LJL · Patch 15.12 · Ignite
Jun 15, 2025, 10:22 AM · 30.3 minScouting line
DetonatioN FocusMe Academy won: +4.4k team gold, Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
tol2
3/7/5
Momo
4/4/17
Brucee
3/5/7
Nesty
5/2/17
R0se
4/4/6
rre
9/3/13
L1mit
8/4/2
wanan
8/4/14
Enapon
0/6/14
Kurahuto
0/5/24
Draft
Burning Core Toyama
Blue sideFirst pick
K'Santetol2
Xin ZhaoBrucee
SylasR0se
LucianL1mit
RellEnapon
DetonatioN FocusMe Academy
Red side
RumbleMomo
AmbessaNesty
Aurorarre
Ashewanan
BraumKurahuto
Objectives
- +2,031
- Gold at 15
- -2,031
- 0
- Dragons
- 4
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 3
- Towers
- 5
- 9
- Plates
- 2
- 0
- Inhibitors
- 1




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Burning Core Toyama leads; below, DetonatioN FocusMe Academy.
Biggest lead: Burning Core Toyama +2,199, DetonatioN FocusMe Academy +4,373. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Burning Core Toyama +1,812 |
| 15 min | Burning Core Toyama +2,031 |
| 20 min | Burning Core Toyama +2,199 |
| 25 min | Burning Core Toyama +293 |
| End (30 min) | DetonatioN FocusMe Academy +4,373 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Executioner's CallingL1mit, in 3.3% of the champion's games
Crimson LucidityL1mit, in 8.6% of the champion's games
tol2K'Sante
MomoRumble
BruceeXin Zhao
NestyAmbessa
R0seSylas
rreAurora
L1mitLucian
wananAshe
EnaponRell
KurahutoBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Burning Core Toyama
DefeatRed side
DetonatioN FocusMe Academy
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/7/5 | 3/5/7 | 4/4/6 | 8/4/2 | 0/6/14 | 4/4/17 | 5/2/17 | 9/3/13 | 8/4/14 | 0/5/24 |
| Kill participation | 44.4% | 55.6% | 55.6% | 55.6% | 77.8% | 80.8% | 84.6% | 84.6% | 84.6% | 92.3% |
| CS | 222 | 187 | 203 | 269 | 26 | 204 | 241 | 199 | 236 | 27 |
| CS per minute | 7.3 | 6.2 | 6.7 | 8.9 | 0.9 | 6.7 | 7.9 | 6.6 | 7.8 | 0.9 |
| Gold | 11,205 | 10,984 | 11,163 | 12,991 | 7,444 | 11,722 | 12,555 | 12,967 | 13,255 | 7,661 |
| Gold share | 20.8% | 20.4% | 20.8% | 24.2% | 13.8% | 20.2% | 21.6% | 22.3% | 22.8% | 13.2% |
| Earned gold per minute | 238 | 231 | 237 | 297 | 114 | 255 | 283 | 296 | 306 | 121 |
| Damage to champions | 12,910 | 14,809 | 24,634 | 30,765 | 10,883 | 21,276 | 28,015 | 27,823 | 31,551 | 7,186 |
| Damage share | 13.7% | 15.8% | 26.2% | 32.7% | 11.6% | 18.4% | 24.2% | 24% | 27.2% | 6.2% |
| Damage per minute | 426 | 488 | 813 | 1,015 | 359 | 702 | 924 | 918 | 1,041 | 237 |
| Damage taken per minute | 1,002 | 1,339 | 1,131 | 790 | 659 | 630 | 1,389 | 773 | 522 | 894 |
| Damage mitigated per minute | 1,472 | 856 | 664 | 372 | 954 | 634 | 1,776 | 348 | 270 | 1,079 |
| Damage to towers | 3,256 | 0 | 3,024 | 1,508 | 340 | 4,025 | 1,552 | 1,042 | 8,511 | 599 |
| Vision score | 32 | 53 | 41 | 59 | 82 | 22 | 44 | 24 | 30 | 98 |
| Wards placed | 13 | 10 | 8 | 17 | 42 | 7 | 8 | 10 | 8 | 55 |
| Wards killed | 3 | 12 | 14 | 14 | 9 | 5 | 13 | 10 | 10 | 13 |
| Control wards | 9 | 11 | 5 | 6 | 11 | 5 | 7 | 5 | 0 | 15 |
| Gold at 15 | 6,129 | 5,427 | 6,025 | 6,804 | 4,396 | 5,587 | 5,568 | 6,429 | 5,302 | 3,864 |
| Gold diff at 10 | +62 | -15 | +383 | +950 | +432 | -62 | +15 | -383 | -950 | -432 |
| Gold diff at 15 | +542 | -141 | -404 | +1,502 | +532 | -542 | +141 | +404 | -1,502 | -532 |
| XP diff at 10 | +57 | -714 | +508 | +499 | -62 | -57 | +714 | -508 | -499 | +62 |
| XP diff at 15 | +1,012 | -1,078 | +1,095 | +978 | -478 | -1,012 | +1,078 | -1,095 | -978 | +478 |
| CS diff at 10 | +2 | -15 | 0 | +2 | 0 | -2 | +15 | 0 | -2 | 0 |
| CS diff at 15 | +21 | -20 | +6 | +16 | -2 | -21 | +20 | -6 | -16 | +2 |
| Gold diff at 20 | +558 | -152 | -399 | +1,580 | +612 | -558 | +152 | +399 | -1,580 | -612 |
| XP diff at 20 | +710 | -1,584 | +799 | +1,089 | -951 | -710 | +1,584 | -799 | -1,089 | +951 |
| CS diff at 20 | +23 | -23 | -3 | +26 | -1 | -23 | +23 | +3 | -26 | +1 |
| Gold diff at 25 | +404 | -982 | -1,369 | +1,917 | +323 | -404 | +982 | +1,369 | -1,917 | -323 |
| XP diff at 25 | -160 | -3,448 | +1,483 | +745 | -2,362 | +160 | +3,448 | -1,483 | -745 | +2,362 |
| CS diff at 25 | +30 | -43 | +2 | +46 | -3 | -30 | +43 | -2 | -46 | +3 |
| Gold spent | 11,225 | 10,500 | 11,225 | 12,350 | 6,525 | 10,175 | 10,875 | 12,100 | 10,600 | 6,775 |
| Multikills | — | — | — | 2× double | — | — | — | 2× double, 1× triple | 1× double | — |
Game ID LOLTMNT02_275956
Methodology →