NACL · Patch 16.08 · Spring
Apr 29, 2026, 09:00 PM · 24.4 min · Game 2Scouting line
Citadel Gaming won: +11.3k team gold, Jungle, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Stray
8/5/5
Zamudo
5/3/2
Griffin
6/1/12
Kisno
3/7/2
Bradley
5/1/10
Siroinai
0/7/2
Array
7/1/7
Sushee
0/4/2
Keel
0/0/17
Spica
0/5/3
Draft
Citadel Gaming
Blue sideFirst pick
RumbleStray
SejuaniGriffin
IreliaBradley
LucianArray
MilioKeel
NRG
Red side
K'SanteZamudo
ViKisno
SyndraSiroinai
VarusSushee
SennaSpica
Objectives
- +3,235
- Gold at 15
- -3,235
- 3
- Dragons
- 0
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 2
- 38
- Plates
- 14
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Citadel Gaming leads; below, NRG.
Biggest lead: Citadel Gaming +11,275, NRG +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Citadel Gaming +2,134 |
| 15 min | Citadel Gaming +3,235 |
| 20 min | Citadel Gaming +3,545 |
| End (24 min) | Citadel Gaming +11,275 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Ionian Boots of LuciditySpica, in 0.6% of the champion's games
Spirit VisageGriffin, in 1.9% of the champion's games
Echoes of HeliaSpica, in 2.6% of the champion's games
Summon AerySpica, in 6.1% of the champion's games
StrayRumble
ZamudoK'Sante
GriffinSejuani
KisnoVi
BradleyIrelia
SiroinaiSyndra
ArrayLucian
SusheeVarus
KeelMilio
SpicaSenna
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Citadel Gaming
VictoryRed side
NRG
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 8/5/5 | 6/1/12 | 5/1/10 | 7/1/7 | 0/0/17 | 5/3/2 | 3/7/2 | 0/7/2 | 0/4/2 | 0/5/3 |
| Kill participation | 50% | 69.2% | 57.7% | 53.8% | 65.4% | 87.5% | 62.5% | 25% | 25% | 37.5% |
| CS | 154 | 154 | 258 | 215 | 25 | 215 | 161 | 197 | 186 | 39 |
| CS per minute | 6.3 | 6.3 | 10.6 | 8.8 | 1.0 | 8.8 | 6.6 | 8.1 | 7.6 | 1.6 |
| Gold | 10,893 | 10,957 | 12,631 | 12,401 | 7,140 | 10,348 | 9,952 | 7,665 | 8,485 | 6,297 |
| Gold share | 20.2% | 20.3% | 23.4% | 23% | 13.2% | 24.2% | 23.3% | 17.9% | 19.8% | 14.7% |
| Earned gold per minute | 313 | 316 | 384 | 375 | 159 | 291 | 274 | 181 | 214 | 125 |
| Damage to champions | 18,826 | 16,004 | 24,025 | 20,525 | 3,554 | 18,460 | 11,609 | 14,033 | 13,101 | 6,345 |
| Damage share | 22.7% | 19.3% | 29% | 24.7% | 4.3% | 29% | 18.3% | 22.1% | 20.6% | 10% |
| Damage per minute | 772 | 656 | 985 | 842 | 146 | 757 | 476 | 576 | 537 | 260 |
| Damage taken per minute | 624 | 1,206 | 1,148 | 524 | 268 | 1,312 | 1,137 | 739 | 405 | 632 |
| Damage mitigated per minute | 759 | 1,322 | 1,085 | 378 | 143 | 2,987 | 1,014 | 404 | 223 | 276 |
| Damage to towers | 2,671 | 4,191 | 22,846 | 8,981 | 1,856 | 8,911 | 0 | 2,123 | 2,018 | 1,282 |
| Vision score | 23 | 34 | 27 | 32 | 78 | 24 | 26 | 24 | 13 | 78 |
| Wards placed | 11 | 6 | 12 | 12 | 40 | 8 | 7 | 12 | 9 | 24 |
| Wards killed | 1 | 4 | 3 | 6 | 7 | 2 | 6 | 3 | 1 | 12 |
| Control wards | 2 | 5 | 4 | 5 | 8 | 0 | 4 | 4 | 4 | 3 |
| Gold at 15 | 5,054 | 6,493 | 7,051 | 6,359 | 4,161 | 6,545 | 5,419 | 4,801 | 5,135 | 3,983 |
| Gold diff at 10 | -600 | +389 | +1,116 | +1,232 | -3 | +600 | -389 | -1,116 | -1,232 | +3 |
| Gold diff at 15 | -1,491 | +1,074 | +2,250 | +1,224 | +178 | +1,491 | -1,074 | -2,250 | -1,224 | -178 |
| XP diff at 10 | -1,418 | -94 | +916 | +673 | +136 | +1,418 | +94 | -916 | -673 | -136 |
| XP diff at 15 | -3,879 | -97 | +2,147 | +1,267 | +760 | +3,879 | +97 | -2,147 | -1,267 | -760 |
| CS diff at 10 | -34 | -1 | +20 | +27 | -5 | +34 | +1 | -20 | -27 | +5 |
| CS diff at 15 | -66 | -8 | +41 | +30 | -6 | +66 | +8 | -41 | -30 | +6 |
| Gold diff at 20 | -2,163 | +935 | +3,293 | +1,501 | -21 | +2,163 | -935 | -3,293 | -1,501 | +21 |
| XP diff at 20 | -3,582 | -163 | +3,087 | +905 | +199 | +3,582 | +163 | -3,087 | -905 | -199 |
| CS diff at 20 | -75 | -5 | +50 | +32 | -11 | +75 | +5 | -50 | -32 | +11 |
| Gold diff at 25 | +545 | +1,005 | +4,966 | +3,916 | +843 | -545 | -1,005 | -4,966 | -3,916 | -843 |
| XP diff at 25 | -730 | +1,730 | +4,445 | +3,048 | +1,974 | +730 | -1,730 | -4,445 | -3,048 | -1,974 |
| CS diff at 25 | -61 | -7 | +61 | +29 | -14 | +61 | +7 | -61 | -29 | +14 |
| Gold spent | 9,250 | 10,625 | 10,225 | 9,975 | 6,290 | 9,650 | 9,300 | 7,500 | 8,000 | 5,705 |
| Multikills | 2× double | — | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT02_392843
Methodology →