HM · Patch 16.10 · Spring
PlayoffsMay 26, 2026, 04:48 PM · 32.2 min · Game 4Scouting line
Meavedron won: +8.3k team gold, Top, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Dzeffry
6/6/2
Baro
5/5/6
DVLK
11/6/7
Albi
1/8/22
Deepe
2/6/16
Dyego
7/0/11
KNEZA
5/6/10
BlackSwan
15/6/6
Marco
1/4/19
SiroN1
0/6/22
Draft
EXILE esports
Blue sideFirst pick
AuroraDzeffry
Lee SinDVLK
GalioDeepe
LucianKNEZA
MilioMarco
Meavedron
Red side
AmbessaBaro
Jarvan IVAlbi
AhriDyego
CorkiBlackSwan
NamiSiroN1
Objectives
- -4,523
- Gold at 15
- +4,523
- 2
- Dragons
- 3
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 1
- 2
- Towers
- 9
- 16
- Plates
- 38
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EXILE esports leads; below, Meavedron.
Biggest lead: EXILE esports +0, Meavedron +8,342. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Meavedron +884 |
| 15 min | Meavedron +4,523 |
| 20 min | Meavedron +5,921 |
| 25 min | Meavedron +3,608 |
| End (32 min) | Meavedron +8,342 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Sorcerer's ShoesDzeffry, in 8.4% of the champion's games
Rapid FirecannonBlackSwan, in 9.1% of the champion's games
ElectrocuteBaro, in 12% of the champion's games
DzeffryAurora
BaroAmbessa
DVLKLee Sin
AlbiJarvan IV
DeepeGalio
DyegoAhri
KNEZALucian
BlackSwanCorki
MarcoMilio
SiroN1Nami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
EXILE esports
DefeatRed side
Meavedron
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/6/2 | 11/6/7 | 2/6/16 | 5/6/10 | 1/4/19 | 5/5/6 | 1/8/22 | 7/0/11 | 15/6/6 | 0/6/22 |
| Kill participation | 32% | 72% | 72% | 60% | 80% | 39.3% | 82.1% | 64.3% | 75% | 78.6% |
| CS | 240 | 230 | 205 | 318 | 26 | 234 | 196 | 255 | 301 | 25 |
| CS per minute | 7.5 | 7.2 | 6.4 | 9.9 | 0.8 | 7.3 | 6.1 | 7.9 | 9.4 | 0.8 |
| Gold | 11,918 | 15,008 | 10,391 | 16,235 | 8,593 | 13,364 | 12,917 | 13,753 | 21,082 | 9,371 |
| Gold share | 19.2% | 24.1% | 16.7% | 26.1% | 13.8% | 19% | 18.3% | 19.5% | 29.9% | 13.3% |
| Earned gold per minute | 240 | 336 | 192 | 374 | 136 | 285 | 271 | 297 | 525 | 160 |
| Damage to champions | 29,381 | 23,416 | 26,270 | 29,781 | 7,063 | 23,254 | 20,370 | 30,357 | 43,936 | 10,143 |
| Damage share | 25.3% | 20.2% | 22.7% | 25.7% | 6.1% | 18.2% | 15.9% | 23.7% | 34.3% | 7.9% |
| Damage per minute | 914 | 728 | 817 | 926 | 220 | 723 | 634 | 944 | 1,367 | 315 |
| Damage taken per minute | 876 | 1,302 | 1,201 | 791 | 502 | 857 | 1,439 | 601 | 960 | 540 |
| Damage mitigated per minute | 534 | 1,548 | 1,393 | 534 | 252 | 1,250 | 1,490 | 262 | 501 | 244 |
| Damage to towers | 3,950 | 0 | 2,348 | 2,315 | 349 | 7,210 | 8,903 | 4,428 | 17,742 | 3,917 |
| Vision score | 39 | 41 | 18 | 20 | 99 | 44 | 26 | 30 | 40 | 102 |
| Wards placed | 15 | 20 | 5 | 11 | 42 | 15 | 3 | 5 | 13 | 51 |
| Wards killed | 5 | 1 | 2 | 3 | 12 | 4 | 5 | 7 | 7 | 8 |
| Control wards | 1 | 9 | 3 | 2 | 5 | 2 | 2 | 1 | 2 | 7 |
| Gold at 15 | 4,824 | 6,293 | 5,143 | 5,741 | 3,987 | 5,685 | 6,116 | 7,019 | 7,655 | 4,036 |
| Gold diff at 10 | -41 | +188 | -867 | -569 | +405 | +41 | -188 | +867 | +569 | -405 |
| Gold diff at 15 | -861 | +177 | -1,876 | -1,914 | -49 | +861 | -177 | +1,876 | +1,914 | +49 |
| XP diff at 10 | -132 | -171 | -578 | -7 | -719 | +132 | +171 | +578 | +7 | +719 |
| XP diff at 15 | -898 | -246 | -576 | -414 | -1,243 | +898 | +246 | +576 | +414 | +1,243 |
| CS diff at 10 | +19 | -6 | -19 | +4 | 0 | -19 | +6 | +19 | -4 | 0 |
| CS diff at 15 | +4 | 0 | -21 | 0 | -3 | -4 | 0 | +21 | 0 | +3 |
| Gold diff at 20 | -1,219 | +1,500 | -2,556 | -3,487 | -159 | +1,219 | -1,500 | +2,556 | +3,487 | +159 |
| XP diff at 20 | -553 | -85 | -1,643 | -145 | -683 | +553 | +85 | +1,643 | +145 | +683 |
| CS diff at 20 | +15 | -2 | -39 | +8 | +2 | -15 | +2 | +39 | -8 | -2 |
| Gold diff at 25 | -1,182 | +2,743 | -1,809 | -3,080 | -280 | +1,182 | -2,743 | +1,809 | +3,080 | +280 |
| XP diff at 25 | -409 | +1,285 | -941 | +459 | +559 | +409 | -1,285 | +941 | -459 | -559 |
| CS diff at 25 | +14 | +8 | -28 | +33 | -1 | -14 | -8 | +28 | -33 | +1 |
| Gold spent | 12,285 | 14,725 | 9,825 | 15,800 | 8,405 | 13,250 | 11,675 | 11,775 | 18,933 | 7,800 |
| Multikills | — | 2× double | — | 1× double | — | — | — | 2× double, 1× triple | 3× double, 3× triple, 1× quadra | — |
Game ID LOLTMNT02_414031
Methodology →