LJL · Patch 16.08 · Spring
PlayoffsApr 29, 2026, 12:08 PM · 34.5 min · Game 2Scouting line
L Guide Gaming won: +9.0k team gold, Mid, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
SnowRabbit
9/5/16
YellowYoshi
5/8/7
HyunSim
9/6/16
ankochan
14/7/11
p1ng
10/5/12
Ramune
6/9/11
rre
11/7/13
Archer
4/8/9
Saver
1/9/26
Patch
3/8/12
Draft
L Guide Gaming
Blue sideFirst pick
GnarSnowRabbit
ViHyunSim
Syndrap1ng
Jhinrre
NeekoSaver
Rising Gaming
Red side
JaxYellowYoshi
Lee Sinankochan
AnnieRamune
VarusArcher
RakanPatch
Objectives
- -136
- Gold at 15
- +136
- 3
- Dragons
- 2
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 3
- 36
- Plates
- 22
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line L Guide Gaming leads; below, Rising Gaming.
Biggest lead: L Guide Gaming +9,003, Rising Gaming +2,844. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Rising Gaming +1,273 |
| 15 min | Rising Gaming +136 |
| 20 min | Rising Gaming +2,844 |
| 25 min | Rising Gaming +2,462 |
| End (35 min) | L Guide Gaming +9,003 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Shurelya's BattlesongPatch, in 1.6% of the champion's games
Chainlaced CrushersRamune, in 4.4% of the champion's games
RedemptionPatch, in 4.5% of the champion's games
Ionian Boots of LucidityYellowYoshi, in 9% of the champion's games
SnowRabbitGnar
YellowYoshiJax
HyunSimVi
ankochanLee Sin
p1ngSyndra
RamuneAnnie
rreJhin
ArcherVarus
SaverNeeko
PatchRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
L Guide Gaming
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 9 / 5 / 16(5) | 207 6.0/m | ||
| 9 / 6 / 16(4.17) | 213 6.2/m | ||
| p1ngp1ng | 10 / 5 / 12(4.4) | 260 7.5/m | |
| 11 / 7 / 13(3.43) | 276 8.0/m | ||
| 1 / 9 / 26(3) | 30 0.9/m |
Red side
Rising Gaming
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 5 / 8 / 7(1.5) | 245 7.1/m | ||
| 14 / 7 / 11(3.57) | 205 5.9/m | ||
| 6 / 9 / 11(1.89) | 193 5.6/m | ||
| 4 / 8 / 9(1.63) | 288 8.3/m | ||
| 3 / 8 / 12(1.88) | 32 0.9/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 9/5/16 | 9/6/16 | 10/5/12 | 11/7/13 | 1/9/26 | 5/8/7 | 14/7/11 | 6/9/11 | 4/8/9 | 3/8/12 |
| Kill participation | 62.5% | 62.5% | 55% | 60% | 67.5% | 37.5% | 78.1% | 53.1% | 40.6% | 46.9% |
| CS | 207 | 213 | 260 | 276 | 30 | 245 | 205 | 193 | 288 | 32 |
| CS per minute | 6.0 | 6.2 | 7.5 | 8.0 | 0.9 | 7.1 | 5.9 | 5.6 | 8.3 | 0.9 |
| Gold | 15,817 | 15,484 | 15,770 | 17,638 | 10,423 | 12,419 | 16,891 | 11,893 | 15,317 | 9,609 |
| Gold share | 21.1% | 20.6% | 21% | 23.5% | 13.9% | 18.8% | 25.5% | 18% | 23.2% | 14.5% |
| Earned gold per minute | 328 | 318 | 327 | 381 | 172 | 230 | 359 | 214 | 314 | 148 |
| Damage to champions | 34,647 | 23,187 | 32,557 | 41,429 | 17,665 | 27,348 | 33,059 | 27,030 | 29,293 | 7,694 |
| Damage share | 23.2% | 15.5% | 21.8% | 27.7% | 11.8% | 22% | 26.6% | 21.7% | 23.5% | 6.2% |
| Damage per minute | 1,004 | 672 | 944 | 1,201 | 512 | 793 | 958 | 783 | 849 | 223 |
| Damage taken per minute | 971 | 1,188 | 652 | 818 | 785 | 1,320 | 1,439 | 820 | 755 | 933 |
| Damage mitigated per minute | 943 | 1,521 | 293 | 399 | 457 | 1,360 | 2,003 | 803 | 399 | 932 |
| Damage to towers | 13,957 | 3,613 | 4,320 | 2,874 | 1,628 | 9,773 | 777 | 3,823 | 4,036 | 0 |
| Vision score | 50 | 67 | 42 | 42 | 128 | 56 | 54 | 29 | 39 | 128 |
| Wards placed | 17 | 15 | 17 | 11 | 58 | 24 | 23 | 14 | 14 | 55 |
| Wards killed | 6 | 8 | 6 | 13 | 13 | 4 | 7 | 4 | 10 | 15 |
| Control wards | 7 | 13 | 7 | 8 | 11 | 12 | 9 | 5 | 3 | 13 |
| Gold at 15 | 4,821 | 5,994 | 5,531 | 6,128 | 4,201 | 5,140 | 7,456 | 5,107 | 5,348 | 3,760 |
| Gold diff at 10 | -897 | -1,293 | +21 | +897 | -1 | +897 | +1,293 | -21 | -897 | +1 |
| Gold diff at 15 | -319 | -1,462 | +424 | +780 | +441 | +319 | +1,462 | -424 | -780 | -441 |
| XP diff at 10 | -1,154 | -603 | -75 | -146 | +732 | +1,154 | +603 | +75 | +146 | -732 |
| XP diff at 15 | -515 | -922 | +206 | +502 | +810 | +515 | +922 | -206 | -502 | -810 |
| CS diff at 10 | -33 | -11 | +9 | -4 | -7 | +33 | +11 | -9 | +4 | +7 |
| CS diff at 15 | -36 | -16 | +15 | -5 | -3 | +36 | +16 | -15 | +5 | +3 |
| Gold diff at 20 | -561 | -1,551 | -33 | -367 | -332 | +561 | +1,551 | +33 | +367 | +332 |
| XP diff at 20 | -1,100 | -1,230 | +737 | -440 | -128 | +1,100 | +1,230 | -737 | +440 | +128 |
| CS diff at 20 | -41 | -13 | +30 | -22 | -5 | +41 | +13 | -30 | +22 | +5 |
| Gold diff at 25 | +140 | -2,667 | +1,225 | -257 | -903 | -140 | +2,667 | -1,225 | +257 | +903 |
| XP diff at 25 | -286 | -2,280 | +434 | +83 | -595 | +286 | +2,280 | -434 | -83 | +595 |
| CS diff at 25 | -39 | -9 | +34 | -24 | -5 | +39 | +9 | -34 | +24 | +5 |
| Gold spent | 14,758 | 12,875 | 14,125 | 16,850 | 8,805 | 12,508 | 16,525 | 11,675 | 14,625 | 9,130 |
| Multikills | 3× double | — | 1× double | 2× double | — | — | 2× double | 2× double | 1× double | — |
Game ID LOLTMNT02_392585
Methodology →