HLL · Patch 16.08 · Spring
Apr 30, 2026, 01:14 PM · 30.7 minScouting line
Team Insidious won: +13.9k team gold, Top, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Septico1
0/4/3
Addusto
4/2/4
Nikolex
5/5/3
Drofan
2/2/9
Alex
3/4/2
alix
6/3/6
SM
1/3/2
Nikiyas
8/2/7
Lagas
1/5/5
Lekcyc
1/1/15
Draft
Spartans EU
Blue sideFirst pick
K'SanteSeptico1
TryndamereNikolex
SyndraAlex
CaitlynSM
KarmaLagas
Team Insidious
Red side
JayceAddusto
Xin ZhaoDrofan
Ryzealix
JhinNikiyas
NautilusLekcyc
Objectives
- -2,279
- Gold at 15
- +2,279
- 2
- Dragons
- 2
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 2
- Towers
- 11
- 16
- Plates
- 45
- 0
- Inhibitors
- 3
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Spartans EU leads; below, Team Insidious.
Biggest lead: Spartans EU +0, Team Insidious +13,885. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Insidious +1,188 |
| 15 min | Team Insidious +2,279 |
| 20 min | Team Insidious +34 |
| 25 min | Team Insidious +9,239 |
| End (31 min) | Team Insidious +13,885 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Serylda's GrudgeNikolex, in 2.8% of the champion's games
Lord Dominik's RegardsAddusto, in 4.6% of the champion's games
Void Staffalix, in 6.6% of the champion's games
Mercury's TreadsNikolex, in 8.3% of the champion's games
Septico1K'Sante
AddustoJayce
NikolexTryndamere
DrofanXin Zhao
AlexSyndra
alixRyze
SMCaitlyn
NikiyasJhin
LagasKarma
LekcycNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Spartans EU
DefeatRed side
Team Insidious
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/4/3 | 5/5/3 | 3/4/2 | 1/3/2 | 1/5/5 | 4/2/4 | 2/2/9 | 6/3/6 | 8/2/7 | 1/1/15 |
| Kill participation | 30% | 80% | 50% | 30% | 60% | 38.1% | 52.4% | 57.1% | 71.4% | 76.2% |
| CS | 219 | 235 | 281 | 277 | 29 | 277 | 287 | 327 | 291 | 47 |
| CS per minute | 7.1 | 7.7 | 9.2 | 9.0 | 0.9 | 9.0 | 9.3 | 10.7 | 9.5 | 1.5 |
| Gold | 9,329 | 12,808 | 13,754 | 12,814 | 7,464 | 14,071 | 14,357 | 14,964 | 17,188 | 9,474 |
| Gold share | 16.6% | 22.8% | 24.5% | 22.8% | 13.3% | 20.1% | 20.5% | 21.4% | 24.5% | 13.5% |
| Earned gold per minute | 173 | 286 | 317 | 286 | 112 | 327 | 336 | 356 | 429 | 177 |
| Damage to champions | 14,094 | 15,375 | 24,919 | 12,093 | 7,077 | 26,844 | 12,056 | 24,829 | 25,773 | 5,709 |
| Damage share | 19.2% | 20.9% | 33.9% | 16.4% | 9.6% | 28.2% | 12.7% | 26.1% | 27.1% | 6% |
| Damage per minute | 459 | 501 | 812 | 394 | 231 | 874 | 393 | 809 | 840 | 186 |
| Damage taken per minute | 1,132 | 1,192 | 544 | 369 | 545 | 468 | 1,129 | 926 | 439 | 546 |
| Damage mitigated per minute | 1,575 | 1,111 | 230 | 223 | 247 | 459 | 802 | 576 | 315 | 902 |
| Damage to towers | 2,905 | 4,292 | 5,593 | 4,738 | 0 | 21,587 | 5,924 | 8,272 | 12,774 | 583 |
| Vision score | 33 | 50 | 25 | 28 | 113 | 52 | 45 | 19 | 29 | 135 |
| Wards placed | 10 | 7 | 12 | 8 | 43 | 18 | 9 | 7 | 13 | 60 |
| Wards killed | 5 | 14 | 2 | 7 | 15 | 6 | 5 | 4 | 6 | 20 |
| Control wards | 2 | 5 | 2 | 0 | 7 | 6 | 7 | 0 | 4 | 10 |
| Gold at 15 | 5,153 | 6,058 | 5,327 | 6,029 | 3,548 | 5,648 | 5,594 | 5,780 | 7,207 | 4,165 |
| Gold diff at 10 | -453 | +471 | -436 | -483 | -287 | +453 | -471 | +436 | +483 | +287 |
| Gold diff at 15 | -495 | +464 | -453 | -1,178 | -617 | +495 | -464 | +453 | +1,178 | +617 |
| XP diff at 10 | +256 | -728 | -26 | -589 | -490 | -256 | +728 | +26 | +589 | +490 |
| XP diff at 15 | +126 | -1,381 | +212 | -990 | -671 | -126 | +1,381 | -212 | +990 | +671 |
| CS diff at 10 | -9 | -12 | -15 | -8 | -12 | +9 | +12 | +15 | +8 | +12 |
| CS diff at 15 | -10 | -30 | -9 | -17 | -17 | +10 | +30 | +9 | +17 | +17 |
| Gold diff at 20 | -740 | +1,850 | +590 | -1,601 | -133 | +740 | -1,850 | -590 | +1,601 | +133 |
| XP diff at 20 | +365 | -612 | +186 | -1,083 | +224 | -365 | +612 | -186 | +1,083 | -224 |
| CS diff at 20 | -14 | -29 | -17 | -29 | -14 | +14 | +29 | +17 | +29 | +14 |
| Gold diff at 25 | -3,083 | -68 | -1,097 | -4,135 | -856 | +3,083 | +68 | +1,097 | +4,135 | +856 |
| XP diff at 25 | -1,849 | -2,615 | -3,263 | -2,741 | -1,086 | +1,849 | +2,615 | +3,263 | +2,741 | +1,086 |
| CS diff at 25 | -33 | -38 | -32 | -34 | -16 | +33 | +38 | +32 | +34 | +16 |
| Gold spent | 9,250 | 12,425 | 13,700 | 12,500 | 7,030 | 12,675 | 13,125 | 13,200 | 15,200 | 7,940 |
| Multikills | — | — | — | — | — | 1× double | — | 1× double, 1× triple | 1× double | — |
Game ID LOLTMNT02_395174
Methodology →