HLL · Patch 16.08 · Spring
Apr 28, 2026, 02:13 PM · 32.1 min · Game 2Scouting line
Team Phantasma won: +11.1k team gold, Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
kPr
2/5/4
Matixx
7/3/7
Elix1r
3/5/6
CRoNiiK
3/3/14
Kuroneel
3/4/6
Peppe
7/1/7
Druxy
6/5/4
Vaynedeta
4/3/7
Abagnale
0/2/12
REAVER
0/4/13
Draft
GOAL
Blue sideFirst pick
K'SantekPr
SkarnerElix1r
AniviaKuroneel
CaitlynDruxy
BraumAbagnale
Team Phantasma
Red side
GnarMatixx
PantheonCRoNiiK
AhriPeppe
CorkiVaynedeta
RakanREAVER
Objectives
- -71
- Gold at 15
- +71
- 1
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 10
- 18
- Plates
- 41
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line GOAL leads; below, Team Phantasma.
Biggest lead: GOAL +556, Team Phantasma +11,134. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | GOAL +556 |
| 15 min | Team Phantasma +71 |
| 20 min | Team Phantasma +2,150 |
| 25 min | Team Phantasma +1,113 |
| End (32 min) | Team Phantasma +11,134 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Zeke's ConvergencekPr, in 7.5% of the champion's games
Liandry's TormentPeppe, in 8.6% of the champion's games
Void StaffPeppe, in 9.8% of the champion's games
AftershockElix1r, in 12% of the champion's games
kPrK'Sante
MatixxGnar
Elix1rSkarner
CRoNiiKPantheon
KuroneelAnivia
PeppeAhri
DruxyCaitlyn
VaynedetaCorki
AbagnaleBraum
REAVERRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
GOAL
DefeatRed side
Team Phantasma
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/5/4 | 3/5/6 | 3/4/6 | 6/5/4 | 0/2/12 | 7/3/7 | 3/3/14 | 7/1/7 | 4/3/7 | 0/4/13 |
| Kill participation | 42.9% | 64.3% | 64.3% | 71.4% | 85.7% | 66.7% | 81% | 66.7% | 52.4% | 61.9% |
| CS | 243 | 211 | 276 | 297 | 35 | 259 | 241 | 326 | 318 | 44 |
| CS per minute | 7.6 | 6.6 | 8.6 | 9.3 | 1.1 | 8.1 | 7.5 | 10.2 | 9.9 | 1.4 |
| Gold | 11,081 | 11,423 | 11,674 | 15,959 | 7,994 | 15,356 | 14,073 | 15,690 | 15,409 | 8,737 |
| Gold share | 19.1% | 19.7% | 20.1% | 27.5% | 13.8% | 22.2% | 20.3% | 22.7% | 22.2% | 12.6% |
| Earned gold per minute | 214 | 225 | 233 | 366 | 118 | 348 | 308 | 358 | 349 | 141 |
| Damage to champions | 27,056 | 15,477 | 13,059 | 28,771 | 4,787 | 27,392 | 20,289 | 29,491 | 30,317 | 4,608 |
| Damage share | 30.3% | 17.4% | 14.6% | 32.3% | 5.4% | 24.4% | 18.1% | 26.3% | 27% | 4.1% |
| Damage per minute | 843 | 482 | 407 | 897 | 149 | 854 | 632 | 919 | 945 | 144 |
| Damage taken per minute | 1,177 | 1,068 | 845 | 609 | 569 | 992 | 1,117 | 562 | 738 | 524 |
| Damage mitigated per minute | 2,141 | 1,831 | 454 | 278 | 532 | 1,230 | 885 | 280 | 459 | 651 |
| Damage to towers | 9,667 | 4,338 | 1,493 | 0 | 0 | 16,745 | 4,522 | 8,065 | 8,402 | 511 |
| Vision score | 35 | 47 | 38 | 49 | 114 | 26 | 30 | 53 | 38 | 151 |
| Wards placed | 10 | 9 | 12 | 12 | 55 | 9 | 6 | 10 | 13 | 64 |
| Wards killed | 2 | 6 | 7 | 14 | 8 | 3 | 4 | 11 | 9 | 24 |
| Control wards | 5 | 7 | 2 | 2 | 5 | 0 | 3 | 8 | 4 | 11 |
| Gold at 15 | 5,490 | 5,736 | 5,712 | 5,422 | 3,443 | 5,272 | 5,508 | 5,361 | 6,125 | 3,608 |
| Gold diff at 10 | +508 | -147 | +285 | -90 | 0 | -508 | +147 | -285 | +90 | 0 |
| Gold diff at 15 | +218 | +228 | +351 | -703 | -165 | -218 | -228 | -351 | +703 | +165 |
| XP diff at 10 | +279 | -435 | +209 | -161 | +31 | -279 | +435 | -209 | +161 | -31 |
| XP diff at 15 | -610 | +710 | +456 | -1,026 | +342 | +610 | -710 | -456 | +1,026 | -342 |
| CS diff at 10 | +6 | -11 | -1 | +3 | -4 | -6 | +11 | +1 | -3 | +4 |
| CS diff at 15 | +3 | +13 | -3 | -13 | +3 | -3 | -13 | +3 | +13 | -3 |
| Gold diff at 20 | -443 | -764 | +290 | -1,103 | -130 | +443 | +764 | -290 | +1,103 | +130 |
| XP diff at 20 | -1,057 | -1,340 | +71 | -2,402 | +1,241 | +1,057 | +1,340 | -71 | +2,402 | -1,241 |
| CS diff at 20 | +7 | -4 | -13 | -27 | +1 | -7 | +4 | +13 | +27 | -1 |
| Gold diff at 25 | -701 | -855 | -892 | +1,505 | -170 | +701 | +855 | +892 | -1,505 | +170 |
| XP diff at 25 | -1,160 | -1,372 | +175 | -1,862 | +2,056 | +1,160 | +1,372 | -175 | +1,862 | -2,056 |
| CS diff at 25 | +10 | -21 | -35 | -4 | -3 | -10 | +21 | +35 | +4 | +3 |
| Gold spent | 11,225 | 10,925 | 10,850 | 15,700 | 7,185 | 13,533 | 12,625 | 13,900 | 12,533 | 8,005 |
| Multikills | — | — | — | 2× double | — | 1× double | — | 1× double | — | — |
Game ID LOLTMNT02_391349
Methodology →