NACL · Patch 15.18
Sep 16, 2025, 01:00 AM · 45.1 min · Game 2Scouting line
Apex Mission Impossible won: +11.4k team gold, Top won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Dec0y
6/5/9
Dragoon
3/5/4
Lojaz
8/5/12
Shimmer
5/6/5
Retrozing
7/2/11
Will
4/7/6
Bazz
6/0/11
Zev
3/2/3
Protos
0/3/19
Nukez
0/7/8
Draft
Apex Mission Impossible
Blue sideFirst pick
SionDec0y
Rek'SaiLojaz
AzirRetrozing
AsheBazz
KarmaProtos
Vancouver Impact
Red side
AmbessaDragoon
ZedShimmer
HweiWill
EzrealZev
NautilusNukez
Objectives
- -658
- Gold at 15
- +658
- 4
- Dragons
- 3
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 3
- Barons
- 0
- 11
- Towers
- 5
- 4
- Plates
- 4
- 2
- Inhibitors
- 0




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Apex Mission Impossible leads; below, Vancouver Impact.
Biggest lead: Apex Mission Impossible +11,405, Vancouver Impact +3,832. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Vancouver Impact +336 |
| 15 min | Vancouver Impact +658 |
| 20 min | Vancouver Impact +2,002 |
| 25 min | Vancouver Impact +3,832 |
| End (45 min) | Apex Mission Impossible +11,405 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Ionian Boots of LucidityZev, in 0.1% of the champion's games
Chempunk ChainswordZev, in 0.1% of the champion's games
Sorcerer's ShoesWill, in 0.2% of the champion's games
RedemptionNukez, in 0.2% of the champion's games
Crimson LucidityProtos, in 0.5% of the champion's games
Armored AdvanceDec0y, in 1.7% of the champion's games
ConquerorZev, in 2.3% of the champion's games
Ardent CenserProtos, in 2.4% of the champion's games
Glacial AugmentNukez, in 2.9% of the champion's games
Titanic HydraDec0y, in 5.5% of the champion's games
Executioner's CallingDragoon, in 6.7% of the champion's games
Serpent's FangDragoon, in 6.7% of the champion's games
Guardian AngelBazz, in 7% of the champion's games
Spear of ShojinShimmer, in 9.6% of the champion's games
Yun Tal WildarrowsBazz, in 9.9% of the champion's games
Dec0ySion
DragoonAmbessa
LojazRek'Sai
ShimmerZed
RetrozingAzir
WillHwei
BazzAshe
ZevEzreal
ProtosKarma
NukezNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Apex Mission Impossible
VictoryRed side
Vancouver Impact
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/5/9 | 8/5/12 | 7/2/11 | 6/0/11 | 0/3/19 | 3/5/4 | 5/6/5 | 4/7/6 | 3/2/3 | 0/7/8 |
| Kill participation | 55.6% | 74.1% | 66.7% | 63% | 70.4% | 46.7% | 66.7% | 66.7% | 40% | 53.3% |
| CS | 342 | 242 | 356 | 357 | 57 | 350 | 339 | 280 | 434 | 28 |
| CS per minute | 7.6 | 5.4 | 7.9 | 7.9 | 1.3 | 7.8 | 7.5 | 6.2 | 9.6 | 0.6 |
| Gold | 18,240 | 16,906 | 20,504 | 20,244 | 12,211 | 17,074 | 16,346 | 14,971 | 19,170 | 9,139 |
| Gold share | 20.7% | 19.2% | 23.3% | 23% | 13.9% | 22.3% | 21.3% | 19.5% | 25% | 11.9% |
| Earned gold per minute | 276 | 247 | 326 | 321 | 142 | 250 | 234 | 204 | 297 | 74 |
| Damage to champions | 30,606 | 27,742 | 41,756 | 29,498 | 7,349 | 32,901 | 28,677 | 45,040 | 45,787 | 4,987 |
| Damage share | 22.3% | 20.3% | 30.5% | 21.5% | 5.4% | 20.9% | 18.2% | 28.6% | 29.1% | 3.2% |
| Damage per minute | 679 | 616 | 927 | 655 | 163 | 730 | 636 | 999 | 1,016 | 111 |
| Damage taken per minute | 1,485 | 1,338 | 716 | 475 | 498 | 989 | 1,104 | 718 | 628 | 618 |
| Damage mitigated per minute | 2,795 | 1,289 | 594 | 401 | 353 | 1,524 | 907 | 403 | 394 | 757 |
| Damage to towers | 4,489 | 4,028 | 11,417 | 11,463 | 1,372 | 6,238 | 5,573 | 1,303 | 5,776 | 35 |
| Vision score | 56 | 73 | 51 | 63 | 155 | 53 | 41 | 36 | 50 | 145 |
| Wards placed | 23 | 14 | 20 | 23 | 69 | 19 | 7 | 15 | 14 | 74 |
| Wards killed | 13 | 16 | 11 | 14 | 23 | 11 | 7 | 7 | 13 | 13 |
| Control wards | 9 | 12 | 5 | 10 | 16 | 5 | 6 | 4 | 6 | 20 |
| Gold at 15 | 5,692 | 5,139 | 5,260 | 4,522 | 3,170 | 4,354 | 6,175 | 5,194 | 5,638 | 3,080 |
| Gold diff at 10 | +700 | -636 | +44 | -517 | +73 | -700 | +636 | -44 | +517 | -73 |
| Gold diff at 15 | +1,338 | -1,036 | +66 | -1,116 | +90 | -1,338 | +1,036 | -66 | +1,116 | -90 |
| XP diff at 10 | +510 | -830 | -40 | -1,499 | -71 | -510 | +830 | +40 | +1,499 | +71 |
| XP diff at 15 | +1,135 | -1,538 | -94 | -2,391 | -331 | -1,135 | +1,538 | +94 | +2,391 | +331 |
| CS diff at 10 | +24 | -19 | -2 | -26 | -1 | -24 | +19 | +2 | +26 | +1 |
| CS diff at 15 | +40 | -44 | -2 | -37 | 0 | -40 | +44 | +2 | +37 | 0 |
| Gold diff at 20 | +1,010 | -1,516 | +43 | -1,498 | -41 | -1,010 | +1,516 | -43 | +1,498 | +41 |
| XP diff at 20 | +893 | -3,206 | -469 | -2,032 | +374 | -893 | +3,206 | +469 | +2,032 | -374 |
| CS diff at 20 | +45 | -76 | -4 | -34 | +3 | -45 | +76 | +4 | +34 | -3 |
| Gold diff at 25 | -69 | -1,301 | -448 | -2,022 | +8 | +69 | +1,301 | +448 | +2,022 | -8 |
| XP diff at 25 | +791 | -2,773 | +150 | -2,528 | +1,956 | -791 | +2,773 | -150 | +2,528 | -1,956 |
| CS diff at 25 | +29 | -83 | +4 | -62 | +5 | -29 | +83 | -4 | +62 | -5 |
| Gold spent | 14,575 | 16,000 | 18,625 | 18,900 | 10,125 | 16,025 | 15,500 | 14,450 | 18,658 | 8,550 |
| Multikills | 1× double, 1× triple | — | 1× double | 1× double | — | — | — | — | 1× double | — |
Game ID LOLTMNT02_309491
Methodology →