LJL · Patch 16.03
Feb 08, 2026, 02:38 AM · 30.5 minScouting line
Inferno Drive Tokyo won: +11.1k team gold, Top, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Pinnnk
5/2/11
udon
0/4/8
Imagine
5/2/17
Elative
5/7/4
Enapon
8/3/11
ichida
0/4/10
wanan
10/3/8
Gimi
8/8/4
JustFocus
2/3/22
anakin
0/7/9
Draft
Inferno Drive Tokyo
Blue sideFirst pick
RumblePinnnk
QiyanaImagine
AhriEnapon
Varuswanan
AlistarJustFocus
Uwinks
Red side
K'Santeudon
NaafiriElative
Oriannaichida
KalistaGimi
Rakananakin
Objectives
- +5,824
- Gold at 15
- -5,824
- 3
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 2
- 45
- Plates
- 13
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Inferno Drive Tokyo leads; below, Uwinks.
Biggest lead: Inferno Drive Tokyo +11,072, Uwinks +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Inferno Drive Tokyo +3,969 |
| 15 min | Inferno Drive Tokyo +5,824 |
| 20 min | Inferno Drive Tokyo +6,261 |
| 25 min | Inferno Drive Tokyo +7,872 |
| End (31 min) | Inferno Drive Tokyo +11,072 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Plated SteelcapsImagine, in 2.5% of the champion's games
Opportunitywanan, in 3.3% of the champion's games
Maw of MalmortiusElative, in 6.5% of the champion's games
PinnnkRumble
udonK'Sante
ImagineQiyana
ElativeNaafiri
EnaponAhri
ichidaOrianna
wananVarus
GimiKalista
JustFocusAlistar
anakinRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Inferno Drive Tokyo
VictoryRed side
Uwinks
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/2/11 | 5/2/17 | 8/3/11 | 10/3/8 | 2/3/22 | 0/4/8 | 5/7/4 | 0/4/10 | 8/8/4 | 0/7/9 |
| Kill participation | 53.3% | 73.3% | 63.3% | 60% | 80% | 61.5% | 69.2% | 76.9% | 92.3% | 69.2% |
| CS | 208 | 234 | 243 | 266 | 30 | 204 | 245 | 248 | 256 | 19 |
| CS per minute | 6.8 | 7.7 | 8.0 | 8.7 | 1.0 | 6.7 | 8.0 | 8.1 | 8.4 | 0.6 |
| Gold | 13,879 | 15,487 | 13,168 | 17,598 | 9,547 | 9,012 | 14,961 | 10,562 | 16,902 | 7,170 |
| Gold share | 19.9% | 22.2% | 18.9% | 25.3% | 13.7% | 15.4% | 25.5% | 18% | 28.8% | 12.2% |
| Earned gold per minute | 324 | 377 | 301 | 446 | 182 | 164 | 359 | 215 | 423 | 104 |
| Damage to champions | 25,505 | 22,837 | 19,833 | 31,561 | 5,586 | 9,862 | 14,541 | 15,182 | 26,940 | 4,696 |
| Damage share | 24.2% | 21.7% | 18.8% | 30% | 5.3% | 13.8% | 20.4% | 21.3% | 37.8% | 6.6% |
| Damage per minute | 837 | 749 | 651 | 1,035 | 183 | 324 | 477 | 498 | 884 | 154 |
| Damage taken per minute | 625 | 936 | 582 | 449 | 897 | 1,048 | 1,055 | 559 | 895 | 736 |
| Damage mitigated per minute | 759 | 588 | 439 | 215 | 1,112 | 1,525 | 950 | 355 | 535 | 648 |
| Damage to towers | 12,058 | 6,895 | 4,636 | 16,597 | 455 | 4,101 | 2,901 | 5,577 | 3,870 | 0 |
| Vision score | 27 | 53 | 40 | 32 | 105 | 48 | 43 | 40 | 27 | 90 |
| Wards placed | 9 | 8 | 13 | 13 | 55 | 13 | 6 | 15 | 10 | 42 |
| Wards killed | 2 | 14 | 8 | 7 | 8 | 12 | 6 | 8 | 6 | 8 |
| Control wards | 7 | 7 | 6 | 5 | 9 | 7 | 7 | 8 | 1 | 7 |
| Gold at 15 | 6,430 | 6,536 | 6,422 | 7,167 | 3,990 | 4,982 | 6,374 | 5,056 | 4,772 | 3,537 |
| Gold diff at 10 | +918 | +435 | +738 | +1,651 | +227 | -918 | -435 | -738 | -1,651 | -227 |
| Gold diff at 15 | +1,448 | +162 | +1,366 | +2,395 | +453 | -1,448 | -162 | -1,366 | -2,395 | -453 |
| XP diff at 10 | +335 | -123 | +1,140 | +494 | +105 | -335 | +123 | -1,140 | -494 | -105 |
| XP diff at 15 | +25 | +708 | +1,080 | +1,249 | +389 | -25 | -708 | -1,080 | -1,249 | -389 |
| CS diff at 10 | +8 | -7 | +20 | +13 | +10 | -8 | +7 | -20 | -13 | -10 |
| CS diff at 15 | 0 | -3 | +17 | +33 | +13 | 0 | +3 | -17 | -33 | -13 |
| Gold diff at 20 | +1,809 | +737 | +1,172 | +1,760 | +783 | -1,809 | -737 | -1,172 | -1,760 | -783 |
| XP diff at 20 | +119 | +524 | +42 | +1,424 | -326 | -119 | -524 | -42 | -1,424 | +326 |
| CS diff at 20 | -15 | +3 | -1 | +27 | +12 | +15 | -3 | +1 | -27 | -12 |
| Gold diff at 25 | +2,771 | +896 | +980 | +1,815 | +1,410 | -2,771 | -896 | -980 | -1,815 | -1,410 |
| XP diff at 25 | +1,460 | +667 | -602 | +1,897 | +249 | -1,460 | -667 | +602 | -1,897 | -249 |
| CS diff at 25 | -14 | -1 | -9 | +21 | +13 | +14 | +1 | +9 | -21 | -13 |
| Gold spent | 13,125 | 14,425 | 12,700 | 16,175 | 9,050 | 8,775 | 14,675 | 9,950 | 15,875 | 6,985 |
| Multikills | — | — | 1× double, 1× triple | 2× double, 1× triple | — | — | 1× double | — | 2× double | — |
Game ID LOLTMNT02_350129
Methodology →