HLL · Patch 16.08 · Spring
Apr 21, 2026, 01:27 PM · 23.9 minScouting line
Team Phantasma won: +17.0k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Matixx
3/1/5
D4rtaine
1/2/0
CRoNiiK
5/0/12
Leon
0/7/2
Peppe
5/0/8
Jimsnop
0/4/0
Vaynedeta
5/1/6
Prosty
1/3/0
REAVER
1/0/15
Soul
0/3/1
Draft
Team Phantasma
Blue sideFirst pick
RumbleMatixx
Jarvan IVCRoNiiK
AzirPeppe
CorkiVaynedeta
NamiREAVER
The ParadOx Invaders
Red side
K'SanteD4rtaine
Xin ZhaoLeon
RyzeJimsnop
YunaraProsty
LuluSoul
Objectives
- +7,727
- Gold at 15
- -7,727
- 3
- Dragons
- 0
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 2
- 40
- Plates
- 10
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Phantasma leads; below, The ParadOx Invaders.
Biggest lead: Team Phantasma +16,960, The ParadOx Invaders +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Phantasma +3,420 |
| 15 min | Team Phantasma +7,727 |
| 20 min | Team Phantasma +10,597 |
| End (24 min) | Team Phantasma +16,960 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
No off-meta choices in this game: everyone followed the season's most common builds.
MatixxRumble
D4rtaineK'Sante
CRoNiiKJarvan IV
LeonXin Zhao
PeppeAzir
JimsnopRyze
VaynedetaCorki
ProstyYunara
REAVERNami
SoulLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team Phantasma
VictoryRed side
The ParadOx Invaders
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/5 | 5/0/12 | 5/0/8 | 5/1/6 | 1/0/15 | 1/2/0 | 0/7/2 | 0/4/0 | 1/3/0 | 0/3/1 |
| Kill participation | 42.1% | 89.5% | 68.4% | 57.9% | 84.2% | 50% | 100% | 0% | 50% | 50% |
| CS | 208 | 174 | 273 | 264 | 16 | 209 | 143 | 184 | 205 | 25 |
| CS per minute | 8.7 | 7.3 | 11.4 | 11.1 | 0.7 | 8.8 | 6.0 | 7.7 | 8.6 | 1.0 |
| Gold | 10,420 | 10,942 | 13,212 | 13,344 | 7,085 | 8,397 | 7,493 | 7,331 | 9,416 | 5,406 |
| Gold share | 18.9% | 19.9% | 24% | 24.3% | 12.9% | 22.1% | 19.7% | 19.3% | 24.8% | 14.2% |
| Earned gold per minute | 303 | 325 | 420 | 425 | 163 | 218 | 180 | 173 | 261 | 93 |
| Damage to champions | 13,270 | 13,677 | 20,587 | 14,949 | 6,861 | 4,557 | 7,801 | 6,232 | 10,211 | 2,707 |
| Damage share | 19.1% | 19.7% | 29.7% | 21.6% | 9.9% | 14.5% | 24.8% | 19.8% | 32.4% | 8.6% |
| Damage per minute | 556 | 573 | 863 | 626 | 287 | 191 | 327 | 261 | 428 | 113 |
| Damage taken per minute | 465 | 900 | 424 | 404 | 189 | 819 | 1,111 | 710 | 562 | 406 |
| Damage mitigated per minute | 523 | 1,157 | 372 | 253 | 84 | 1,156 | 685 | 287 | 271 | 189 |
| Damage to towers | 1,246 | 6,515 | 19,219 | 11,854 | 2,364 | 4,856 | 0 | 3,312 | 1,380 | 276 |
| Vision score | 25 | 31 | 31 | 18 | 59 | 25 | 17 | 12 | 15 | 67 |
| Wards placed | 9 | 7 | 9 | 8 | 35 | 9 | 4 | 6 | 6 | 34 |
| Wards killed | 3 | 6 | 3 | 2 | 2 | 0 | 3 | 2 | 1 | 7 |
| Control wards | 0 | 3 | 6 | 1 | 5 | 2 | 2 | 0 | 0 | 4 |
| Gold at 15 | 6,055 | 6,269 | 7,971 | 6,727 | 4,117 | 5,465 | 4,945 | 4,320 | 5,284 | 3,398 |
| Gold diff at 10 | +186 | +492 | +1,467 | +935 | +340 | -186 | -492 | -1,467 | -935 | -340 |
| Gold diff at 15 | +590 | +1,324 | +3,651 | +1,443 | +719 | -590 | -1,324 | -3,651 | -1,443 | -719 |
| XP diff at 10 | -296 | +274 | +1,332 | +471 | +650 | +296 | -274 | -1,332 | -471 | -650 |
| XP diff at 15 | -660 | +1,230 | +2,739 | +1,166 | +304 | +660 | -1,230 | -2,739 | -1,166 | -304 |
| CS diff at 10 | +13 | +9 | +23 | +28 | -3 | -13 | -9 | -23 | -28 | +3 |
| CS diff at 15 | +3 | +20 | +50 | +43 | -8 | -3 | -20 | -50 | -43 | +8 |
| Gold diff at 20 | +739 | +2,551 | +4,373 | +2,060 | +874 | -739 | -2,551 | -4,373 | -2,060 | -874 |
| XP diff at 20 | -1,668 | +2,056 | +3,682 | +1,439 | +493 | +1,668 | -2,056 | -3,682 | -1,439 | -493 |
| CS diff at 20 | -8 | +28 | +70 | +39 | -9 | +8 | -28 | -70 | -39 | +9 |
| Gold spent | 8,350 | 10,025 | 10,850 | 10,958 | 5,785 | 7,900 | 6,550 | 7,050 | 9,275 | 5,060 |
| Multikills | — | — | 1× double | 1× double, 1× triple | — | — | — | — | — | — |
Game ID LOLTMNT02_381925
Methodology →