LRS · Patch 16.10 · Split 1
PlayoffsMay 26, 2026, 09:48 PM · 31.2 min · Game 3Scouting line
Golden Lions won: +13.6k team gold, Top, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Wamu
5/3/6
Chordy
2/4/4
Ganks
1/3/18
Martote
0/7/5
Saifer
1/2/10
DiDi
5/4/0
Strensh
12/0/3
ianshaka
1/2/4
Gastruks
1/0/14
Camilo
0/3/5
Draft
Golden Lions
Blue side
JayceWamu
Jarvan IVGanks
TaliyahSaifer
Kai'SaStrensh
RakanGastruks
Volticons
Red sideFirst pick
AatroxChordy
Xin ZhaoMartote
AuroraDiDi
Yunaraianshaka
LuluCamilo
Objectives
- +2,523
- Gold at 15
- -2,523
- 2
- Dragons
- 2
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 2
- Barons
- 0
- 9
- Towers
- 1
- 39
- Plates
- 10
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Golden Lions leads; below, Volticons.
Biggest lead: Golden Lions +13,582, Volticons +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Golden Lions +1,592 |
| 15 min | Golden Lions +2,523 |
| 20 min | Golden Lions +4,924 |
| 25 min | Golden Lions +9,644 |
| End (31 min) | Golden Lions +13,582 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Serpent's FangStrensh, in 0.2% of the champion's games
Executioner's CallingWamu, in 1.8% of the champion's games
Fiendhunter BoltsStrensh, in 8.2% of the champion's games
Zhonya's HourglassDiDi, in 8.3% of the champion's games
Infinity EdgeStrensh, in 9.4% of the champion's games
Deathfire TouchSaifer, in 14% of the champion's games
WamuJayce
ChordyAatrox
GanksJarvan IV
MartoteXin Zhao
SaiferTaliyah
DiDiAurora
StrenshKai'Sa
ianshakaYunara
GastruksRakan
CamiloLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Golden Lions
VictoryRed side
Volticons
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/6 | 1/3/18 | 1/2/10 | 12/0/3 | 1/0/14 | 2/4/4 | 0/7/5 | 5/4/0 | 1/2/4 | 0/3/5 |
| Kill participation | 55% | 95% | 55% | 75% | 75% | 75% | 62.5% | 62.5% | 62.5% | 62.5% |
| CS | 273 | 187 | 281 | 325 | 35 | 232 | 172 | 239 | 316 | 29 |
| CS per minute | 8.8 | 6.0 | 9.0 | 10.4 | 1.1 | 7.4 | 5.5 | 7.7 | 10.1 | 0.9 |
| Gold | 13,434 | 11,670 | 12,385 | 19,388 | 8,503 | 10,307 | 9,377 | 11,476 | 13,756 | 6,882 |
| Gold share | 20.5% | 17.8% | 18.9% | 29.7% | 13% | 19.9% | 18.1% | 22.2% | 26.6% | 13.3% |
| Earned gold per minute | 300 | 243 | 266 | 491 | 141 | 199 | 169 | 237 | 310 | 89 |
| Damage to champions | 33,356 | 10,263 | 23,883 | 26,500 | 4,700 | 14,097 | 9,179 | 16,787 | 15,533 | 4,463 |
| Damage share | 33.8% | 10.4% | 24.2% | 26.8% | 4.8% | 23.5% | 15.3% | 28% | 25.9% | 7.4% |
| Damage per minute | 1,070 | 329 | 766 | 850 | 151 | 452 | 294 | 538 | 498 | 143 |
| Damage taken per minute | 470 | 908 | 438 | 391 | 432 | 1,179 | 1,194 | 700 | 521 | 298 |
| Damage mitigated per minute | 394 | 962 | 323 | 318 | 439 | 1,116 | 767 | 396 | 284 | 130 |
| Damage to towers | 15,770 | 1,706 | 9,583 | 10,818 | 685 | 1,139 | 2,890 | 0 | 3,891 | 470 |
| Vision score | 39 | 52 | 40 | 23 | 141 | 41 | 62 | 46 | 26 | 118 |
| Wards placed | 15 | 12 | 21 | 12 | 62 | 9 | 11 | 16 | 12 | 54 |
| Wards killed | 5 | 11 | 2 | 7 | 14 | 8 | 15 | 8 | 8 | 13 |
| Control wards | 3 | 10 | 11 | 2 | 15 | 4 | 6 | 7 | 1 | 8 |
| Gold at 15 | 5,389 | 5,081 | 5,295 | 7,640 | 3,578 | 4,907 | 4,991 | 5,089 | 6,233 | 3,240 |
| Gold diff at 10 | +367 | +104 | -133 | +943 | +311 | -367 | -104 | +133 | -943 | -311 |
| Gold diff at 15 | +482 | +90 | +206 | +1,407 | +338 | -482 | -90 | -206 | -1,407 | -338 |
| XP diff at 10 | +125 | +394 | +341 | -478 | +159 | -125 | -394 | -341 | +478 | -159 |
| XP diff at 15 | +243 | +300 | +628 | +203 | -488 | -243 | -300 | -628 | -203 | +488 |
| CS diff at 10 | +16 | +7 | +10 | -1 | +8 | -16 | -7 | -10 | +1 | -8 |
| CS diff at 15 | +17 | +5 | +15 | +10 | +8 | -17 | -5 | -15 | -10 | -8 |
| Gold diff at 20 | +688 | +168 | +1,442 | +2,015 | +611 | -688 | -168 | -1,442 | -2,015 | -611 |
| XP diff at 20 | +180 | +449 | +1,379 | +899 | -40 | -180 | -449 | -1,379 | -899 | +40 |
| CS diff at 20 | +21 | +2 | +20 | +16 | +8 | -21 | -2 | -20 | -16 | -8 |
| Gold diff at 25 | +2,263 | +1,267 | +585 | +4,372 | +1,157 | -2,263 | -1,267 | -585 | -4,372 | -1,157 |
| XP diff at 25 | +2,395 | +1,517 | +2,917 | +2,184 | +584 | -2,395 | -1,517 | -2,917 | -2,184 | -584 |
| CS diff at 25 | +49 | -1 | +27 | +23 | +7 | -49 | +1 | -27 | -23 | -7 |
| Gold spent | 11,795 | 10,550 | 12,225 | 16,850 | 7,190 | 10,375 | 9,050 | 11,225 | 13,325 | 6,310 |
| Multikills | 1× double | — | — | 4× double | — | — | — | 1× double | — | — |
Game ID LOLTMNT02_414092
Methodology →