LJL · Patch 16.03
Feb 07, 2026, 04:52 AM · 25.4 minScouting line
Rising Gaming won: +14.2k team gold, Top, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
YellowYoshi
2/2/10
udon
2/4/1
EL
7/5/9
Elative
4/6/3
Ramune
6/1/11
ichida
2/5/3
Archer
9/1/12
Gimi
4/7/4
Hetel
1/3/19
anakin
0/3/8
Draft
Rising Gaming
Blue sideFirst pick
RumbleYellowYoshi
QiyanaEL
AhriRamune
YunaraArcher
RellHetel
Uwinks
Red side
K'Santeudon
Lee SinElative
Galioichida
ApheliosGimi
Luluanakin
Objectives
- +3,917
- Gold at 15
- -3,917
- 3
- Dragons
- 0
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 2
- 32
- Plates
- 11
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rising Gaming leads; below, Uwinks.
Biggest lead: Rising Gaming +14,207, Uwinks +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Rising Gaming +945 |
| 15 min | Rising Gaming +3,917 |
| 20 min | Rising Gaming +6,718 |
| 25 min | Rising Gaming +13,277 |
| End (25 min) | Rising Gaming +14,207 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
No off-meta choices in this game: everyone followed the season's most common builds.
YellowYoshiRumble
udonK'Sante
ELQiyana
ElativeLee Sin
RamuneAhri
ichidaGalio
ArcherYunara
GimiAphelios
HetelRell
anakinLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Rising Gaming
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 2 / 10(6) | 208 8.2/m | ||
| 7 / 5 / 9(3.2) | 190 7.5/m | ||
| 6 / 1 / 11(17) | 226 8.9/m | ||
| 9 / 1 / 12(21) | 250 9.8/m | ||
| 1 / 3 / 19(6.67) | 25 1.0/m |
Red side
Uwinks
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/10 | 7/5/9 | 6/1/11 | 9/1/12 | 1/3/19 | 2/4/1 | 4/6/3 | 2/5/3 | 4/7/4 | 0/3/8 |
| Kill participation | 48% | 64% | 68% | 84% | 80% | 25% | 58.3% | 41.7% | 66.7% | 66.7% |
| CS | 208 | 190 | 226 | 250 | 25 | 204 | 160 | 153 | 232 | 26 |
| CS per minute | 8.2 | 7.5 | 8.9 | 9.8 | 1.0 | 8.0 | 6.3 | 6.0 | 9.1 | 1.0 |
| Gold | 10,710 | 13,262 | 11,603 | 16,867 | 7,884 | 9,474 | 10,146 | 7,794 | 12,172 | 6,533 |
| Gold share | 17.8% | 22% | 19.2% | 28% | 13.1% | 20.5% | 22% | 16.9% | 26.4% | 14.2% |
| Earned gold per minute | 289 | 389 | 324 | 531 | 177 | 240 | 266 | 174 | 346 | 124 |
| Damage to champions | 16,551 | 19,140 | 24,208 | 28,186 | 4,325 | 8,981 | 11,983 | 7,925 | 17,726 | 4,129 |
| Damage share | 17.9% | 20.7% | 26.2% | 30.5% | 4.7% | 17.7% | 23.6% | 15.6% | 34.9% | 8.1% |
| Damage per minute | 652 | 754 | 954 | 1,110 | 170 | 354 | 472 | 312 | 698 | 163 |
| Damage taken per minute | 501 | 917 | 666 | 556 | 474 | 1,134 | 1,060 | 935 | 673 | 428 |
| Damage mitigated per minute | 610 | 490 | 320 | 410 | 630 | 1,471 | 765 | 936 | 334 | 178 |
| Damage to towers | 4,099 | 1,204 | 6,759 | 16,439 | 977 | 3,252 | 5,098 | 3,095 | 544 | 35 |
| Vision score | 41 | 33 | 20 | 38 | 91 | 37 | 45 | 26 | 28 | 77 |
| Wards placed | 16 | 7 | 7 | 14 | 44 | 10 | 21 | 6 | 10 | 31 |
| Wards killed | 2 | 7 | 3 | 10 | 6 | 5 | 3 | 5 | 8 | 11 |
| Control wards | 6 | 7 | 4 | 5 | 12 | 3 | 13 | 4 | 2 | 6 |
| Gold at 15 | 5,953 | 5,806 | 5,910 | 9,015 | 4,008 | 5,142 | 6,508 | 4,900 | 6,339 | 3,886 |
| Gold diff at 10 | +450 | -238 | +435 | +618 | -320 | -450 | +238 | -435 | -618 | +320 |
| Gold diff at 15 | +811 | -702 | +1,010 | +2,676 | +122 | -811 | +702 | -1,010 | -2,676 | -122 |
| XP diff at 10 | +558 | -74 | +911 | +6 | +102 | -558 | +74 | -911 | -6 | -102 |
| XP diff at 15 | -347 | -389 | +1,119 | +932 | +614 | +347 | +389 | -1,119 | -932 | -614 |
| CS diff at 10 | +9 | 0 | +34 | -9 | +6 | -9 | 0 | -34 | +9 | -6 |
| CS diff at 15 | +1 | -4 | +42 | +18 | +6 | -1 | +4 | -42 | -18 | -6 |
| Gold diff at 20 | +1,022 | +299 | +1,735 | +3,311 | +351 | -1,022 | -299 | -1,735 | -3,311 | -351 |
| XP diff at 20 | -494 | +611 | +2,267 | +1,690 | -384 | +494 | -611 | -2,267 | -1,690 | +384 |
| CS diff at 20 | -2 | +22 | +61 | +17 | +2 | +2 | -22 | -61 | -17 | -2 |
| Gold diff at 25 | +1,136 | +3,016 | +3,622 | +4,339 | +1,164 | -1,136 | -3,016 | -3,622 | -4,339 | -1,164 |
| XP diff at 25 | +1,765 | +3,042 | +4,322 | +2,699 | +860 | -1,765 | -3,042 | -4,322 | -2,699 | -860 |
| CS diff at 25 | +4 | +30 | +73 | +18 | -1 | -4 | -30 | -73 | -18 | +1 |
| Gold spent | 9,450 | 12,862 | 11,450 | 14,950 | 6,640 | 8,225 | 9,875 | 7,150 | 12,050 | 6,180 |
| Multikills | — | 2× double | — | — | — | — | — | — | — | — |
Game ID LOLTMNT02_348819
Methodology →