LCP · Patch 16.03 · Split 1
PlayoffsFeb 26, 2026, 08:38 AM · 29.3 min · Game 4Scouting line
Deep Cross Gaming won: +8.7k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Flauren
3/2/2
Pun
1/4/2
Pop9
1/0/10
Hizto
2/4/4
HongSuo
5/1/6
Dire
1/2/2
Feng
7/1/5
Eddie
2/3/2
ShiauC
0/2/11
Bie
0/3/3
Draft
Deep Cross Gaming
Blue side
YorickFlauren
Dr. MundoPop9
ZoeHongSuo
ApheliosFeng
LuluShiauC
Team Secret Whales
Red sideFirst pick
GnarPun
PantheonHizto
SyndraDire
YunaraEddie
NeekoBie
Objectives
- +1,797
- Gold at 15
- -1,797
- 4
- Dragons
- 0
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 3
- 45
- Plates
- 18
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Deep Cross Gaming leads; below, Team Secret Whales.
Biggest lead: Deep Cross Gaming +8,674, Team Secret Whales +1,128. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Secret Whales +1,128 |
| 15 min | Deep Cross Gaming +1,797 |
| 20 min | Deep Cross Gaming +3,932 |
| 25 min | Deep Cross Gaming +1,944 |
| End (29 min) | Deep Cross Gaming +8,674 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Echoes of HeliaShiauC, in 3.5% of the champion's games
Banshee's VeilHongSuo, in 3.7% of the champion's games
Phase RushDire, in 7.4% of the champion's games
FlaurenYorick
PunGnar
Pop9Dr. Mundo
HiztoPantheon
HongSuoZoe
DireSyndra
FengAphelios
EddieYunara
ShiauCLulu
BieNeeko
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Deep Cross Gaming
VictoryRed side
Team Secret Whales
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/2 | 1/0/10 | 5/1/6 | 7/1/5 | 0/2/11 | 1/4/2 | 2/4/4 | 1/2/2 | 2/3/2 | 0/3/3 |
| Kill participation | 31.3% | 68.8% | 68.8% | 75% | 68.8% | 50% | 100% | 50% | 66.7% | 50% |
| CS | 283 | 222 | 232 | 293 | 23 | 244 | 187 | 270 | 302 | 34 |
| CS per minute | 9.7 | 7.6 | 7.9 | 10.0 | 0.8 | 8.3 | 6.4 | 9.2 | 10.3 | 1.2 |
| Gold | 12,451 | 12,403 | 12,164 | 16,659 | 8,627 | 11,048 | 10,356 | 10,853 | 14,483 | 6,890 |
| Gold share | 20% | 19.9% | 19.5% | 26.7% | 13.8% | 20.6% | 19.3% | 20.2% | 27% | 12.8% |
| Earned gold per minute | 293 | 292 | 284 | 437 | 163 | 245 | 222 | 239 | 363 | 103 |
| Damage to champions | 15,286 | 19,857 | 21,996 | 22,206 | 4,384 | 20,951 | 12,616 | 16,423 | 17,443 | 8,039 |
| Damage share | 18.3% | 23.7% | 26.3% | 26.5% | 5.2% | 27.8% | 16.7% | 21.8% | 23.1% | 10.7% |
| Damage per minute | 522 | 678 | 751 | 758 | 150 | 715 | 431 | 561 | 596 | 275 |
| Damage taken per minute | 810 | 1,863 | 428 | 550 | 283 | 1,130 | 876 | 452 | 613 | 462 |
| Damage mitigated per minute | 644 | 1,546 | 239 | 474 | 147 | 794 | 570 | 176 | 307 | 217 |
| Damage to towers | 9,292 | 2,437 | 3,292 | 22,189 | 2,623 | 6,155 | 1,118 | 2,195 | 7,286 | 1,940 |
| Vision score | 46 | 68 | 49 | 53 | 102 | 35 | 21 | 33 | 38 | 117 |
| Wards placed | 10 | 10 | 5 | 14 | 48 | 15 | 7 | 13 | 16 | 62 |
| Wards killed | 7 | 19 | 17 | 9 | 7 | 4 | 2 | 6 | 10 | 10 |
| Control wards | 4 | 8 | 3 | 6 | 8 | 6 | 5 | 3 | 8 | 10 |
| Gold at 15 | 4,821 | 5,876 | 5,938 | 7,204 | 3,773 | 5,955 | 5,328 | 4,930 | 6,215 | 3,387 |
| Gold diff at 10 | -909 | -18 | +255 | -420 | -36 | +909 | +18 | -255 | +420 | +36 |
| Gold diff at 15 | -1,134 | +548 | +1,008 | +989 | +386 | +1,134 | -548 | -1,008 | -989 | -386 |
| XP diff at 10 | -496 | +316 | +278 | -115 | -116 | +496 | -316 | -278 | +115 | +116 |
| XP diff at 15 | -430 | +1,866 | +615 | +358 | +1,270 | +430 | -1,866 | -615 | -358 | -1,270 |
| CS diff at 10 | -10 | +12 | +11 | -5 | -4 | +10 | -12 | -11 | +5 | +4 |
| CS diff at 15 | -8 | +26 | +6 | -3 | -2 | +8 | -26 | -6 | +3 | +2 |
| Gold diff at 20 | -1,146 | +1,464 | +1,636 | +1,120 | +858 | +1,146 | -1,464 | -1,636 | -1,120 | -858 |
| XP diff at 20 | +933 | +2,455 | +1,199 | -393 | +1,933 | -933 | -2,455 | -1,199 | +393 | -1,933 |
| CS diff at 20 | +7 | +38 | -13 | -10 | -4 | -7 | -38 | +13 | +10 | +4 |
| Gold diff at 25 | -665 | +1,146 | +141 | +590 | +732 | +665 | -1,146 | -141 | -590 | -732 |
| XP diff at 25 | +879 | +2,428 | +322 | -656 | +869 | -879 | -2,428 | -322 | +656 | -869 |
| CS diff at 25 | +10 | +38 | -31 | +3 | -8 | -10 | -38 | +31 | -3 | +8 |
| Gold spent | 10,608 | 11,500 | 10,575 | 15,100 | 7,680 | 11,348 | 10,275 | 10,175 | 14,275 | 6,385 |
| Multikills | — | — | — | 2× double | — | — | — | — | — | — |
Game ID LOLTMNT02_358308
Methodology →