HC · Patch 16.10 · Spring
PlayoffsMay 27, 2026, 05:00 PM · 25.7 min · Game 3Scouting line
EXILE esports Academy won: +7.9k team gold, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
starkyy
2/8/2
VOPI
4/3/5
FoobaR
7/0/10
Arp
6/4/4
Lukyss
8/2/12
Kaka
0/7/3
Lexendo
6/0/6
Gniotek
1/6/1
Dzejno
0/1/10
StarPax
0/3/5
Draft
EXILE esports Academy
Blue sideFirst pick
Urgotstarkyy
ViFoobaR
AhriLukyss
Kai'SaLexendo
RakanDzejno
Priority
Red side
AatroxVOPI
Jarvan IVArp
LissandraKaka
XayahGniotek
ThreshStarPax
Objectives
- +2,051
- Gold at 15
- -2,051
- 4
- Dragons
- 0
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 3
- 31
- Plates
- 22
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EXILE esports Academy leads; below, Priority.
Biggest lead: EXILE esports Academy +7,878, Priority +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | EXILE esports Academy +1,925 |
| 15 min | EXILE esports Academy +2,051 |
| 20 min | EXILE esports Academy +2,121 |
| 25 min | EXILE esports Academy +5,838 |
| End (26 min) | EXILE esports Academy +7,878 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Last WhisperVOPI, in 1.7% of the champion's games
Sterak's GageArp, in 4.8% of the champion's games
Voltaic CycloswordVOPI, in 5.6% of the champion's games
starkyyUrgot
VOPIAatrox
FoobaRVi
ArpJarvan IV
LukyssAhri
KakaLissandra
LexendoKai'Sa
GniotekXayah
DzejnoRakan
StarPaxThresh
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
EXILE esports Academy
VictoryRed side
Priority
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/8/2 | 7/0/10 | 8/2/12 | 6/0/6 | 0/1/10 | 4/3/5 | 6/4/4 | 0/7/3 | 1/6/1 | 0/3/5 |
| Kill participation | 17.4% | 73.9% | 87% | 52.2% | 43.5% | 81.8% | 90.9% | 27.3% | 18.2% | 45.5% |
| CS | 194 | 211 | 233 | 246 | 44 | 203 | 181 | 181 | 255 | 44 |
| CS per minute | 7.6 | 8.2 | 9.1 | 9.6 | 1.7 | 7.9 | 7.1 | 7.1 | 9.9 | 1.7 |
| Gold | 9,453 | 13,055 | 13,316 | 12,996 | 6,871 | 10,565 | 10,975 | 8,449 | 11,757 | 6,067 |
| Gold share | 17% | 23.4% | 23.9% | 23.3% | 12.3% | 22.1% | 23% | 17.7% | 24.6% | 12.7% |
| Earned gold per minute | 235 | 376 | 386 | 373 | 135 | 278 | 294 | 196 | 325 | 103 |
| Damage to champions | 15,239 | 16,810 | 31,800 | 15,837 | 2,621 | 18,826 | 10,392 | 8,070 | 11,838 | 4,620 |
| Damage share | 18.5% | 20.4% | 38.6% | 19.2% | 3.2% | 35% | 19.3% | 15% | 22% | 8.6% |
| Damage per minute | 594 | 655 | 1,239 | 617 | 102 | 733 | 405 | 314 | 461 | 180 |
| Damage taken per minute | 978 | 711 | 747 | 308 | 387 | 1,112 | 821 | 746 | 600 | 420 |
| Damage mitigated per minute | 1,027 | 1,111 | 444 | 168 | 496 | 770 | 908 | 343 | 279 | 325 |
| Damage to towers | 1,955 | 3,907 | 16,098 | 10,513 | 1,212 | 7,498 | 0 | 5,854 | 7,850 | 286 |
| Vision score | 8 | 48 | 20 | 14 | 79 | 21 | 37 | 17 | 12 | 65 |
| Wards placed | 7 | 4 | 6 | 8 | 35 | 8 | 5 | 7 | 6 | 31 |
| Wards killed | 0 | 12 | 2 | 3 | 6 | 1 | 7 | 1 | 2 | 6 |
| Control wards | 0 | 2 | 2 | 0 | 7 | 0 | 3 | 1 | 0 | 5 |
| Gold at 15 | 5,019 | 7,171 | 7,726 | 6,302 | 3,547 | 5,641 | 6,887 | 5,110 | 6,430 | 3,646 |
| Gold diff at 10 | +295 | +392 | +1,820 | -430 | -152 | -295 | -392 | -1,820 | +430 | +152 |
| Gold diff at 15 | -622 | +284 | +2,616 | -128 | -99 | +622 | -284 | -2,616 | +128 | +99 |
| XP diff at 10 | -88 | +419 | +1,147 | -115 | -428 | +88 | -419 | -1,147 | +115 | +428 |
| XP diff at 15 | -1,564 | +950 | +1,753 | +280 | -223 | +1,564 | -950 | -1,753 | -280 | +223 |
| CS diff at 10 | +13 | +6 | +19 | -8 | -6 | -13 | -6 | -19 | +8 | +6 |
| CS diff at 15 | -3 | +15 | +20 | -11 | -12 | +3 | -15 | -20 | +11 | +12 |
| Gold diff at 20 | -1,577 | +638 | +2,984 | +87 | -11 | +1,577 | -638 | -2,984 | -87 | +11 |
| XP diff at 20 | -2,599 | +1,605 | +3,078 | +239 | -108 | +2,599 | -1,605 | -3,078 | -239 | +108 |
| CS diff at 20 | -14 | +25 | +43 | +2 | -10 | +14 | -25 | -43 | -2 | +10 |
| Gold diff at 25 | -1,352 | +1,120 | +4,325 | +1,066 | +679 | +1,352 | -1,120 | -4,325 | -1,066 | -679 |
| XP diff at 25 | -1,331 | +2,809 | +3,993 | +861 | +1,893 | +1,331 | -2,809 | -3,993 | -861 | -1,893 |
| CS diff at 25 | -9 | +26 | +47 | -11 | 0 | +9 | -26 | -47 | +11 | 0 |
| Gold spent | 9,430 | 11,133 | 11,400 | 11,150 | 6,700 | 10,450 | 10,925 | 7,925 | 11,450 | 5,235 |
| Multikills | — | 1× double | 1× double | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT02_414363
Methodology →