HM · Patch 16.10 · Spring
May 16, 2026, 11:03 AM · 28.2 min · Game 2Scouting line
CITA Kaizen won: +8.8k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
MyCash
1/6/1
Robocop
1/0/10
Enricfh
1/3/2
HM CKZ1
6/2/7
Zeal
3/3/1
Nan0
8/1/5
Ray
5/4/1
Blek
6/3/4
JJirkos
0/6/5
J3rkie
1/4/13
Draft
Bohemian Guardians
Blue sideFirst pick
GnarMyCash
Jarvan IVEnricfh
ViktorZeal
AsheRay
SeraphineJJirkos
CITA Kaizen
Red side
MalphiteRobocop
QiyanaHM CKZ1
SyndraNan0
YunaraBlek
LuluJ3rkie
Objectives
- -1,129
- Gold at 15
- +1,129
- 2
- Dragons
- 1
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 8
- 22
- Plates
- 32
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bohemian Guardians leads; below, CITA Kaizen.
Biggest lead: Bohemian Guardians +743, CITA Kaizen +8,827. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Bohemian Guardians +743 |
| 15 min | CITA Kaizen +1,129 |
| 20 min | CITA Kaizen +4,516 |
| 25 min | CITA Kaizen +4,934 |
| End (28 min) | CITA Kaizen +8,827 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Deathfire TouchRobocop, in 1.5% of the champion's games
Mejai's SoulstealerNan0, in 9.3% of the champion's games
MyCashGnar
RobocopMalphite
EnricfhJarvan IV
HM CKZ1Qiyana
ZealViktor
Nan0Syndra
RayAshe
BlekYunara
JJirkosSeraphine
J3rkieLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Bohemian Guardians
DefeatRed side
CITA Kaizen
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/6/1 | 1/3/2 | 3/3/1 | 5/4/1 | 0/6/5 | 1/0/10 | 6/2/7 | 8/1/5 | 6/3/4 | 1/4/13 |
| Kill participation | 20% | 30% | 40% | 60% | 50% | 50% | 59.1% | 59.1% | 45.5% | 63.6% |
| CS | 229 | 213 | 250 | 263 | 36 | 250 | 186 | 290 | 245 | 35 |
| CS per minute | 8.1 | 7.5 | 8.9 | 9.3 | 1.3 | 8.9 | 6.6 | 10.3 | 8.7 | 1.2 |
| Gold | 9,703 | 10,678 | 10,552 | 13,342 | 7,150 | 10,856 | 12,760 | 14,168 | 13,931 | 8,537 |
| Gold share | 18.9% | 20.8% | 20.5% | 25.9% | 13.9% | 18% | 21.2% | 23.5% | 23.1% | 14.2% |
| Earned gold per minute | 212 | 246 | 242 | 340 | 121 | 252 | 320 | 370 | 361 | 170 |
| Damage to champions | 11,061 | 5,028 | 16,927 | 13,391 | 5,476 | 21,449 | 16,334 | 21,893 | 19,245 | 6,508 |
| Damage share | 21.3% | 9.7% | 32.6% | 25.8% | 10.6% | 25.1% | 19.1% | 25.6% | 22.5% | 7.6% |
| Damage per minute | 392 | 178 | 600 | 474 | 194 | 760 | 579 | 775 | 682 | 231 |
| Damage taken per minute | 1,090 | 828 | 590 | 538 | 605 | 653 | 751 | 384 | 448 | 486 |
| Damage mitigated per minute | 744 | 834 | 597 | 371 | 284 | 1,992 | 441 | 223 | 227 | 245 |
| Damage to towers | 6,576 | 176 | 7,479 | 7,567 | 499 | 6,156 | 2,774 | 12,444 | 7,088 | 1,740 |
| Vision score | 32 | 59 | 19 | 46 | 79 | 43 | 41 | 35 | 23 | 111 |
| Wards placed | 11 | 9 | 9 | 12 | 34 | 14 | 7 | 14 | 4 | 45 |
| Wards killed | 2 | 17 | 0 | 12 | 12 | 4 | 6 | 4 | 8 | 14 |
| Control wards | 1 | 5 | 1 | 6 | 5 | 1 | 7 | 5 | 1 | 6 |
| Gold at 15 | 4,938 | 5,391 | 4,978 | 6,807 | 3,780 | 5,368 | 5,788 | 6,139 | 5,867 | 3,861 |
| Gold diff at 10 | +399 | +196 | -382 | +783 | -253 | -399 | -196 | +382 | -783 | +253 |
| Gold diff at 15 | -430 | -397 | -1,161 | +940 | -81 | +430 | +397 | +1,161 | -940 | +81 |
| XP diff at 10 | +31 | +830 | -170 | +1,120 | -653 | -31 | -830 | +170 | -1,120 | +653 |
| XP diff at 15 | -1,691 | +608 | -1,058 | +611 | +466 | +1,691 | -608 | +1,058 | -611 | -466 |
| CS diff at 10 | +10 | +15 | -25 | +9 | -9 | -10 | -15 | +25 | -9 | +9 |
| CS diff at 15 | -10 | +25 | -38 | +9 | -10 | +10 | -25 | +38 | -9 | +10 |
| Gold diff at 20 | -863 | -1,009 | -2,045 | -276 | -323 | +863 | +1,009 | +2,045 | +276 | +323 |
| XP diff at 20 | -2,967 | -722 | -1,237 | -160 | +326 | +2,967 | +722 | +1,237 | +160 | -326 |
| CS diff at 20 | -20 | +13 | -40 | -6 | -4 | +20 | -13 | +40 | +6 | +4 |
| Gold diff at 25 | -627 | -1,116 | -2,448 | -421 | -322 | +627 | +1,116 | +2,448 | +421 | +322 |
| XP diff at 25 | -2,570 | -1,147 | -1,395 | +5 | +166 | +2,570 | +1,147 | +1,395 | -5 | -166 |
| CS diff at 25 | -11 | +12 | -32 | +6 | +2 | +11 | -12 | +32 | -6 | -2 |
| Gold spent | 9,658 | 10,275 | 9,375 | 14,400 | 6,625 | 9,875 | 10,725 | 13,725 | 12,125 | 6,960 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID LOLTMNT02_402721
Methodology →