LJL · Patch 16.03
Feb 08, 2026, 04:45 AM · 21.5 minScouting line
Rising Gaming won: +21.1k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
YellowYoshi
10/0/5
jejemua
1/9/0
EL
10/3/13
V3 Luka
2/6/1
Acee
3/2/9
Asagao
2/6/1
Archer
11/1/12
hinami
4/10/4
Hetel
5/4/18
V3 ruin
1/8/6
Draft
Rising Gaming
Blue sideFirst pick
RumbleYellowYoshi
QiyanaEL
YoneAcee
Kai'SaArcher
NeekoHetel
V3 Esports
Red side
Aatroxjejemua
WukongV3 Luka
SyndraAsagao
Samirahinami
LeonaV3 ruin
Objectives
- +10,209
- Gold at 15
- -10,209
- 2
- Dragons
- 1
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 9
- Towers
- 0
- 41
- Plates
- 2
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rising Gaming leads; below, V3 Esports.
Biggest lead: Rising Gaming +21,072, V3 Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Rising Gaming +4,999 |
| 15 min | Rising Gaming +10,209 |
| 20 min | Rising Gaming +18,399 |
| End (22 min) | Rising Gaming +21,072 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Kraken SlayerAcee, in 1.1% of the champion's games
YellowYoshiRumble
jejemuaAatrox
ELQiyana
V3 LukaWukong
AceeYone
AsagaoSyndra
ArcherKai'Sa
hinamiSamira
HetelNeeko
V3 ruinLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Rising Gaming
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 10 / 0 / 5(15) | 189 8.8/m | ||
| 10 / 3 / 13(7.67) | 164 7.6/m | ||
| 3 / 2 / 9(6) | 200 9.3/m | ||
| 11 / 1 / 12(23) | 219 10.2/m | ||
| 5 / 4 / 18(5.75) | 17 0.8/m |
Red side
V3 Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 10/0/5 | 10/3/13 | 3/2/9 | 11/1/12 | 5/4/18 | 1/9/0 | 2/6/1 | 2/6/1 | 4/10/4 | 1/8/6 |
| Kill participation | 38.5% | 59% | 30.8% | 59% | 59% | 10% | 30% | 30% | 80% | 70% |
| CS | 189 | 164 | 200 | 219 | 17 | 125 | 107 | 180 | 113 | 18 |
| CS per minute | 8.8 | 7.6 | 9.3 | 10.2 | 0.8 | 5.8 | 5.0 | 8.4 | 5.3 | 0.8 |
| Gold | 10,537 | 12,613 | 10,287 | 15,422 | 8,128 | 6,003 | 7,238 | 7,986 | 8,764 | 5,924 |
| Gold share | 18.5% | 22.1% | 18.1% | 27.1% | 14.3% | 16.7% | 20.2% | 22.2% | 24.4% | 16.5% |
| Earned gold per minute | 356 | 452 | 344 | 583 | 243 | 144 | 202 | 237 | 273 | 141 |
| Damage to champions | 28,671 | 19,502 | 13,205 | 25,783 | 12,687 | 14,726 | 6,717 | 12,354 | 14,783 | 6,324 |
| Damage share | 28.7% | 19.5% | 13.2% | 25.8% | 12.7% | 26.8% | 12.2% | 22.5% | 26.9% | 11.5% |
| Damage per minute | 1,336 | 908 | 615 | 1,201 | 591 | 686 | 313 | 575 | 689 | 295 |
| Damage taken per minute | 736 | 778 | 820 | 658 | 651 | 1,593 | 1,060 | 766 | 862 | 889 |
| Damage mitigated per minute | 968 | 398 | 580 | 360 | 226 | 819 | 718 | 297 | 300 | 838 |
| Damage to towers | 8,048 | 1,892 | 7,725 | 14,260 | 3,137 | 1,056 | 0 | 1,036 | 0 | 0 |
| Vision score | 26 | 36 | 38 | 17 | 65 | 15 | 22 | 10 | 16 | 62 |
| Wards placed | 12 | 7 | 9 | 8 | 27 | 6 | 5 | 7 | 8 | 29 |
| Wards killed | 1 | 5 | 2 | 3 | 6 | 0 | 6 | 0 | 3 | 6 |
| Control wards | 4 | 6 | 2 | 1 | 7 | 0 | 2 | 1 | 1 | 8 |
| Gold at 15 | 6,483 | 8,026 | 5,916 | 8,916 | 5,197 | 4,022 | 5,506 | 5,518 | 5,431 | 3,852 |
| Gold diff at 10 | +970 | +2,380 | -337 | +1,289 | +697 | -970 | -2,380 | +337 | -1,289 | -697 |
| Gold diff at 15 | +2,461 | +2,520 | +398 | +3,485 | +1,345 | -2,461 | -2,520 | -398 | -3,485 | -1,345 |
| XP diff at 10 | +633 | +1,148 | -120 | +609 | +743 | -633 | -1,148 | +120 | -609 | -743 |
| XP diff at 15 | +3,046 | +1,442 | +938 | +1,880 | +937 | -3,046 | -1,442 | -938 | -1,880 | -937 |
| CS diff at 10 | +19 | +22 | +3 | +47 | -3 | -19 | -22 | -3 | -47 | +3 |
| CS diff at 15 | +41 | +27 | +16 | +90 | -1 | -41 | -27 | -16 | -90 | +1 |
| Gold diff at 20 | +3,850 | +4,203 | +2,179 | +6,510 | +1,657 | -3,850 | -4,203 | -2,179 | -6,510 | -1,657 |
| XP diff at 20 | +4,558 | +3,318 | +1,376 | +2,911 | +742 | -4,558 | -3,318 | -1,376 | -2,911 | -742 |
| CS diff at 20 | +65 | +47 | +18 | +102 | -1 | -65 | -47 | -18 | -102 | +1 |
| Gold spent | 8,200 | 10,800 | 7,900 | 14,025 | 6,755 | 5,787 | 7,083 | 7,275 | 7,735 | 5,460 |
| Multikills | 1× double | 1× double | — | 2× double, 1× triple | — | — | — | — | 1× double | — |
Game ID LOLTMNT02_349161
Methodology →