Scouting line
LOUD won: +11.8k team gold, Top and Jungle won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
xyno
5/1/12
Zest
2/6/6
YoungJae
7/2/9
Curse
2/6/4
Envy
2/3/9
Feisty
4/2/4
Bull
3/1/8
Duduhh
2/3/2
uZent
1/3/13
Ackerman
0/1/7
Draft
LOUD
Blue side
Renektonxyno
SylasYoungJae
AhriEnvy
CorkiBull
NamiuZent
LØS
Red sideFirst pick
GnarZest
Xin ZhaoCurse
ZoeFeisty
ZeriDuduhh
LuluAckerman
Objectives
- +2,060
- Gold at 15
- -2,060
- 2
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 3
- Barons
- 0
- 11
- Towers
- 2
- 45
- Plates
- 14
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LOUD leads; below, LØS.
Biggest lead: LOUD +11,775, LØS +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | LOUD +372 |
| 15 min | LOUD +2,060 |
| 20 min | LOUD +3,065 |
| 25 min | LOUD +5,587 |
| End (37 min) | LOUD +11,775 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
First StrikeYoungJae, in 0.1% of the champion's games
Banshee's VeilFeisty, in 3.7% of the champion's games
Mercury's TreadsYoungJae, in 5.7% of the champion's games
Chainlaced CrushersFeisty, in 6.7% of the champion's games
Serpent's FangBull, in 7.4% of the champion's games
Spirit Visagexyno, in 8.3% of the champion's games
Experimental HexplateDuduhh, in 9% of the champion's games
Rapid FirecannonBull, in 9.1% of the champion's games
xynoRenekton
ZestGnar
YoungJaeSylas
CurseXin Zhao
EnvyAhri
FeistyZoe
BullCorki
DuduhhZeri
uZentNami
AckermanLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
LOUD
VictoryRed side
LØS
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/1/12 | 7/2/9 | 2/3/9 | 3/1/8 | 1/3/13 | 2/6/6 | 2/6/4 | 4/2/4 | 2/3/2 | 0/1/7 |
| Kill participation | 94.4% | 88.9% | 61.1% | 61.1% | 77.8% | 80% | 60% | 80% | 40% | 70% |
| CS | 316 | 294 | 271 | 346 | 31 | 322 | 211 | 255 | 406 | 32 |
| CS per minute | 8.6 | 8.0 | 7.4 | 9.4 | 0.8 | 8.8 | 5.8 | 7.0 | 11.1 | 0.9 |
| Gold | 16,560 | 18,290 | 13,242 | 17,684 | 9,700 | 13,792 | 11,988 | 12,948 | 16,633 | 8,340 |
| Gold share | 21.9% | 24.2% | 17.5% | 23.4% | 12.9% | 21.7% | 18.8% | 20.3% | 26.1% | 13.1% |
| Earned gold per minute | 322 | 369 | 232 | 353 | 135 | 247 | 197 | 224 | 324 | 98 |
| Damage to champions | 19,079 | 28,163 | 13,675 | 31,759 | 8,112 | 23,428 | 16,224 | 34,993 | 25,793 | 7,142 |
| Damage share | 18.9% | 27.9% | 13.6% | 31.5% | 8% | 21.8% | 15.1% | 32.5% | 24% | 6.6% |
| Damage per minute | 521 | 769 | 373 | 867 | 221 | 640 | 443 | 955 | 704 | 195 |
| Damage taken per minute | 1,104 | 1,281 | 680 | 731 | 335 | 825 | 1,286 | 426 | 655 | 246 |
| Damage mitigated per minute | 1,660 | 1,217 | 426 | 473 | 153 | 872 | 861 | 392 | 444 | 114 |
| Damage to towers | 13,346 | 7,114 | 5,931 | 3,150 | 722 | 5,390 | 983 | 2,862 | 5,016 | 333 |
| Vision score | 39 | 58 | 39 | 38 | 142 | 50 | 61 | 39 | 43 | 151 |
| Wards placed | 10 | 15 | 14 | 18 | 69 | 11 | 11 | 11 | 14 | 68 |
| Wards killed | 6 | 10 | 2 | 9 | 12 | 11 | 10 | 9 | 14 | 15 |
| Control wards | 5 | 11 | 6 | 5 | 12 | 5 | 9 | 7 | 3 | 13 |
| Gold at 15 | 6,334 | 6,439 | 5,637 | 5,891 | 3,455 | 4,612 | 5,018 | 5,895 | 6,500 | 3,671 |
| Gold diff at 10 | +335 | +626 | -591 | +79 | -77 | -335 | -626 | +591 | -79 | +77 |
| Gold diff at 15 | +1,722 | +1,421 | -258 | -609 | -216 | -1,722 | -1,421 | +258 | +609 | +216 |
| XP diff at 10 | -193 | -248 | -318 | +204 | -118 | +193 | +248 | +318 | -204 | +118 |
| XP diff at 15 | +1,829 | +885 | -184 | -110 | -567 | -1,829 | -885 | +184 | +110 | +567 |
| CS diff at 10 | +1 | -6 | -18 | +7 | -5 | -1 | +6 | +18 | -7 | +5 |
| CS diff at 15 | +29 | +4 | -23 | +4 | -3 | -29 | -4 | +23 | -4 | +3 |
| Gold diff at 20 | +2,135 | +1,405 | -1,150 | +579 | +96 | -2,135 | -1,405 | +1,150 | -579 | -96 |
| XP diff at 20 | +2,432 | +1,269 | -73 | +160 | -24 | -2,432 | -1,269 | +73 | -160 | +24 |
| CS diff at 20 | +40 | +12 | -16 | +1 | -4 | -40 | -12 | +16 | -1 | +4 |
| Gold diff at 25 | +3,312 | +2,165 | -952 | +674 | +388 | -3,312 | -2,165 | +952 | -674 | -388 |
| XP diff at 25 | +2,737 | +1,924 | +777 | +402 | +383 | -2,737 | -1,924 | -777 | -402 | -383 |
| CS diff at 25 | +38 | +24 | -10 | -20 | -5 | -38 | -24 | +10 | +20 | +5 |
| Gold spent | 15,725 | 15,575 | 12,150 | 16,308 | 8,695 | 12,508 | 11,825 | 12,525 | 15,925 | 7,655 |
| Multikills | 1× double | 1× double | — | 1× double | — | — | 1× double | — | — | — |
Game ID LOLTMNT02_412732
Methodology →