
Draft
Myth Esports
Blue sideFirst pick
AmbessaWind1
Xin ZhaoBandit
KayleBcan
ApheliosSpace
PykeCrow
Senshi eSports
Red side
RumbleJohn P
TrundleJoekie
LissandraKruimel
AsheAsza
LuluAnthrax
Objectives
- +5,901
- Gold at 15
- -5,901
- 1
- Dragons
- 2
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 7
- Towers
- 1
- 6
- Plates
- 5
- 1
- Inhibitors
- 0

- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Myth Esports leads; below, Senshi eSports.
Biggest lead: Myth Esports +13,235, Senshi eSports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Myth Esports +779 |
| 15 min | Myth Esports +5,901 |
| 20 min | Myth Esports +6,945 |
| 25 min | Myth Esports +12,913 |
| End (25 min) | Myth Esports +13,235 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Mercury's TreadsBcan, in 1.9% of the champion's games
Serpent's FangWind1, in 6.1% of the champion's games
Boots of SwiftnessSpace, in 8.9% of the champion's games
Wind1Ambessa
John PRumble
BanditXin Zhao
JoekieTrundle
BcanKayle
KruimelLissandra
SpaceAphelios
AszaAshe
CrowPyke
AnthraxLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Myth Esports
VictoryRed side
Senshi eSports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/3/6 | 6/2/12 | 9/0/10 | 0/5/9 | 7/1/8 | 3/7/3 | 3/5/5 | 2/5/4 | 2/8/6 | 1/4/10 |
| Kill participation | 44.8% | 62.1% | 65.5% | 31% | 51.7% | 54.5% | 72.7% | 54.5% | 72.7% | 100% |
| CS | 181 | 174 | 212 | 157 | 26 | 168 | 127 | 185 | 197 | 24 |
| CS per minute | 7.2 | 6.9 | 8.4 | 6.2 | 1.0 | 6.7 | 5.0 | 7.3 | 7.8 | 1.0 |
| Gold | 10,682 | 12,307 | 13,755 | 8,995 | 8,770 | 8,739 | 8,645 | 8,295 | 9,492 | 6,103 |
| Gold share | 19.6% | 22.6% | 25.2% | 16.5% | 16.1% | 21.2% | 20.9% | 20.1% | 23% | 14.8% |
| Earned gold per minute | 291 | 355 | 413 | 224 | 215 | 213 | 210 | 196 | 243 | 109 |
| Damage to champions | 18,530 | 16,621 | 17,925 | 9,458 | 7,761 | 15,606 | 8,580 | 15,514 | 16,658 | 6,963 |
| Damage share | 26.4% | 23.6% | 25.5% | 13.5% | 11% | 24.6% | 13.6% | 24.5% | 26.3% | 11% |
| Damage per minute | 735 | 660 | 711 | 375 | 308 | 619 | 340 | 616 | 661 | 276 |
| Damage taken per minute | 983 | 1,499 | 523 | 440 | 481 | 788 | 1,084 | 680 | 697 | 436 |
| Damage mitigated per minute | 1,069 | 962 | 270 | 209 | 346 | 685 | 709 | 319 | 330 | 179 |
| Damage to towers | 4,583 | 1,493 | 10,403 | 6,120 | 0 | 875 | 1,236 | 2,732 | 661 | 167 |
| Vision score | 19 | 21 | 12 | 15 | 61 | 24 | 30 | 28 | 23 | 64 |
| Wards placed | 5 | 5 | 14 | 10 | 31 | 10 | 7 | 12 | 5 | 32 |
| Wards killed | 6 | 3 | 1 | 2 | 9 | 3 | 6 | 3 | 5 | 6 |
| Control wards | 1 | 4 | 7 | 1 | 6 | 2 | 5 | 4 | 0 | 5 |
| Gold at 15 | 6,353 | 6,552 | 7,396 | 4,929 | 5,310 | 4,788 | 5,366 | 5,482 | 5,133 | 3,870 |
| Gold diff at 10 | +741 | +441 | +135 | -372 | -166 | -741 | -441 | -135 | +372 | +166 |
| Gold diff at 15 | +1,565 | +1,186 | +1,914 | -204 | +1,440 | -1,565 | -1,186 | -1,914 | +204 | -1,440 |
| XP diff at 10 | +571 | +1,043 | -568 | -647 | -22 | -571 | -1,043 | +568 | +647 | +22 |
| XP diff at 15 | +1,432 | +2,075 | +423 | -351 | +880 | -1,432 | -2,075 | -423 | +351 | -880 |
| CS diff at 10 | +6 | +9 | -14 | -26 | +6 | -6 | -9 | +14 | +26 | -6 |
| CS diff at 15 | +12 | +31 | -6 | -30 | +1 | -12 | -31 | +6 | +30 | -1 |
| Gold diff at 20 | +814 | +2,147 | +2,523 | -279 | +1,740 | -814 | -2,147 | -2,523 | +279 | -1,740 |
| XP diff at 20 | +1,615 | +1,802 | +2,003 | -122 | +647 | -1,615 | -1,802 | -2,003 | +122 | -647 |
| CS diff at 20 | +14 | +41 | +22 | -46 | +3 | -14 | -41 | -22 | +46 | -3 |
| Gold diff at 25 | +1,892 | +3,541 | +5,410 | -547 | +2,617 | -1,892 | -3,541 | -5,410 | +547 | -2,617 |
| XP diff at 25 | +3,167 | +3,794 | +3,724 | +2,747 | +2,127 | -3,167 | -3,794 | -3,724 | -2,747 | -2,127 |
| CS diff at 25 | +13 | +46 | +27 | -40 | +2 | -13 | -46 | -27 | +40 | -2 |
| Gold spent | 10,075 | 10,525 | 13,725 | 7,975 | 8,700 | 8,700 | 8,358 | 8,740 | 9,250 | 5,375 |
| Multikills | — | 2× double | 2× double, 1× triple | — | 1× double | — | — | — | — | — |
Game ID LOLTMNT02_266542
Methodology →