LCP · Patch 16.03 · Split 1
PlayoffsFeb 28, 2026, 08:00 AM · 31.1 min · Game 3Scouting line
Deep Cross Gaming won: +15.6k team gold, Mid, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Evi
2/4/2
Flauren
3/2/9
Van1
2/4/0
Pop9
3/2/8
Aria
1/5/4
HongSuo
6/1/9
Marble
2/4/1
Feng
9/1/5
Vsta
0/4/4
ShiauC
0/1/13
Draft
Fukuoka SoftBank HAWKS gaming
Blue side
GnarEvi
PantheonVan1
ZoeAria
CorkiMarble
AlistarVsta
Deep Cross Gaming
Red sideFirst pick
RenektonFlauren
Xin ZhaoPop9
AuroraHongSuo
Kai'SaFeng
NautilusShiauC
Objectives
- -1,320
- Gold at 15
- +1,320
- 1
- Dragons
- 4
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 9
- 18
- Plates
- 43
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Fukuoka SoftBank HAWKS gaming leads; below, Deep Cross Gaming.
Biggest lead: Fukuoka SoftBank HAWKS gaming +0, Deep Cross Gaming +15,644. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Deep Cross Gaming +956 |
| 15 min | Deep Cross Gaming +1,320 |
| 20 min | Deep Cross Gaming +2,390 |
| 25 min | Deep Cross Gaming +6,687 |
| End (31 min) | Deep Cross Gaming +15,644 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Mejai's SoulstealerFeng, in 0.5% of the champion's games
EviGnar
FlaurenRenekton
Van1Pantheon
Pop9Xin Zhao
AriaZoe
HongSuoAurora
MarbleCorki
FengKai'Sa
VstaAlistar
ShiauCNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Fukuoka SoftBank HAWKS gaming
DefeatRed side
Deep Cross Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/2 | 2/4/0 | 1/5/4 | 2/4/1 | 0/4/4 | 3/2/9 | 3/2/8 | 6/1/9 | 9/1/5 | 0/1/13 |
| Kill participation | 57.1% | 28.6% | 71.4% | 42.9% | 57.1% | 57.1% | 52.4% | 71.4% | 66.7% | 61.9% |
| CS | 271 | 202 | 255 | 281 | 34 | 304 | 215 | 271 | 322 | 48 |
| CS per minute | 8.7 | 6.5 | 8.2 | 9.0 | 1.1 | 9.8 | 6.9 | 8.7 | 10.3 | 1.5 |
| Gold | 12,264 | 10,803 | 10,426 | 11,643 | 6,894 | 13,388 | 12,416 | 14,083 | 18,972 | 8,815 |
| Gold share | 23.6% | 20.8% | 20% | 22.4% | 13.3% | 19.8% | 18.3% | 20.8% | 28% | 13% |
| Earned gold per minute | 263 | 216 | 204 | 243 | 90 | 299 | 268 | 321 | 478 | 152 |
| Damage to champions | 32,654 | 8,397 | 12,394 | 18,314 | 3,561 | 20,816 | 13,208 | 20,096 | 23,987 | 4,701 |
| Damage share | 43.4% | 11.1% | 16.5% | 24.3% | 4.7% | 25.1% | 16% | 24.3% | 29% | 5.7% |
| Damage per minute | 1,049 | 270 | 398 | 588 | 114 | 669 | 424 | 645 | 770 | 151 |
| Damage taken per minute | 1,058 | 763 | 567 | 461 | 583 | 1,185 | 1,074 | 527 | 452 | 341 |
| Damage mitigated per minute | 1,304 | 572 | 259 | 257 | 742 | 1,322 | 773 | 298 | 334 | 466 |
| Damage to towers | 14,809 | 482 | 3,068 | 2,071 | 0 | 8,048 | 2,913 | 10,884 | 12,164 | 222 |
| Vision score | 39 | 43 | 31 | 38 | 112 | 61 | 55 | 41 | 63 | 138 |
| Wards placed | 15 | 9 | 14 | 15 | 74 | 15 | 9 | 10 | 16 | 65 |
| Wards killed | 6 | 7 | 2 | 8 | 8 | 9 | 9 | 7 | 16 | 19 |
| Control wards | 5 | 8 | 6 | 5 | 12 | 8 | 7 | 6 | 7 | 16 |
| Gold at 15 | 6,179 | 5,526 | 5,365 | 5,610 | 3,590 | 5,030 | 5,224 | 5,936 | 7,327 | 4,073 |
| Gold diff at 10 | +358 | -248 | +359 | -1,024 | -401 | -358 | +248 | -359 | +1,024 | +401 |
| Gold diff at 15 | +1,149 | +302 | -571 | -1,717 | -483 | -1,149 | -302 | +571 | +1,717 | +483 |
| XP diff at 10 | +173 | +23 | -106 | -511 | -10 | -173 | -23 | +106 | +511 | +10 |
| XP diff at 15 | +1,135 | +1,243 | -1,197 | -648 | +194 | -1,135 | -1,243 | +1,197 | +648 | -194 |
| CS diff at 10 | -7 | +4 | +5 | -14 | -1 | +7 | -4 | -5 | +14 | +1 |
| CS diff at 15 | +9 | +29 | -16 | -14 | +1 | -9 | -29 | +16 | +14 | -1 |
| Gold diff at 20 | +1,750 | +98 | -1,228 | -2,154 | -856 | -1,750 | -98 | +1,228 | +2,154 | +856 |
| XP diff at 20 | +755 | +969 | -1,774 | -623 | -245 | -755 | -969 | +1,774 | +623 | +245 |
| CS diff at 20 | +10 | +34 | -15 | -16 | -8 | -10 | -34 | +15 | +16 | +8 |
| Gold diff at 25 | +889 | -568 | -2,239 | -3,610 | -1,159 | -889 | +568 | +2,239 | +3,610 | +1,159 |
| XP diff at 25 | -1,848 | -554 | -2,065 | -2,191 | -1,227 | +1,848 | +554 | +2,065 | +2,191 | +1,227 |
| CS diff at 25 | -20 | +17 | -8 | -27 | -13 | +20 | -17 | +8 | +27 | +13 |
| Gold spent | 11,748 | 10,500 | 10,100 | 11,158 | 6,245 | 12,250 | 11,625 | 11,900 | 17,425 | 8,000 |
| Multikills | — | — | — | 1× double | — | — | — | — | 2× double | — |
Game ID LOLTMNT02_360174
Methodology →