NACL · Patch 16.06 · Spring
Mar 26, 2026, 09:15 PM · 29.8 min · Game 2Scouting line
CCG Esports won: +7.8k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Denathor
2/1/1
Fiji
0/0/4
Wilson
0/3/2
Dardoch
3/0/7
WU Zach
0/4/2
AoJune
3/1/6
Mobility
2/3/1
Cody Sun
6/2/3
Kim Down
1/2/3
Only35
1/2/10
Draft
Winthrop University
Blue sideFirst pick
JaxDenathor
Jarvan IVWilson
OriannaWU Zach
SivirMobility
LuluKim Down
CCG Esports
Red side
OrnnFiji
WukongDardoch
AuroraAoJune
YunaraCody Sun
RakanOnly35
Objectives
- -1,999
- Gold at 15
- +1,999
- 1
- Dragons
- 3
- 0
- Void grubs
- 3
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 4
- Towers
- 9
- 23
- Plates
- 36
- 0
- Inhibitors
- 2
First blood
First dragon
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Winthrop University leads; below, CCG Esports.
Biggest lead: Winthrop University +682, CCG Esports +7,814. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Winthrop University +682 |
| 15 min | CCG Esports +1,999 |
| 20 min | CCG Esports +1,677 |
| 25 min | CCG Esports +798 |
| End (30 min) | CCG Esports +7,814 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
No off-meta choices in this game: everyone followed the season's most common builds.
DenathorJax
FijiOrnn
WilsonJarvan IV
DardochWukong
WU ZachOrianna
AoJuneAurora
MobilitySivir
Cody SunYunara
Kim DownLulu
Only35Rakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Winthrop University
DefeatRed side
CCG Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/1/1 | 0/3/2 | 0/4/2 | 2/3/1 | 1/2/3 | 0/0/4 | 3/0/7 | 3/1/6 | 6/2/3 | 1/2/10 |
| Kill participation | 60% | 40% | 40% | 60% | 80% | 30.8% | 76.9% | 69.2% | 69.2% | 84.6% |
| CS | 236 | 201 | 252 | 298 | 25 | 234 | 246 | 239 | 304 | 33 |
| CS per minute | 7.9 | 6.7 | 8.5 | 10.0 | 0.8 | 7.8 | 8.3 | 8.0 | 10.2 | 1.1 |
| Gold | 11,561 | 9,430 | 9,552 | 13,871 | 7,215 | 10,442 | 12,926 | 11,366 | 16,025 | 8,684 |
| Gold share | 22.4% | 18.3% | 18.5% | 26.9% | 14% | 17.6% | 21.7% | 19.1% | 27% | 14.6% |
| Earned gold per minute | 256 | 185 | 189 | 334 | 110 | 219 | 302 | 250 | 406 | 160 |
| Damage to champions | 23,619 | 13,423 | 11,886 | 13,762 | 7,466 | 16,637 | 19,914 | 24,077 | 16,639 | 7,047 |
| Damage share | 33.7% | 19.1% | 16.9% | 19.6% | 10.6% | 19.7% | 23.6% | 28.6% | 19.7% | 8.4% |
| Damage per minute | 792 | 450 | 399 | 462 | 250 | 558 | 668 | 808 | 558 | 236 |
| Damage taken per minute | 970 | 905 | 589 | 476 | 486 | 805 | 895 | 748 | 478 | 453 |
| Damage mitigated per minute | 851 | 1,006 | 351 | 269 | 222 | 1,258 | 881 | 375 | 297 | 707 |
| Damage to towers | 14,942 | 0 | 2,819 | 5,807 | 919 | 6,052 | 6,149 | 10,358 | 11,091 | 2,675 |
| Vision score | 31 | 31 | 24 | 37 | 105 | 17 | 47 | 29 | 20 | 117 |
| Wards placed | 12 | 8 | 10 | 11 | 46 | 10 | 8 | 9 | 14 | 59 |
| Wards killed | 4 | 3 | 4 | 9 | 13 | 1 | 9 | 6 | 3 | 15 |
| Control wards | 2 | 4 | 0 | 1 | 4 | 0 | 5 | 4 | 2 | 12 |
| Gold at 15 | 5,666 | 4,653 | 4,618 | 6,763 | 3,987 | 4,789 | 5,883 | 5,307 | 7,491 | 4,216 |
| Gold diff at 10 | +363 | -236 | +30 | +333 | +192 | -363 | +236 | -30 | -333 | -192 |
| Gold diff at 15 | +877 | -1,230 | -689 | -728 | -229 | -877 | +1,230 | +689 | +728 | +229 |
| XP diff at 10 | +62 | +427 | -355 | -12 | +362 | -62 | -427 | +355 | +12 | -362 |
| XP diff at 15 | +930 | -1,723 | -959 | -283 | -344 | -930 | +1,723 | +959 | +283 | +344 |
| CS diff at 10 | +6 | +6 | +9 | +19 | 0 | -6 | -6 | -9 | -19 | 0 |
| CS diff at 15 | +5 | -15 | +10 | +17 | -4 | -5 | +15 | -10 | -17 | +4 |
| Gold diff at 20 | +1,209 | -1,374 | -217 | -1,037 | -258 | -1,209 | +1,374 | +217 | +1,037 | +258 |
| XP diff at 20 | +793 | -2,190 | -704 | -1,192 | +573 | -793 | +2,190 | +704 | +1,192 | -573 |
| CS diff at 20 | +7 | -24 | +27 | -2 | -5 | -7 | +24 | -27 | +2 | +5 |
| Gold diff at 25 | +1,747 | -1,486 | -811 | -44 | -204 | -1,747 | +1,486 | +811 | +44 | +204 |
| XP diff at 25 | +387 | -2,519 | -1,861 | -616 | +1,353 | -387 | +2,519 | +1,861 | +616 | -1,353 |
| CS diff at 25 | +5 | -37 | +2 | +9 | -6 | -5 | +37 | -2 | -9 | +6 |
| Gold spent | 11,683 | 8,900 | 9,210 | 13,425 | 6,500 | 9,250 | 10,708 | 9,500 | 12,950 | 6,855 |
| Multikills | — | — | — | — | — | — | — | — | 1× double, 1× triple | — |
Game ID LOLTMNT02_369458
Methodology →