LJL · Patch 16.08
Apr 18, 2026, 05:21 AM · 38.6 minScouting line
Bamboo Juice won: +8.8k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
UT ringoriiii
5/7/8
Looter
5/9/10
UT Hase
6/7/13
Blender
13/7/13
UT Aware
4/6/16
YonYon
8/3/9
UT Louis
10/8/6
KAIRU
6/3/7
UT K1ngNoth1ng
5/5/10
BOO MoriMori
1/8/20
Draft
UTeSports
Blue sideFirst pick
JaxUT ringoriiii
Jarvan IVUT Hase
ViktorUT Aware
SmolderUT Louis
SeraphineUT K1ngNoth1ng
Bamboo Juice
Red side
VexLooter
PantheonBlender
KassadinYonYon
EzrealKAIRU
ShenBOO MoriMori
Objectives
- +4,303
- Gold at 15
- -4,303
- 1
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 7
- Towers
- 10
- 35
- Plates
- 41
- 1
- Inhibitors
- 2
- UTeSports First blood
First dragon- UTeSports First herald
- UTeSports First tower
First mid tower- UTeSports First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line UTeSports leads; below, Bamboo Juice.
Biggest lead: UTeSports +4,303, Bamboo Juice +8,782. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | UTeSports +1,706 |
| 15 min | UTeSports +4,303 |
| 20 min | UTeSports +3,548 |
| 25 min | UTeSports +2,107 |
| End (39 min) | Bamboo Juice +8,782 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Locket of the Iron SolariUT K1ngNoth1ng, in 0.7% of the champion's games
HeartsteelBOO MoriMori, in 1.8% of the champion's games
Frozen HeartYonYon, in 2.3% of the champion's games
HubrisUT Louis, in 3% of the champion's games
StridebreakerUT ringoriiii, in 3.5% of the champion's games
Maw of MalmortiusBlender, in 4.3% of the champion's games
Sorcerer's ShoesLooter, in 5.4% of the champion's games
Crimson LucidityYonYon, in 9.3% of the champion's games
Void StaffYonYon, in 9.3% of the champion's games
UT ringoriiiiJax
LooterVex
UT HaseJarvan IV
BlenderPantheon
UT AwareViktor
YonYonKassadin
UT LouisSmolder
KAIRUEzreal
UT K1ngNoth1ngSeraphine
BOO MoriMoriShen
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
UTeSports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| UT ringoriiiiUT ringoriiiiFB | 5 / 7 / 8(1.86) | 277 7.2/m | |
| UT HaseUT Hase | 6 / 7 / 13(2.71) | 180 4.7/m | |
| UT AwareUT Aware | 4 / 6 / 16(3.33) | 294 7.6/m | |
| UT LouisUT Louis | 10 / 8 / 6(2) | 306 7.9/m | |
| UT K1ngNoth1ngUT K1ngNoth1ng | 5 / 5 / 10(3) | 35 0.9/m |
Red side
Bamboo Juice
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| LooterLooter | 5 / 9 / 10(1.67) | 233 6.0/m | |
| BlenderBlender | 13 / 7 / 13(3.71) | 248 6.4/m | |
| YonYonYonYon | 8 / 3 / 9(5.67) | 324 8.4/m | |
| KAIRUKAIRU | 6 / 3 / 7(4.33) | 386 10.0/m | |
| BOO MoriMoriBOO MoriMori | 1 / 8 / 20(2.63) | 50 1.3/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/7/8 | 6/7/13 | 4/6/16 | 10/8/6 | 5/5/10 | 5/9/10 | 13/7/13 | 8/3/9 | 6/3/7 | 1/8/20 |
| Kill participation | 43.3% | 63.3% | 66.7% | 53.3% | 50% | 45.5% | 78.8% | 51.5% | 39.4% | 63.6% |
| CS | 277 | 180 | 294 | 306 | 35 | 233 | 248 | 324 | 386 | 50 |
| CS per minute | 7.2 | 4.7 | 7.6 | 7.9 | 0.9 | 6.0 | 6.4 | 8.4 | 10.0 | 1.3 |
| Gold | 15,518 | 13,265 | 15,689 | 18,441 | 10,637 | 14,058 | 19,363 | 18,084 | 19,268 | 11,559 |
| Gold share | 21.1% | 18% | 21.3% | 25.1% | 14.5% | 17.1% | 23.5% | 22% | 23.4% | 14% |
| Earned gold per minute | 272 | 214 | 277 | 348 | 146 | 235 | 372 | 339 | 369 | 170 |
| Damage to champions | 18,580 | 14,726 | 47,805 | 31,575 | 7,895 | 30,323 | 39,761 | 31,256 | 42,467 | 10,118 |
| Damage share | 15.4% | 12.2% | 39.6% | 26.2% | 6.5% | 19.7% | 25.8% | 20.3% | 27.6% | 6.6% |
| Damage per minute | 481 | 381 | 1,238 | 818 | 204 | 785 | 1,030 | 809 | 1,100 | 262 |
| Damage taken per minute | 1,490 | 1,104 | 694 | 940 | 603 | 627 | 1,317 | 885 | 674 | 772 |
| Damage mitigated per minute | 1,471 | 1,112 | 786 | 495 | 403 | 515 | 1,649 | 959 | 389 | 1,077 |
| Damage to towers | 25,385 | 3,154 | 4,340 | 1,605 | 922 | 4,771 | 2,801 | 14,294 | 19,751 | 1,965 |
| Vision score | 24 | 51 | 40 | 42 | 135 | 45 | 26 | 45 | 43 | 142 |
| Wards placed | 11 | 9 | 16 | 20 | 51 | 20 | 4 | 8 | 15 | 64 |
| Wards killed | 3 | 9 | 6 | 10 | 12 | 1 | 6 | 15 | 6 | 20 |
| Control wards | 2 | 6 | 2 | 8 | 10 | 3 | 2 | 4 | 3 | 8 |
| Gold at 15 | 5,791 | 6,306 | 5,817 | 5,714 | 4,700 | 4,330 | 4,943 | 5,433 | 5,368 | 3,951 |
| Gold diff at 10 | +496 | +118 | +396 | +55 | +641 | -496 | -118 | -396 | -55 | -641 |
| Gold diff at 15 | +1,461 | +1,363 | +384 | +346 | +749 | -1,461 | -1,363 | -384 | -346 | -749 |
| XP diff at 10 | +476 | +48 | -173 | +55 | -280 | -476 | -48 | +173 | -55 | +280 |
| XP diff at 15 | +1,628 | +746 | -658 | -59 | -314 | -1,628 | -746 | +658 | +59 | +314 |
| CS diff at 10 | -1 | +5 | -1 | -5 | -7 | +1 | -5 | +1 | +5 | +7 |
| CS diff at 15 | +16 | +13 | -7 | -12 | -12 | -16 | -13 | +7 | +12 | +12 |
| Gold diff at 20 | +2,820 | +189 | -14 | +156 | +397 | -2,820 | -189 | +14 | -156 | -397 |
| XP diff at 20 | +1,963 | +1,136 | -1,490 | +257 | -1,481 | -1,963 | -1,136 | +1,490 | -257 | +1,481 |
| CS diff at 20 | +34 | +26 | -30 | -39 | -14 | -34 | -26 | +30 | +39 | +14 |
| Gold diff at 25 | +2,544 | -1,319 | +231 | +13 | +638 | -2,544 | +1,319 | -231 | -13 | -638 |
| XP diff at 25 | +1,157 | -984 | -1,844 | -453 | -764 | -1,157 | +984 | +1,844 | +453 | +764 |
| CS diff at 25 | +21 | +12 | -14 | -47 | -14 | -21 | -12 | +14 | +47 | +14 |
| Gold spent | 15,033 | 12,300 | 15,450 | 17,300 | 9,275 | 12,975 | 17,700 | 16,450 | 17,408 | 10,495 |
| Multikills | 1× double | — | 1× double | 2× double, 1× triple, 1× quadra | — | — | 1× double | 3× double | 2× double | — |
Game ID LOLTMNT02_378596
Methodology →