LJL · Patch 15.12 · Ignite
Jun 21, 2025, 09:10 AM · 25.6 minScouting line
REJECT won: +16.8k team gold, Top and Jungle won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kinatu
8/0/8
tol2
2/5/0
Forest
4/0/15
Brucee
1/4/5
Recap
6/1/12
R0se
2/5/1
Samver
10/2/10
L1mit
3/6/4
Raina
0/5/20
Enapon
0/8/5
Draft
REJECT
Blue sideFirst pick
GwenKinatu
Xin ZhaoForest
ViktorRecap
CaitlynSamver
NautilusRaina
Burning Core Toyama
Red side
Rumbletol2
SkarnerBrucee
LucianR0se
VarusL1mit
RellEnapon
Objectives
- +399
- Gold at 15
- -399
- 2
- Dragons
- 1
- 2
- Void grubs
- 1
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 10
- Towers
- 1
- 3
- Plates
- 1
- 2
- Inhibitors
- 0


- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line REJECT leads; below, Burning Core Toyama.
Biggest lead: REJECT +16,844, Burning Core Toyama +94. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Burning Core Toyama +94 |
| 15 min | REJECT +399 |
| 20 min | REJECT +5,832 |
| 25 min | REJECT +15,444 |
| End (26 min) | REJECT +16,844 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Mejai's SoulstealerKinatu, in 1.5% of the champion's games
Berserker's GreavesR0se, in 2.8% of the champion's games
Spellslinger's ShoesKinatu, in 3.7% of the champion's games
Phase Rushtol2, in 10% of the champion's games
KinatuGwen
tol2Rumble
ForestXin Zhao
BruceeSkarner
RecapViktor
R0seLucian
SamverCaitlyn
L1mitVarus
RainaNautilus
EnaponRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
REJECT
VictoryRed side
Burning Core Toyama
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/0/8 | 4/0/15 | 6/1/12 | 10/2/10 | 0/5/20 | 2/5/0 | 1/4/5 | 2/5/1 | 3/6/4 | 0/8/5 |
| Kill participation | 57.1% | 67.9% | 64.3% | 71.4% | 71.4% | 25% | 75% | 37.5% | 87.5% | 62.5% |
| CS | 233 | 187 | 206 | 232 | 27 | 183 | 138 | 197 | 190 | 24 |
| CS per minute | 9.1 | 7.3 | 8.1 | 9.1 | 1.1 | 7.2 | 5.4 | 7.7 | 7.4 | 0.9 |
| Gold | 12,339 | 11,076 | 11,793 | 13,086 | 6,897 | 7,786 | 7,593 | 8,367 | 9,085 | 5,516 |
| Gold share | 22.4% | 20.1% | 21.4% | 23.7% | 12.5% | 20.3% | 19.8% | 21.8% | 23.7% | 14.4% |
| Earned gold per minute | 350 | 300 | 328 | 379 | 137 | 172 | 164 | 194 | 222 | 83 |
| Damage to champions | 20,979 | 20,309 | 20,735 | 21,867 | 6,043 | 13,470 | 11,329 | 15,971 | 23,714 | 7,639 |
| Damage share | 23.3% | 22.6% | 23.1% | 24.3% | 6.7% | 18.7% | 15.7% | 22.1% | 32.9% | 10.6% |
| Damage per minute | 821 | 795 | 812 | 856 | 237 | 527 | 443 | 625 | 928 | 299 |
| Damage taken per minute | 718 | 1,634 | 486 | 556 | 626 | 741 | 1,518 | 765 | 540 | 870 |
| Damage mitigated per minute | 478 | 1,099 | 474 | 240 | 803 | 551 | 1,584 | 345 | 317 | 1,203 |
| Damage to towers | 14,231 | 1,370 | 5,757 | 9,920 | 905 | 514 | 0 | 565 | 1,368 | 70 |
| Vision score | 20 | 33 | 25 | 11 | 77 | 19 | 30 | 13 | 20 | 55 |
| Wards placed | 8 | 6 | 15 | 6 | 34 | 11 | 8 | 8 | 11 | 28 |
| Wards killed | 3 | 5 | 5 | 4 | 12 | 1 | 7 | 3 | 5 | 7 |
| Control wards | 4 | 8 | 7 | 1 | 10 | 6 | 7 | 2 | 4 | 8 |
| Gold at 15 | 4,984 | 5,764 | 5,122 | 5,387 | 3,450 | 4,761 | 5,220 | 5,301 | 5,662 | 3,364 |
| Gold diff at 10 | +121 | -158 | -210 | +122 | +31 | -121 | +158 | +210 | -122 | -31 |
| Gold diff at 15 | +223 | +544 | -179 | -275 | +86 | -223 | -544 | +179 | +275 | -86 |
| XP diff at 10 | +350 | +243 | +131 | +132 | -299 | -350 | -243 | -131 | -132 | +299 |
| XP diff at 15 | +459 | +641 | +321 | -154 | +63 | -459 | -641 | -321 | +154 | -63 |
| CS diff at 10 | +14 | +13 | +9 | +8 | -3 | -14 | -13 | -9 | -8 | +3 |
| CS diff at 15 | +15 | +24 | +11 | +12 | +2 | -15 | -24 | -11 | -12 | -2 |
| Gold diff at 20 | +2,034 | +1,651 | +1,098 | +469 | +580 | -2,034 | -1,651 | -1,098 | -469 | -580 |
| XP diff at 20 | +1,501 | +2,341 | +672 | +870 | +419 | -1,501 | -2,341 | -672 | -870 | -419 |
| CS diff at 20 | +24 | +32 | 0 | +32 | +3 | -24 | -32 | 0 | -32 | -3 |
| Gold diff at 25 | +4,186 | +3,170 | +3,086 | +3,738 | +1,264 | -4,186 | -3,170 | -3,086 | -3,738 | -1,264 |
| XP diff at 25 | +4,615 | +5,282 | +4,642 | +3,768 | +2,157 | -4,615 | -5,282 | -4,642 | -3,768 | -2,157 |
| CS diff at 25 | +49 | +49 | 0 | +38 | +3 | -49 | -49 | 0 | -38 | -3 |
| Gold spent | 11,200 | 9,995 | 9,275 | 11,275 | 5,700 | 7,850 | 6,975 | 8,075 | 8,550 | 5,050 |
| Multikills | 2× double | — | 1× double | 3× double, 1× triple | — | — | — | — | — | — |
Game ID LOLTMNT02_280028
Methodology →