NACL · Patch 16.10 · Spring
PlayoffsMay 28, 2026, 10:00 PM · 37.4 min · Game 3Scouting line
NRG won: +13.7k team gold, Top, Jungle and Mid won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Denathor
1/4/2
Zamudo
5/2/4
Wilson
0/5/3
Kisno
2/0/15
Zach
0/3/2
PhyMini
6/1/9
Mobility
1/4/2
Sushee
7/0/5
Kim Down
2/5/1
Spica
1/1/16
Draft
Winthrop University
Blue side
AmbessaDenathor
IvernWilson
ViktorZach
SennaMobility
NautilusKim Down
NRG
Red sideFirst pick
RenektonZamudo
TrundleKisno
HweiPhyMini
LucianSushee
MilioSpica
Objectives
- -3,606
- Gold at 15
- +3,606
- 1
- Dragons
- 5
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 0
- Elder dragons
- 1
- 2
- Towers
- 9
- 16
- Plates
- 39
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Winthrop University leads; below, NRG.
Biggest lead: Winthrop University +0, NRG +13,682. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | NRG +2,519 |
| 15 min | NRG +3,606 |
| 20 min | NRG +3,317 |
| 25 min | NRG +3,963 |
| End (37 min) | NRG +13,682 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Luden's EchoPhyMini, in 5.1% of the champion's games
Executioner's CallingMobility, in 6.1% of the champion's games
Serpent's FangSushee, in 6.9% of the champion's games
Summon AeryPhyMini, in 14% of the champion's games
DenathorAmbessa
ZamudoRenekton
WilsonIvern
KisnoTrundle
ZachViktor
PhyMiniHwei
MobilitySenna
SusheeLucian
Kim DownNautilus
SpicaMilio
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Winthrop University
DefeatRed side
NRG
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/2 | 0/5/3 | 0/3/2 | 1/4/2 | 2/5/1 | 5/2/4 | 2/0/15 | 6/1/9 | 7/0/5 | 1/1/16 |
| Kill participation | 75% | 75% | 50% | 75% | 75% | 42.9% | 81% | 71.4% | 57.1% | 81% |
| CS | 262 | 175 | 350 | 315 | 43 | 369 | 262 | 297 | 321 | 37 |
| CS per minute | 7.0 | 4.7 | 9.4 | 8.4 | 1.1 | 9.9 | 7.0 | 7.9 | 8.6 | 1.0 |
| Gold | 12,053 | 10,760 | 13,326 | 15,007 | 9,344 | 17,444 | 14,488 | 15,118 | 16,823 | 10,299 |
| Gold share | 19.9% | 17.8% | 22% | 24.8% | 15.4% | 23.5% | 19.5% | 20.4% | 22.7% | 13.9% |
| Earned gold per minute | 192 | 158 | 226 | 271 | 120 | 336 | 257 | 274 | 320 | 145 |
| Damage to champions | 27,197 | 12,410 | 38,327 | 28,089 | 8,479 | 31,038 | 13,010 | 29,690 | 28,170 | 5,211 |
| Damage share | 23.8% | 10.8% | 33.5% | 24.5% | 7.4% | 29% | 12.1% | 27.7% | 26.3% | 4.9% |
| Damage per minute | 727 | 332 | 1,024 | 751 | 227 | 830 | 348 | 793 | 753 | 139 |
| Damage taken per minute | 878 | 522 | 552 | 576 | 708 | 1,355 | 1,320 | 445 | 487 | 423 |
| Damage mitigated per minute | 1,410 | 357 | 566 | 330 | 1,205 | 1,777 | 1,808 | 272 | 416 | 196 |
| Damage to towers | 1,890 | 183 | 5,441 | 5,701 | 199 | 10,350 | 8,361 | 6,802 | 8,427 | 2,483 |
| Vision score | 52 | 47 | 61 | 62 | 133 | 89 | 77 | 39 | 41 | 157 |
| Wards placed | 15 | 9 | 17 | 16 | 76 | 27 | 12 | 18 | 17 | 57 |
| Wards killed | 12 | 8 | 16 | 17 | 8 | 11 | 15 | 5 | 9 | 24 |
| Control wards | 0 | 5 | 2 | 6 | 17 | 14 | 10 | 6 | 8 | 7 |
| Gold at 15 | 4,856 | 4,611 | 4,955 | 5,445 | 3,989 | 6,358 | 5,926 | 5,256 | 5,853 | 4,069 |
| Gold diff at 10 | -996 | -844 | -291 | -271 | -117 | +996 | +844 | +291 | +271 | +117 |
| Gold diff at 15 | -1,502 | -1,315 | -301 | -408 | -80 | +1,502 | +1,315 | +301 | +408 | +80 |
| XP diff at 10 | -885 | -484 | -247 | -144 | +606 | +885 | +484 | +247 | +144 | -606 |
| XP diff at 15 | -1,445 | -1,154 | -220 | -87 | +388 | +1,445 | +1,154 | +220 | +87 | -388 |
| CS diff at 10 | -40 | -15 | +3 | +19 | +9 | +40 | +15 | -3 | -19 | -9 |
| CS diff at 15 | -61 | -36 | +5 | +14 | +13 | +61 | +36 | -5 | -14 | -13 |
| Gold diff at 20 | -2,015 | -1,386 | +94 | -60 | +50 | +2,015 | +1,386 | -94 | +60 | -50 |
| XP diff at 20 | -1,622 | -1,101 | +228 | +421 | +149 | +1,622 | +1,101 | -228 | -421 | -149 |
| CS diff at 20 | -68 | -45 | +19 | +16 | +13 | +68 | +45 | -19 | -16 | -13 |
| Gold diff at 25 | -2,114 | -1,879 | -455 | -103 | +588 | +2,114 | +1,879 | +455 | +103 | -588 |
| XP diff at 25 | -1,936 | -1,815 | -340 | +580 | +543 | +1,936 | +1,815 | +340 | -580 | -543 |
| CS diff at 25 | -77 | -64 | +21 | +5 | +12 | +77 | +64 | -21 | -5 | -12 |
| Gold spent | 11,650 | 9,975 | 12,600 | 13,935 | 8,885 | 16,125 | 13,033 | 13,550 | 14,800 | 8,830 |
| Multikills | — | — | — | — | — | 1× double | — | 1× double | 2× double | — |
Game ID LOLTMNT02_413929
Methodology →