2026 season, all leagues
Blender
Blender
Jungle: struggling — 34.6% WR over 26 games, -415g deficit at 15.
34.6%
9W 17L
26 games
- KDA
- 2.43
- #17 of 29 in LJL
- Damage per minute
- 681
- #2 of 29 in LJL
- CS per minute
- 6.38
- #16 of 29 in LJL
- Kill participation
- 63.9%
- #20 of 29 in LJL
26 games
Recent matches
Blender
Blender
Against the role average
Better in 5 x 8 of 13
Role avg
- 2.43
- KDA (17th)
- 3.15
- 6.38
- CS / min (16th)
- 6.55
- 681
- Damage / min (2nd)
- 505
- 21.2%
- Damage share (5th)
- 17.5%
- 21.6%
- Gold share (10th)
- 21%
- 0.91
- Vision / min (29th)
- 1.47
- 2.27
- Control wards (29th)
- 7.04
- 276
- Gold / min (13th)
- 266
- 63.9%
- Kill participation (20th)
- 67.7%
- 38.5%
- First blood % (7th)
- 29.7%
- -322
- XP diff at 15 (17th)
- -213
- -415
- Gold diff at 15 (18th)
- -234
- -7.2
- CS diff at 15 (18th)
- -4.3
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (10)
Performance
Last 10 matches
2W·8LAvg 61.8Adjusted 62Trend↑ 8.8
63
L
4446
L
63
L
61
L
56
L
80
W
76
W
59
L
49
L
67
L
best game· worst game·62 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.433.15
Kills / deaths / assists5.7 / 6.1 / 9.2
Kill participation63.9%
DPM681505
Damage share21.2%17.5%
Dmg taken /min1204985
Involved in first blood38.5%29.7%
Economy
CS /min6.386.55
Earned GPM276266
Gold share21.6%21%
CS at 15 minutes104107
Tower damage per game25462449
Avg game30.3 min29.62
Lane diffs
Gold diff at 10-112-130
XP diff at 10-88-119
CS diff at 10-5-2.7
Gold diff at 15-415-234
XP diff at 15-322-213
CS diff at 15-7.2-4.3
Gold at 10 / at 153855 / 5832
Kills / deaths at 152.54 / 2.23
Vision
Vision score28.544.22
VS /min0.911.47
Wards placed /min0.110.31
Wards cleared /min0.250.29
Control wards2.37.04
Wards placed3.4
Wards killed7.8
Team's first objectives
First blood61.5%
First dragon34.6%
First herald19.2%
First baron38.5%
First tower23.1%
First mid tower26.9%
First to 3 towers19.2%
Team's objective control
Dragon control37.4%
Herald control20.0%
Grub control28.2%
Baron control48.5%
Towers /game3.88
Tower diff-4
Plates /game19.73
Multi-kills2× 93× 04× 0Penta 0Unique champions: 10 · Minion kills 22 · Monster kills 173
Form trend
Last 10
L
L
L
W
W
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 26 | 34.6% | 5.7 / 6.1 / 9.2 | 681 | 6.38 | 0.91 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood37.5% (16g)vs30% (10g)+7.5pp
First dragon44.4% (9g)vs29.4% (17g)+15pp
First herald60% (5g)vs28.6% (21g)+31.4pp
First baron90% (10g)vs0% (16g)+90pp
First tower100% (6g)vs15% (20g)+85pp
First pick in the draft30.8% (13g)vs38.5% (13g)-7.7pp
Playoffs— (0g)vs34.6% (26g)
Game of 30 min or more50% (12g)vs21.4% (14g)+28.6pp
Streaks
Current streak
3L
Longest W
3
Longest L
7