NACL · Patch 15.12
Jun 20, 2025, 09:55 PM · 32.4 min · Game 2Scouting line
Citadel Gaming won: +13.5k team gold, Top and Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Dec0y
2/6/1
Philip
3/3/14
Lojaz
1/6/2
Kenvi
8/3/12
PhyMini
3/4/2
Bradley
5/1/9
Bazz
1/4/1
Instinct
6/0/8
Pockus
0/2/4
Diamond
0/0/15
Draft
Apex Mission Impossible
Blue sideFirst pick
RenektonDec0y
MaokaiLojaz
CorkiPhyMini
ZeriBazz
LuluPockus
Citadel Gaming
Red side
SionPhilip
NocturneKenvi
HweiBradley
XayahInstinct
RakanDiamond
Objectives
- +641
- Gold at 15
- -641
- 1
- Dragons
- 4
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 10
- 5
- Plates
- 2
- 0
- Inhibitors
- 1




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Apex Mission Impossible leads; below, Citadel Gaming.
Biggest lead: Apex Mission Impossible +641, Citadel Gaming +13,471. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Citadel Gaming +659 |
| 15 min | Apex Mission Impossible +641 |
| 20 min | Apex Mission Impossible +331 |
| 25 min | Citadel Gaming +3,212 |
| End (32 min) | Citadel Gaming +13,471 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Black CleaverPhyMini, in 3.1% of the champion's games
HeartsteelLojaz, in 5% of the champion's games
Knight's VowDiamond, in 8.2% of the champion's games
Dec0yRenekton
PhilipSion
LojazMaokai
KenviNocturne
PhyMiniCorki
BradleyHwei
BazzZeri
InstinctXayah
PockusLulu
DiamondRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Apex Mission Impossible
DefeatRed side
Citadel Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/6/1 | 1/6/2 | 3/4/2 | 1/4/1 | 0/2/4 | 3/3/14 | 8/3/12 | 5/1/9 | 6/0/8 | 0/0/15 |
| Kill participation | 42.9% | 42.9% | 71.4% | 28.6% | 57.1% | 77.3% | 90.9% | 63.6% | 63.6% | 68.2% |
| CS | 224 | 163 | 298 | 287 | 31 | 252 | 203 | 303 | 324 | 38 |
| CS per minute | 6.9 | 5.0 | 9.2 | 8.9 | 1.0 | 7.8 | 6.3 | 9.4 | 10.0 | 1.2 |
| Gold | 10,136 | 9,426 | 13,252 | 12,312 | 7,066 | 13,453 | 13,521 | 15,484 | 14,879 | 8,326 |
| Gold share | 19.4% | 18.1% | 25.4% | 23.6% | 13.5% | 20.5% | 20.6% | 23.6% | 22.7% | 12.7% |
| Earned gold per minute | 182 | 160 | 278 | 249 | 87 | 284 | 286 | 347 | 328 | 126 |
| Damage to champions | 17,074 | 11,176 | 30,981 | 19,305 | 8,897 | 23,696 | 20,528 | 46,986 | 27,776 | 5,887 |
| Damage share | 19.5% | 12.8% | 35.4% | 22.1% | 10.2% | 19% | 16.4% | 37.6% | 22.2% | 4.7% |
| Damage per minute | 527 | 345 | 956 | 596 | 275 | 731 | 634 | 1,450 | 857 | 182 |
| Damage taken per minute | 1,554 | 1,468 | 713 | 695 | 489 | 1,220 | 1,549 | 375 | 504 | 635 |
| Damage mitigated per minute | 1,150 | 1,248 | 516 | 386 | 227 | 2,038 | 1,121 | 194 | 280 | 829 |
| Damage to towers | 877 | 2,599 | 3,192 | 0 | 188 | 2,551 | 2,942 | 6,846 | 5,690 | 2,083 |
| Vision score | 20 | 47 | 28 | 36 | 93 | 28 | 41 | 30 | 42 | 110 |
| Wards placed | 10 | 12 | 9 | 13 | 53 | 12 | 9 | 16 | 14 | 52 |
| Wards killed | 2 | 9 | 5 | 11 | 14 | 4 | 11 | 4 | 17 | 14 |
| Control wards | 1 | 8 | 0 | 4 | 13 | 4 | 7 | 6 | 2 | 11 |
| Gold at 15 | 4,612 | 5,021 | 6,328 | 5,440 | 3,499 | 4,966 | 5,876 | 5,100 | 4,951 | 3,366 |
| Gold diff at 10 | -119 | -1,212 | +398 | +288 | -14 | +119 | +1,212 | -398 | -288 | +14 |
| Gold diff at 15 | -354 | -855 | +1,228 | +489 | +133 | +354 | +855 | -1,228 | -489 | -133 |
| XP diff at 10 | -40 | -745 | +96 | -267 | -101 | +40 | +745 | -96 | +267 | +101 |
| XP diff at 15 | -150 | -141 | +469 | -5 | +209 | +150 | +141 | -469 | +5 | -209 |
| CS diff at 10 | -4 | -5 | +4 | +6 | -2 | +4 | +5 | -4 | -6 | +2 |
| CS diff at 15 | -7 | -1 | +3 | -4 | -4 | +7 | +1 | -3 | +4 | +4 |
| Gold diff at 20 | -819 | -1,071 | +1,732 | +282 | +207 | +819 | +1,071 | -1,732 | -282 | -207 |
| XP diff at 20 | -343 | -992 | +907 | -772 | +133 | +343 | +992 | -907 | +772 | -133 |
| CS diff at 20 | -10 | -20 | +10 | -11 | -3 | +10 | +20 | -10 | +11 | +3 |
| Gold diff at 25 | -1,502 | -1,852 | +598 | -394 | -62 | +1,502 | +1,852 | -598 | +394 | +62 |
| XP diff at 25 | -1,756 | -1,636 | +171 | -2,211 | -1,196 | +1,756 | +1,636 | -171 | +2,211 | +1,196 |
| CS diff at 25 | -14 | -17 | +16 | -26 | -1 | +14 | +17 | -16 | +26 | +1 |
| Gold spent | 10,350 | 9,150 | 13,200 | 11,250 | 6,525 | 12,900 | 11,625 | 13,600 | 13,150 | 7,075 |
| Multikills | — | — | — | — | — | — | 1× double | 1× double | 2× double | — |
Game ID LOLTMNT02_279897
Methodology →