LJL · Patch 16.03
Feb 08, 2026, 04:49 AM · 26.9 minScouting line
RAYN Clocks won: +11.8k team gold, Top, Jungle and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Gecko
8/1/2
F8 Hannah
0/3/2
Kangkuk
4/0/11
F8 ice
2/6/2
Razer
0/5/9
Karaage
3/4/3
CK Fluid
4/0/5
MayR
3/1/2
chico
3/2/10
F8 raku
0/5/5
Draft
RAYN Clocks
Blue sideFirst pick
JaxGecko
NidaleeKangkuk
SionRazer
CaitlynCK Fluid
Neekochico
Fast8
Red side
OrnnF8 Hannah
ViegoF8 ice
AuroraKaraage
EzrealMayR
BardF8 raku
Objectives
- +4,140
- Gold at 15
- -4,140
- 3
- Dragons
- 0
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 12
- Towers
- 0
- 45
- Plates
- 5
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line RAYN Clocks leads; below, Fast8.
Biggest lead: RAYN Clocks +11,854, Fast8 +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | RAYN Clocks +2,491 |
| 15 min | RAYN Clocks +4,140 |
| 20 min | RAYN Clocks +5,387 |
| 25 min | RAYN Clocks +11,854 |
| End (27 min) | RAYN Clocks +11,811 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Executioner's CallingF8 ice, in 2.5% of the champion's games
Press the AttackMayR, in 3.1% of the champion's games
Last WhisperF8 ice, in 9.6% of the champion's games
GeckoJax
F8 HannahOrnn
KangkukNidalee
F8 iceViego
RazerSion
KaraageAurora
CK FluidCaitlyn
MayREzreal
chicoNeeko
F8 rakuBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
RAYN Clocks
VictoryRed side
Fast8
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/1/2 | 4/0/11 | 0/5/9 | 4/0/5 | 3/2/10 | 0/3/2 | 2/6/2 | 3/4/3 | 3/1/2 | 0/5/5 |
| Kill participation | 52.6% | 78.9% | 47.4% | 47.4% | 68.4% | 25% | 50% | 75% | 62.5% | 62.5% |
| CS | 216 | 226 | 207 | 300 | 33 | 208 | 198 | 247 | 291 | 48 |
| CS per minute | 8.0 | 8.4 | 7.7 | 11.1 | 1.2 | 7.7 | 7.4 | 9.2 | 10.8 | 1.8 |
| Gold | 12,963 | 12,890 | 9,907 | 14,728 | 8,838 | 8,124 | 9,878 | 10,921 | 11,968 | 6,624 |
| Gold share | 21.9% | 21.7% | 16.7% | 24.8% | 14.9% | 17.1% | 20.8% | 23% | 25.2% | 13.9% |
| Earned gold per minute | 349 | 346 | 235 | 414 | 196 | 169 | 234 | 273 | 312 | 113 |
| Damage to champions | 21,543 | 16,854 | 9,291 | 13,149 | 17,159 | 11,934 | 9,960 | 27,726 | 23,508 | 8,100 |
| Damage share | 27.6% | 21.6% | 11.9% | 16.9% | 22% | 14.7% | 12.3% | 34.1% | 28.9% | 10% |
| Damage per minute | 800 | 626 | 345 | 488 | 637 | 443 | 370 | 1,029 | 873 | 301 |
| Damage taken per minute | 1,034 | 807 | 1,272 | 381 | 572 | 784 | 932 | 814 | 551 | 597 |
| Damage mitigated per minute | 1,095 | 586 | 2,679 | 163 | 252 | 970 | 597 | 399 | 286 | 356 |
| Damage to towers | 15,553 | 3,268 | 5,124 | 18,983 | 4,241 | 1,815 | 0 | 1,435 | 391 | 62 |
| Vision score | 47 | 41 | 27 | 39 | 102 | 26 | 40 | 23 | 17 | 112 |
| Wards placed | 17 | 8 | 10 | 13 | 40 | 11 | 9 | 7 | 8 | 40 |
| Wards killed | 5 | 9 | 6 | 6 | 14 | 2 | 5 | 4 | 4 | 25 |
| Control wards | 7 | 8 | 5 | 4 | 10 | 4 | 3 | 2 | 4 | 7 |
| Gold at 15 | 6,135 | 6,470 | 5,015 | 7,398 | 4,470 | 4,555 | 5,436 | 5,588 | 6,006 | 3,763 |
| Gold diff at 10 | +517 | +1,069 | -530 | +863 | +572 | -517 | -1,069 | +530 | -863 | -572 |
| Gold diff at 15 | +1,580 | +1,034 | -573 | +1,392 | +707 | -1,580 | -1,034 | +573 | -1,392 | -707 |
| XP diff at 10 | +270 | +797 | -322 | +48 | +270 | -270 | -797 | +322 | -48 | -270 |
| XP diff at 15 | +707 | +757 | -211 | -182 | +761 | -707 | -757 | +211 | +182 | -761 |
| CS diff at 10 | +18 | +14 | -15 | +6 | -8 | -18 | -14 | +15 | -6 | +8 |
| CS diff at 15 | +21 | +19 | -10 | -4 | -10 | -21 | -19 | +10 | +4 | +10 |
| Gold diff at 20 | +2,416 | +1,153 | -267 | +1,389 | +696 | -2,416 | -1,153 | +267 | -1,389 | -696 |
| XP diff at 20 | +803 | +1,836 | -606 | -277 | -43 | -803 | -1,836 | +606 | +277 | +43 |
| CS diff at 20 | +12 | +30 | -14 | -12 | -16 | -12 | -30 | +14 | +12 | +16 |
| Gold diff at 25 | +4,431 | +2,150 | +482 | +2,743 | +2,048 | -4,431 | -2,150 | -482 | -2,743 | -2,048 |
| XP diff at 25 | +3,287 | +2,901 | -269 | +336 | -362 | -3,287 | -2,901 | +269 | -336 | +362 |
| CS diff at 25 | +20 | +33 | -18 | +18 | -13 | -20 | -33 | +18 | -18 | +13 |
| Gold spent | 12,280 | 11,250 | 9,125 | 13,650 | 8,065 | 8,000 | 9,150 | 10,850 | 11,533 | 5,840 |
| Multikills | 1× double | 1× double | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT02_350156
Methodology →