ROL · Patch 16.03 · Winter
PlayoffsFeb 17, 2026, 06:37 PM · 27.7 min · Game 2Scouting line
The Bandits won: +12.6k team gold, Top and Jungle won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Bisk
6/1/7
SNSH ILYXOUUU
2/1/2
Luncafoer
4/2/7
Guertas
1/3/4
bbmuffin
5/1/5
Zuhy
9/6/1
CaviaVampier
2/5/8
Slyv3r
0/3/6
ShadowDragon
0/4/15
Enkil
1/4/8
Draft
The Bandits
Blue sideFirst pick
TryndamereBisk
SionLuncafoer
Syndrabbmuffin
VayneCaviaVampier
MilioShadowDragon
Senshi eSports
Red side
OrnnSNSH ILYXOUUU
WukongGuertas
AkaliZuhy
SivirSlyv3r
NeekoEnkil
Objectives
- +877
- Gold at 15
- -877
- 1
- Dragons
- 3
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 8
- Towers
- 1
- 35
- Plates
- 10
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line The Bandits leads; below, Senshi eSports.
Biggest lead: The Bandits +12,605, Senshi eSports +613. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Senshi eSports +613 |
| 15 min | The Bandits +877 |
| 20 min | The Bandits +3,216 |
| 25 min | The Bandits +4,739 |
| End (28 min) | The Bandits +12,605 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
AftershockLuncafoer, in 0.4% of the champion's games
HeartsteelLuncafoer, in 2% of the champion's games
Protoplasm HarnessLuncafoer, in 3.5% of the champion's games
Wit's EndBisk, in 5.6% of the champion's games
Grasp of the UndyingBisk, in 14% of the champion's games
BiskTryndamere
SNSH ILYXOUUUOrnn
LuncafoerSion
GuertasWukong
bbmuffinSyndra
ZuhyAkali
CaviaVampierVayne
Slyv3rSivir
ShadowDragonMilio
EnkilNeeko
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
The Bandits
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| BiskBisk | 6 / 1 / 7(13) | 294 10.6/m | |
| LuncafoerLuncafoer | 4 / 2 / 7(5.5) | 228 8.2/m | |
| bbmuffinbbmuffin | 5 / 1 / 5(10) | 259 9.3/m | |
| CaviaVampierCaviaVampier | 2 / 5 / 8(2) | 221 8.0/m | |
| ShadowDragonShadowDragon | 0 / 4 / 15(3.75) | 35 1.3/m |
Red side
Senshi eSports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| SNSH ILYXOUUUSNSH ILYXOUUU | 2 / 1 / 2(4) | 237 8.6/m | |
| 1 / 3 / 4(1.67) | 204 7.4/m | ||
| 9 / 6 / 1(1.67) | 240 8.7/m | ||
| 0 / 3 / 6(2) | 235 8.5/m | ||
| EnkilEnkil | 1 / 4 / 8(2.25) | 45 1.6/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/1/7 | 4/2/7 | 5/1/5 | 2/5/8 | 0/4/15 | 2/1/2 | 1/3/4 | 9/6/1 | 0/3/6 | 1/4/8 |
| Kill participation | 76.5% | 64.7% | 58.8% | 58.8% | 88.2% | 30.8% | 38.5% | 76.9% | 46.2% | 69.2% |
| CS | 294 | 228 | 259 | 221 | 35 | 237 | 204 | 240 | 235 | 45 |
| CS per minute | 10.6 | 8.2 | 9.3 | 8.0 | 1.3 | 8.6 | 7.4 | 8.7 | 8.5 | 1.6 |
| Gold | 15,647 | 12,535 | 12,966 | 12,303 | 7,815 | 9,468 | 9,610 | 11,666 | 10,632 | 7,285 |
| Gold share | 25.5% | 20.5% | 21.2% | 20.1% | 12.8% | 19.5% | 19.7% | 24% | 21.8% | 15% |
| Earned gold per minute | 432 | 320 | 335 | 312 | 150 | 209 | 214 | 289 | 251 | 130 |
| Damage to champions | 24,487 | 14,933 | 29,021 | 22,317 | 3,992 | 17,674 | 12,590 | 17,355 | 13,104 | 11,653 |
| Damage share | 25.8% | 15.8% | 30.6% | 23.6% | 4.2% | 24.4% | 17.4% | 24% | 18.1% | 16.1% |
| Damage per minute | 883 | 539 | 1,047 | 805 | 144 | 638 | 454 | 626 | 473 | 420 |
| Damage taken per minute | 1,022 | 1,164 | 422 | 704 | 430 | 1,215 | 984 | 954 | 489 | 477 |
| Damage mitigated per minute | 717 | 1,791 | 221 | 418 | 245 | 2,320 | 809 | 624 | 282 | 245 |
| Damage to towers | 24,511 | 2,415 | 7,445 | 8,018 | 905 | 1,195 | 1,380 | 2,278 | 56 | 1,824 |
| Vision score | 29 | 27 | 25 | 19 | 101 | 12 | 24 | 26 | 35 | 101 |
| Wards placed | 10 | 0 | 10 | 7 | 43 | 6 | 5 | 6 | 11 | 39 |
| Wards killed | 5 | 8 | 4 | 5 | 13 | 0 | 3 | 3 | 5 | 15 |
| Control wards | 0 | 0 | 0 | 0 | 11 | 0 | 3 | 3 | 6 | 10 |
| Gold at 15 | 6,479 | 5,954 | 6,157 | 5,298 | 3,565 | 5,097 | 5,529 | 6,778 | 5,174 | 3,998 |
| Gold diff at 10 | +94 | +730 | -829 | +28 | -636 | -94 | -730 | +829 | -28 | +636 |
| Gold diff at 15 | +1,382 | +425 | -621 | +124 | -433 | -1,382 | -425 | +621 | -124 | +433 |
| XP diff at 10 | -164 | +642 | +15 | -282 | -485 | +164 | -642 | -15 | +282 | +485 |
| XP diff at 15 | +45 | -312 | +1,122 | -514 | +54 | -45 | +312 | -1,122 | +514 | -54 |
| CS diff at 10 | +6 | +9 | -10 | +3 | -9 | -6 | -9 | +10 | -3 | +9 |
| CS diff at 15 | +9 | -7 | +8 | +3 | -7 | -9 | +7 | -8 | -3 | +7 |
| Gold diff at 20 | +3,084 | +1,471 | -732 | -163 | -444 | -3,084 | -1,471 | +732 | +163 | +444 |
| XP diff at 20 | -100 | +125 | +1,732 | -710 | +944 | +100 | -125 | -1,732 | +710 | -944 |
| CS diff at 20 | +23 | +4 | +30 | -7 | -11 | -23 | -4 | -30 | +7 | +11 |
| Gold diff at 25 | +3,868 | +2,025 | -765 | -169 | -220 | -3,868 | -2,025 | +765 | +169 | +220 |
| XP diff at 25 | +782 | +604 | +1,507 | -1,074 | +1,276 | -782 | -604 | -1,507 | +1,074 | -1,276 |
| CS diff at 25 | +50 | +16 | +22 | -17 | -10 | -50 | -16 | -22 | +17 | +10 |
| Gold spent | 14,650 | 11,500 | 11,250 | 10,700 | 6,640 | 9,350 | 9,108 | 11,575 | 10,950 | 6,165 |
| Multikills | 1× double | — | 1× double, 1× triple | — | — | — | — | 1× double | — | — |
Game ID LOLTMNT02_356157
Methodology →