PCS · Patch 16.08 · Spring
Apr 29, 2026, 09:07 AM · 34.9 minScouting line
wangting won: +9.3k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Adizai
4/5/8
Rbow
4/1/11
RenYe
8/4/16
Killer2
8/4/14
GZA Chain1
6/6/11
Cid
3/8/12
GZA 0131
7/5/7
Dotmm
9/2/8
GZA PeanutCoco
0/7/22
TNS
3/10/16
Draft
Ground Zero Academy
Blue sideFirst pick
RumbleAdizai
Jarvan IVRenYe
AhriGZA Chain1
XayahGZA 0131
NautilusGZA PeanutCoco
wangting
Red side
K'SanteRbow
ViKiller2
AuroraCid
CorkiDotmm
NeekoTNS
Objectives
- -1,285
- Gold at 15
- +1,285
- 1
- Dragons
- 4
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 2
- Barons
- 0
- 4
- Towers
- 9
- 23
- Plates
- 41
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ground Zero Academy leads; below, wangting.
Biggest lead: Ground Zero Academy +0, wangting +9,313. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | wangting +805 |
| 15 min | wangting +1,285 |
| 20 min | wangting +3,210 |
| 25 min | wangting +3,001 |
| End (35 min) | wangting +9,313 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
CryptbloomAdizai, in 0.6% of the champion's games
Randuin's OmenKiller2, in 0.9% of the champion's games
Zeke's ConvergenceKiller2, in 1.1% of the champion's games
Maw of MalmortiusKiller2, in 2.8% of the champion's games
Frozen HeartRenYe, in 5% of the champion's games
Rabadon's DeathcapAdizai, in 8.8% of the champion's games
AdizaiRumble
RbowK'Sante
RenYeJarvan IV
Killer2Vi
GZA Chain1Ahri
CidAurora
GZA 0131Xayah
DotmmCorki
GZA PeanutCocoNautilus
TNSNeeko
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ground Zero Academy
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 4 / 5 / 8(2.4) | 229 6.6/m | ||
| 8 / 4 / 16(6) | 200 5.7/m | ||
| GZA Chain1GZA Chain1 | 6 / 6 / 11(2.83) | 277 7.9/m | |
| GZA 0131GZA 0131 | 7 / 5 / 7(2.8) | 317 9.1/m | |
| GZA PeanutCocoGZA PeanutCoco | 0 / 7 / 22(3.14) | 23 0.7/m |
Red side
wangting
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/5/8 | 8/4/16 | 6/6/11 | 7/5/7 | 0/7/22 | 4/1/11 | 8/4/14 | 3/8/12 | 9/2/8 | 3/10/16 |
| Kill participation | 48% | 96% | 68% | 56% | 88% | 55.6% | 81.5% | 55.6% | 63% | 70.4% |
| CS | 229 | 200 | 277 | 317 | 23 | 315 | 328 | 260 | 326 | 43 |
| CS per minute | 6.6 | 5.7 | 7.9 | 9.1 | 0.7 | 9.0 | 9.4 | 7.5 | 9.3 | 1.2 |
| Gold | 12,648 | 15,060 | 13,476 | 17,229 | 9,147 | 16,147 | 18,847 | 13,239 | 18,571 | 10,069 |
| Gold share | 18.7% | 22.3% | 19.9% | 25.5% | 13.5% | 21% | 24.5% | 17.2% | 24.2% | 13.1% |
| Earned gold per minute | 232 | 302 | 256 | 364 | 132 | 333 | 410 | 249 | 402 | 158 |
| Damage to champions | 37,399 | 22,339 | 22,592 | 24,520 | 11,068 | 16,268 | 18,166 | 28,582 | 39,429 | 13,086 |
| Damage share | 31.7% | 18.9% | 19.2% | 20.8% | 9.4% | 14.1% | 15.7% | 24.7% | 34.1% | 11.3% |
| Damage per minute | 1,073 | 641 | 648 | 703 | 317 | 467 | 521 | 820 | 1,131 | 375 |
| Damage taken per minute | 712 | 1,158 | 686 | 693 | 758 | 719 | 1,172 | 1,062 | 677 | 730 |
| Damage mitigated per minute | 942 | 1,398 | 577 | 328 | 1,237 | 1,991 | 1,872 | 464 | 477 | 314 |
| Damage to towers | 6,516 | 3,100 | 7,448 | 6,578 | 151 | 16,731 | 5,035 | 5,973 | 11,464 | 1,701 |
| Vision score | 21 | 42 | 18 | 25 | 127 | 22 | 43 | 38 | 35 | 154 |
| Wards placed | 7 | 10 | 4 | 7 | 73 | 6 | 4 | 12 | 14 | 67 |
| Wards killed | 2 | 9 | 4 | 6 | 8 | 2 | 9 | 5 | 7 | 19 |
| Control wards | 1 | 8 | 2 | 0 | 16 | 0 | 3 | 6 | 3 | 16 |
| Gold at 15 | 5,232 | 6,247 | 4,825 | 6,285 | 3,871 | 5,507 | 6,729 | 5,631 | 5,785 | 4,093 |
| Gold diff at 10 | -296 | +63 | -604 | -136 | +168 | +296 | -63 | +604 | +136 | -168 |
| Gold diff at 15 | -275 | -482 | -806 | +500 | -222 | +275 | +482 | +806 | -500 | +222 |
| XP diff at 10 | -93 | -723 | -535 | +439 | -253 | +93 | +723 | +535 | -439 | +253 |
| XP diff at 15 | -68 | -1,151 | -898 | +174 | +15 | +68 | +1,151 | +898 | -174 | -15 |
| CS diff at 10 | -8 | -21 | -3 | -8 | -5 | +8 | +21 | +3 | +8 | +5 |
| CS diff at 15 | -4 | -22 | -9 | -11 | -8 | +4 | +22 | +9 | +11 | +8 |
| Gold diff at 20 | +501 | -1,813 | -2,224 | +641 | -315 | -501 | +1,813 | +2,224 | -641 | +315 |
| XP diff at 20 | -233 | -2,663 | -1,436 | +48 | +1,216 | +233 | +2,663 | +1,436 | -48 | -1,216 |
| CS diff at 20 | +1 | -48 | -21 | -1 | -10 | -1 | +48 | +21 | +1 | +10 |
| Gold diff at 25 | -618 | -1,749 | -1,757 | +1,096 | +27 | +618 | +1,749 | +1,757 | -1,096 | -27 |
| XP diff at 25 | -955 | -2,479 | -1,127 | +450 | +3,595 | +955 | +2,479 | +1,127 | -450 | -3,595 |
| CS diff at 25 | -27 | -76 | -29 | -10 | -10 | +27 | +76 | +29 | +10 | +10 |
| Gold spent | 12,595 | 14,200 | 13,400 | 16,250 | 8,435 | 14,050 | 16,575 | 12,850 | 15,608 | 8,760 |
| Multikills | 1× double | — | 1× double | 1× double | — | — | — | — | 2× double | — |
Game ID LOLTMNT02_391650
Methodology →