LCKC · Patch 16.10 · Rounds 1-2
May 22, 2026, 05:08 AM · 30.8 minScouting line
T1 Esports Academy won: +7.3k team gold, Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
DDahyuk
1/3/7
Haetae
1/1/8
Dinai
1/5/8
Painter
2/6/8
Tempester
7/2/3
Guti
5/3/7
OddEye
6/4/5
Cypher
8/2/6
PlanB
0/2/11
Cloud
0/3/12
Draft
HANJIN BRION Challengers
Blue sideFirst pick
JayceDDahyuk
ViDinai
MelTempester
ZeriOddEye
YuumiPlanB
T1 Esports Academy
Red side
SionHaetae
Xin ZhaoPainter
Twisted FateGuti
AsheCypher
SeraphineCloud
Objectives
- +777
- Gold at 15
- -777
- 1
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 10
- 11
- Plates
- 43
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line HANJIN BRION Challengers leads; below, T1 Esports Academy.
Biggest lead: HANJIN BRION Challengers +1,367, T1 Esports Academy +7,301. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | HANJIN BRION Challengers +630 |
| 15 min | HANJIN BRION Challengers +777 |
| 20 min | HANJIN BRION Challengers +1,367 |
| 25 min | T1 Esports Academy +1,153 |
| End (31 min) | T1 Esports Academy +7,301 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Dusk and DawnPainter, in 5.7% of the champion's games
Hextech RocketbeltGuti, in 8.8% of the champion's games
DDahyukJayce
HaetaeSion
DinaiVi
PainterXin Zhao
TempesterMel
GutiTwisted Fate
OddEyeZeri
CypherAshe
PlanBYuumi
CloudSeraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
HANJIN BRION Challengers
DefeatRed side
T1 Esports Academy
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/7 | 1/5/8 | 7/2/3 | 6/4/5 | 0/2/11 | 1/1/8 | 2/6/8 | 5/3/7 | 8/2/6 | 0/3/12 |
| Kill participation | 53.3% | 60% | 66.7% | 73.3% | 73.3% | 56.3% | 62.5% | 75% | 87.5% | 75% |
| CS | 301 | 202 | 293 | 298 | 11 | 260 | 209 | 336 | 307 | 33 |
| CS per minute | 9.8 | 6.6 | 9.5 | 9.7 | 0.4 | 8.4 | 6.8 | 10.9 | 10.0 | 1.1 |
| Gold | 11,727 | 10,476 | 13,844 | 14,653 | 7,522 | 11,143 | 11,657 | 17,489 | 16,637 | 8,597 |
| Gold share | 20.1% | 18% | 23.8% | 25.2% | 12.9% | 17% | 17.8% | 26.7% | 25.4% | 13.1% |
| Earned gold per minute | 249 | 209 | 318 | 344 | 113 | 230 | 247 | 436 | 409 | 148 |
| Damage to champions | 24,465 | 8,397 | 28,033 | 27,478 | 10,184 | 16,991 | 13,265 | 18,495 | 29,506 | 8,572 |
| Damage share | 24.8% | 8.5% | 28.4% | 27.9% | 10.3% | 19.6% | 15.3% | 21.3% | 34% | 9.9% |
| Damage per minute | 794 | 272 | 910 | 892 | 330 | 551 | 430 | 600 | 957 | 278 |
| Damage taken per minute | 688 | 1,002 | 618 | 813 | 209 | 990 | 1,305 | 663 | 690 | 576 |
| Damage mitigated per minute | 684 | 1,111 | 414 | 698 | 109 | 2,403 | 753 | 375 | 361 | 327 |
| Damage to towers | 2,129 | 0 | 5,389 | 0 | 0 | 1,917 | 3,164 | 16,840 | 12,673 | 3,071 |
| Vision score | 40 | 50 | 28 | 50 | 67 | 49 | 64 | 39 | 58 | 90 |
| Wards placed | 14 | 14 | 12 | 11 | 42 | 15 | 12 | 15 | 14 | 55 |
| Wards killed | 6 | 10 | 5 | 17 | 2 | 3 | 14 | 3 | 22 | 4 |
| Control wards | 5 | 11 | 6 | 3 | 12 | 8 | 11 | 3 | 4 | 11 |
| Gold at 15 | 5,650 | 5,570 | 7,029 | 5,216 | 3,721 | 5,093 | 5,235 | 6,060 | 6,391 | 3,630 |
| Gold diff at 10 | +462 | +449 | +800 | -936 | -145 | -462 | -449 | -800 | +936 | +145 |
| Gold diff at 15 | +557 | +335 | +969 | -1,175 | +91 | -557 | -335 | -969 | +1,175 | -91 |
| XP diff at 10 | +155 | +275 | +1,064 | -846 | +22 | -155 | -275 | -1,064 | +846 | -22 |
| XP diff at 15 | +41 | +722 | +438 | -666 | +175 | -41 | -722 | -438 | +666 | -175 |
| CS diff at 10 | +19 | +8 | +17 | -33 | -4 | -19 | -8 | -17 | +33 | +4 |
| CS diff at 15 | +21 | +13 | +13 | -30 | -9 | -21 | -13 | -13 | +30 | +9 |
| Gold diff at 20 | +716 | +374 | +804 | -744 | +217 | -716 | -374 | -804 | +744 | -217 |
| XP diff at 20 | -20 | -192 | -1,652 | +101 | +515 | +20 | +192 | +1,652 | -101 | -515 |
| CS diff at 20 | +27 | +9 | -6 | -10 | -11 | -27 | -9 | +6 | +10 | +11 |
| Gold diff at 25 | +172 | +261 | -662 | -821 | -103 | -172 | -261 | +662 | +821 | +103 |
| XP diff at 25 | -992 | +674 | -2,977 | +100 | -151 | +992 | -674 | +2,977 | -100 | +151 |
| CS diff at 25 | +29 | +15 | -27 | -15 | -15 | -29 | -15 | +27 | +15 | +15 |
| Gold spent | 11,250 | 9,475 | 12,450 | 12,925 | 7,650 | 10,800 | 10,750 | 16,525 | 14,000 | 7,995 |
| Multikills | — | — | 1× double | 1× double | — | — | — | 1× double, 1× triple | 2× double, 2× triple | — |
Game ID LOLTMNT02_407547
Methodology →